/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/config-manager.h" #include "common/fs.h" #include "common/md5.h" #include "base/plugins.h" #include "touche/touche.h" struct GameVersion { const char *description; uint32 filesize; const char *md5digest; Common::Language language; Common::Platform platform; }; static const GameVersion toucheGameVersionsTable[] = { { "Touche: The Adventures of the Fifth Musketeer", 26350211, "2af0177f8887e3430f345e6b4d8b1414", Common::EN_ANY, Common::kPlatformPC }, { "Touche: The Adventures of the Fifth Musketeer", 26350190, "95967f0b51d2e813e99ca00325098340", Common::EN_USA, Common::kPlatformPC }, { "Touche: Les Aventures du Cinquieme Mousquetaire", 26558232, "1caa20bb4d4fc2ce8eb867b6610082b3", Common::FR_FRA, Common::kPlatformPC }, { "Touche - Die Abenteuer des funften Musketiers", 26625537, "be2ae6454b3325e410946f2322547cd4", Common::DE_DEU, Common::kPlatformPC } }; static const PlainGameDescriptor toucheGameDescriptor = { "touche", "Touche: The Adventures of the Fifth Musketeer" }; static const char *toucheDetectFileName = "TOUCHE.DAT"; static Common::String Engine_TOUCHE_md5digest(const FilesystemNode *file) { static const int md5DataSize = 4096; uint8 md5digest[16]; if (Common::md5_file(*file, md5digest, md5DataSize)) { char md5sum[32 + 1]; for (int i = 0; i < 16; ++i) { sprintf(md5sum + i * 2, "%02x", (int)md5digest[i]); } return md5sum; } return ""; } static uint32 Engine_TOUCHE_filesize(const FilesystemNode *file) { Common::File f; if (f.open(file->path().c_str())) { return f.size(); } return 0; } GameList Engine_TOUCHE_gameIDList() { GameList games; games.push_back(toucheGameDescriptor); return games; } GameDescriptor Engine_TOUCHE_findGameID(const char *gameid) { if (scumm_stricmp(toucheGameDescriptor.gameid, gameid) == 0) { return toucheGameDescriptor; } return GameDescriptor(); } DetectedGameList Engine_TOUCHE_detectGames(const FSList &fslist) { bool foundFile = false; FSList::const_iterator file; for (file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory()) { continue; } for (int i = 0; i < ARRAYSIZE(toucheGameVersionsTable); ++i) { if (file->name().equalsIgnoreCase(toucheDetectFileName)) { foundFile = true; break; } } if (foundFile) { break; } } DetectedGameList detectedGames; if (foundFile) { Common::String md5digest = Engine_TOUCHE_md5digest(file); if (!md5digest.empty()) { for (int i = 0; i < ARRAYSIZE(toucheGameVersionsTable); ++i) { const GameVersion *gv = &toucheGameVersionsTable[i]; if (md5digest.equalsIgnoreCase(gv->md5digest)) { DetectedGame dg(toucheGameDescriptor.gameid, gv->description, gv->language, gv->platform); detectedGames.push_back(dg); break; } } if (detectedGames.empty()) { const uint32 filesize = Engine_TOUCHE_filesize(file); printf("Datafile size (%d) and MD5 (%s) are unknown !\n", filesize, md5digest.c_str()); printf("Please report the details (language, platform, etc.) of this game to the ScummVM team.\n"); detectedGames.push_back(toucheGameDescriptor); } } } return detectedGames; } PluginError Engine_TOUCHE_create(OSystem *system, Engine **engine) { FSList fslist; FilesystemNode dir(ConfMan.get("path")); if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) { return kInvalidPathError; } DetectedGameList game = Engine_TOUCHE_detectGames(fslist); if (game.size() != 1) { return kNoGameDataFoundError; } assert(engine); *engine = new Touche::ToucheEngine(system, game[0].language); return kNoError; } REGISTER_PLUGIN(TOUCHE, "Touche Engine", "Touche: The Adventures of the 5th Musketeer (C) Clipper Software");