/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef TOON_PICTURE_H
#define TOON_PICTURE_H

#include "common/stream.h"
#include "common/array.h"
#include "common/func.h"
#include "common/str.h"

#include "toon/toon.h"

namespace Toon {

class ToonEngine;

class Picture {
public:
	Picture(ToonEngine *vm);
	~Picture();

	bool loadPicture(const Common::String &file);
	void setupPalette();
	void draw(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy);
	void drawWithRectList(Graphics::Surface& surface, int16 x, int16 y, int16 dx, int16 dy, Common::Array<Common::Rect>& rectArray);
	void drawMask(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy);
	void drawLineOnMask(int16 x, int16 y, int16 x2, int16 y2, bool walkable);
	void floodFillNotWalkableOnMask(int16 x, int16 y);
	uint8 getData(int16 x, int16 y);
	uint8 *getDataPtr() { return _data; }
	int16 getWidth() const { return _width; }
	int16 getHeight() const { return _height; }

protected:
	int16 _width;
	int16 _height;
	uint8 *_data;
	uint8 *_palette; // need to be copied at 3-387
	int32 _paletteEntries;
	bool _useFullPalette;

	ToonEngine *_vm;
};

} // End of namespace Toon

#endif