/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "touche/console.h" #include "touche/touche.h" namespace Touche { ToucheConsole::ToucheConsole(ToucheEngine *vm) : GUI::Debugger(), _vm(vm) { registerCmd("startMusic", WRAP_METHOD(ToucheConsole, Cmd_StartMusic)); registerCmd("stopMusic", WRAP_METHOD(ToucheConsole, Cmd_StopMusic)); } ToucheConsole::~ToucheConsole() { } bool ToucheConsole::Cmd_StartMusic(int argc, const char **argv) { if (argc != 2) { debugPrintf("Usage: startMusic \n"); return true; } int num = atoi(argv[1]); _vm->startMusic(num); return false; } bool ToucheConsole::Cmd_StopMusic(int argc, const char **argv) { _vm->stopMusic(); return false; } } // End of namespace Touche