/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/config-manager.h" #include "common/events.h" #include "common/system.h" #include "graphics/cursorman.h" #include "sound/mididrv.h" #include "touche/midi.h" #include "touche/touche.h" #include "touche/graphics.h" namespace Touche { ToucheEngine::ToucheEngine(OSystem *system) : Engine(system), _midiPlayer(0) { _saveLoadCurrentPage = 0; _saveLoadCurrentSlot = 0; _hideInventoryTexts = false; _screenRect = Common::Rect(kScreenWidth, kScreenHeight); _roomAreaRect = Common::Rect(kScreenWidth, kRoomHeight); memset(_flagsTable, 0, sizeof(_flagsTable)); clearDirtyRects(); _playSoundCounter = 0; _processRandomPaletteCounter = 0; _roomNeedRedraw = false; _fastWalkMode = false; _fastMode = false; _currentObjectNum = -1; _objectDescriptionNum = 0; _speechPlaying = false; _roomNeedRedraw = false; _fullRedrawCounter = 0; _menuRedrawCounter = 0; memset(_paletteBuffer, 0, sizeof(_paletteBuffer)); Common::addSpecialDebugLevel(kDebugEngine, "Engine", "Engine debug level"); Common::addSpecialDebugLevel(kDebugGraphics, "Graphics", "Graphics debug level"); Common::addSpecialDebugLevel(kDebugResource, "Resource", "Resource debug level"); Common::addSpecialDebugLevel(kDebugOpcodes, "Opcodes", "Opcodes debug level"); Common::addSpecialDebugLevel(kDebugUserIntf, "UserIntf", "UserInterface debug level"); } ToucheEngine::~ToucheEngine() { Common::clearAllSpecialDebugLevels(); delete _midiPlayer; } int ToucheEngine::init() { _system->beginGFXTransaction(); initCommonGFX(true); _system->initSize(kScreenWidth, kScreenHeight); _system->endGFXTransaction(); // Detect game if (!detectGame()) { GUIErrorMessage("No valid games were found in the specified directory."); return -1; } Graphics::setupFont(_language); setupOpcodes(); int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI); MidiDriver *driver = MidiDriver::createMidi(midiDriver); _midiPlayer = new MidiPlayer(driver); _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); return 0; } int ToucheEngine::go() { res_openDataFile(); res_allocateTables(); res_loadSpriteImage(18, _menuKitData); res_loadImageHelper(_menuKitData, _currentImageWidth, _currentImageHeight); res_loadSpriteImage(19, _convKitData); res_loadImageHelper(_convKitData, _currentImageWidth, _currentImageHeight); mainLoop(); res_deallocateTables(); res_closeDataFile(); return 0; } void ToucheEngine::restart() { _midiPlayer->stop(); _displayQuitDialog = false; memset(_flagsTable, 0, sizeof(_flagsTable)); clearDirtyRects(); _currentKeyCharNum = 0; initKeyChars(-1); for (int i = 0; i < NUM_SEQUENCES; ++i) { _sequenceEntryTable[i].sprNum = -1; _sequenceEntryTable[i].seqNum = -1; } _disabledInputCounter = 0; _currentCursorObject = 0; setCursor(0); _waitingSetKeyCharNum1 = -1; _waitingSetKeyCharNum2 = -1; _waitingSetKeyCharNum3 = -1; _currentEpisodeNum = 0; _newEpisodeNum = ConfMan.getInt("boot_param"); if (_newEpisodeNum == 0) { _newEpisodeNum = kStartupEpisode; } _newMusicNum = 0; _currentMusicNum = 0; _newSoundNum = 0; _newSoundDelay = 0; _newSoundPriority = 0; _flagsTable[176] = 0; _keyCharsTable[0].money = 25; _currentAmountOfMoney = 0; _giveItemToKeyCharNum = 0; _giveItemToObjectNum = 0; _giveItemToCounter = 0; clearAnimationTable(); setupInventoryAreas(); initInventoryObjectsTable(); initInventoryLists(); drawInventory(0, 1); _talkListEnd = 0; _talkListCurrent = 0; _talkTextRectDefined = false; _talkTextDisplayed = false; _talkTextInitialized = false; _skipTalkText = false; _talkTextSpeed = 0; _keyCharTalkCounter = 0; _talkTableLastTalkingKeyChar = -1; _talkTableLastOtherKeyChar = -1; _talkTableLastStringNum = -1; _objectDescriptionNum = 0; memset(_talkTable, 0, sizeof(_talkTable)); _conversationChoicesUpdated = false; _conversationReplyNum = -1; _conversationEnded = false; _conversationNum = 0; _scrollConversationChoiceOffset = 0; _currentConversation = 0; _disableConversationScript = false; _conversationAreaCleared = false; memset(_conversationChoicesTable, 0, sizeof(_conversationChoicesTable)); _flagsTable[901] = 1; // _flagsTable[902] = 1; if (_language == Common::FR_FRA) { _flagsTable[621] = 1; } } void ToucheEngine::readConfigurationSettings() { if (ConfMan.getBool("speech_mute")) { _talkTextMode = kTalkModeTextOnly; if (!ConfMan.getBool("subtitles")) { ConfMan.setBool("subtitles", true); } } else { if (ConfMan.getBool("subtitles")) { _talkTextMode = kTalkModeVoiceAndText; } else { _talkTextMode = kTalkModeVoiceOnly; } } _midiPlayer->setVolume(ConfMan.getInt("music_volume")); } void ToucheEngine::writeConfigurationSettings() { switch (_talkTextMode) { case kTalkModeTextOnly: ConfMan.setBool("speech_mute", true); ConfMan.setBool("subtitles", true); break; case kTalkModeVoiceOnly: ConfMan.setBool("speech_mute", false); ConfMan.setBool("subtitles", false); break; case kTalkModeVoiceAndText: ConfMan.setBool("speech_mute", false); ConfMan.setBool("subtitles", true); break; } ConfMan.setInt("music_volume", _midiPlayer->getVolume()); ConfMan.flushToDisk(); } Common::Point ToucheEngine::getMousePos() const { return _eventMan->getMousePos(); } void ToucheEngine::mainLoop() { restart(); setPalette(0, 255, 0, 0, 0); readConfigurationSettings(); if (ConfMan.hasKey("save_slot")) { loadGameState(ConfMan.getInt("save_slot")); _newEpisodeNum = _currentEpisodeNum; } _inp_leftMouseButtonPressed = false; _inp_rightMouseButtonPressed = false; showCursor(_newEpisodeNum != kStartupEpisode); uint32 frameTimeStamp = _system->getMillis(); for (uint32 cycleCounter = 0; _flagsTable[611] == 0; ++cycleCounter) { if ((cycleCounter % 3) == 0) { runCycle(); } if ((cycleCounter % 2) == 0) { fadePaletteFromFlags(); } uint32 nextFrame = frameTimeStamp + (_fastMode ? 10 : kCycleDelay); uint32 now = _system->getMillis(); if (nextFrame < now) { nextFrame = now + 1; } do { processEvents(); _system->updateScreen(); _system->delayMillis(10); now = _system->getMillis(); } while (now < nextFrame && !_fastMode); frameTimeStamp = nextFrame; } writeConfigurationSettings(); } void ToucheEngine::processEvents(bool handleKeyEvents) { Common::Event event; while (_eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_QUIT: _flagsTable[611] = 1; break; case Common::EVENT_KEYDOWN: if (!handleKeyEvents) { break; } _flagsTable[600] = event.kbd.keycode; if (event.kbd.keycode == Common::KEYCODE_ESCAPE) { if (_displayQuitDialog) { _flagsTable[611] = displayQuitDialog(); } } else if (event.kbd.keycode == Common::KEYCODE_F5) { if (_flagsTable[618] == 0 && !_hideInventoryTexts) { handleOptions(0); } } else if (event.kbd.keycode == Common::KEYCODE_F9) { _fastWalkMode = true; } else if (event.kbd.keycode == Common::KEYCODE_F10) { _fastWalkMode = false; } if (event.kbd.flags == Common::KBD_CTRL) { if (event.kbd.keycode == Common::KEYCODE_d) { // enable debugging stuff ? _flagsTable[777] = 1; } else if (event.kbd.keycode == Common::KEYCODE_f) { _fastMode = !_fastMode; } } else { if (event.kbd.ascii == 't') { ++_talkTextMode; if (_talkTextMode == kTalkModeCount) { _talkTextMode = 0; } displayTextMode(-(92 + _talkTextMode)); } else if (event.kbd.ascii == ' ') { updateKeyCharTalk(2); } } break; case Common::EVENT_LBUTTONDOWN: _inp_leftMouseButtonPressed = true; break; case Common::EVENT_RBUTTONDOWN: _inp_rightMouseButtonPressed = true; break; case Common::EVENT_RBUTTONUP: _inp_rightMouseButtonPressed = false; break; default: break; } } } void ToucheEngine::runCycle() { debugC(9, kDebugEngine, "ToucheEngine::runCycle()"); if (_flagsTable[290]) { changePaletteRange(); } if (_flagsTable[270]) { playSoundInRange(); } if (_conversationEnded) { _disabledInputCounter = 0; _fullRedrawCounter = 1; _roomAreaRect.setHeight(kRoomHeight); _hideInventoryTexts = false; _conversationEnded = false; drawInventory(_currentKeyCharNum, 1); } if (_giveItemToCounter == 1) { _fullRedrawCounter = 1; drawInventory(_giveItemToObjectNum, 1); ++_giveItemToCounter; } if (_giveItemToCounter == -1) { _giveItemToCounter = 0; _roomAreaRect.setHeight(320); _keyCharsTable[_giveItemToKeyCharNum].flags &= ~kScriptPaused; } setupNewEpisode(); startNewMusic(); startNewSound(); updateSpeech(); handleConversation(); if (scrollRoom(_currentKeyCharNum)) { _fullRedrawCounter |= 1; } redrawRoom(); clearDirtyRects(); updateRoomRegions(); if (_flagsTable[612] != 0) { _flagsTable[613] = getRandomNumber(_flagsTable[612]); } sortKeyChars(); for (int i = 0; i < NUM_KEYCHARS; ++i) { runKeyCharScript(&_keyCharsTable[i]); } if (_roomNeedRedraw) { scrollRoom(_currentKeyCharNum); redrawRoom(); _roomNeedRedraw = false; } updateSpeech(); for (int i = 0; i < NUM_KEYCHARS; ++i) { waitForKeyCharPosition(i); } redrawBackground(); waitForKeyCharsSet(); handleMouseInput(0); for (int i = 0; i < NUM_KEYCHARS; ++i) { drawKeyChar(&_keyCharsTable[i]); } processAnimationTable(); updateKeyCharTalk(0); updateDirtyScreenAreas(); ++_flagsTable[295]; ++_flagsTable[296]; ++_flagsTable[297]; if (_flagsTable[298]) { --_flagsTable[298]; } if (_flagsTable[299]) { --_flagsTable[299]; } processEvents(); } int16 ToucheEngine::getRandomNumber(int max) { assert(max > 0); return _rnd.getRandomNumber(max - 1); } void ToucheEngine::changePaletteRange() { if (_processRandomPaletteCounter) { --_processRandomPaletteCounter; } else { int scale = _flagsTable[291] + getRandomNumber(_flagsTable[292]); setPalette(0, 240, scale, scale, scale); _processRandomPaletteCounter = _flagsTable[293] + getRandomNumber(_flagsTable[294]); } } void ToucheEngine::playSoundInRange() { if (_playSoundCounter != 0) { --_playSoundCounter; } else { int16 flag = getRandomNumber(_flagsTable[270]); int16 num = _flagsTable[273 + flag]; res_loadSound(0, num); _playSoundCounter = _flagsTable[271] + getRandomNumber(_flagsTable[272]); } } void ToucheEngine::resetSortedKeyCharsTable() { for (int i = 0; i < NUM_KEYCHARS; ++i) { _sortedKeyCharsTable[i] = &_keyCharsTable[i]; } } void ToucheEngine::setupEpisode(int num) { debugC(9, kDebugEngine, "ToucheEngine::setupEpisode() num=%d", num); res_stopSpeech(); resetTalkingVars(); res_loadSpeech(-1); _currentObjectNum = -1; if (num != -1) { _updatedRoomAreasTable[0] = 1; initKeyChars(-1); for (int i = 200; i < 300; ++i) { _flagsTable[i] = 0; } _flagsTable[291] = 240; _flagsTable[292] = 16; _flagsTable[293] = 0; _flagsTable[294] = 1; _currentEpisodeNum = num; if (_flagsTable[911] != 0) { // load scripts from external data files } debug(0, "Setting up episode %d", num); res_loadProgram(num); _disabledInputCounter = 0; } res_decodeProgramData(); _roomAreaRect.setHeight(kRoomHeight); _disableConversationScript = false; _hideInventoryTexts = false; _conversationEnded = false; clearRoomArea(); drawInventory(_currentKeyCharNum, 1); } void ToucheEngine::setupNewEpisode() { debugC(9, kDebugEngine, "ToucheEngine::setupNewEpisode() _newEpisodeNum=%d", _newEpisodeNum); if (_newEpisodeNum) { if (_newEpisodeNum == 91) { _displayQuitDialog = true; } res_stopSound(); res_stopSpeech(); setupEpisode(_newEpisodeNum); runCurrentKeyCharScript(1); _newEpisodeNum = 0; resetSortedKeyCharsTable(); } } void ToucheEngine::drawKeyChar(KeyChar *key) { debugC(9, kDebugEngine, "ToucheEngine::drawKeyChar()"); if (key->num != 0) { Common::Rect r(key->prevBoundingRect); r.extend(key->boundingRect); addToDirtyRect(r); } } void ToucheEngine::sortKeyChars() { debugC(9, kDebugEngine, "ToucheEngine::sortKeyChars()"); for (int i = 0; i < NUM_KEYCHARS; ++i) { bool hasSwapped = false; for (int j = 0; j < NUM_KEYCHARS - 1; ++j) { KeyChar *key1 = _sortedKeyCharsTable[j]; KeyChar *key2 = _sortedKeyCharsTable[j + 1]; if (key1->num != 0 && key2->num != 0) { if (key1->zPos > key2->zPos) { SWAP(_sortedKeyCharsTable[j], _sortedKeyCharsTable[j + 1]); hasSwapped = true; } else if (key1->zPos == key2->zPos && key1->yPos > key2->yPos) { SWAP(_sortedKeyCharsTable[j], _sortedKeyCharsTable[j + 1]); hasSwapped = true; } } else if (key1->num != 0) { SWAP(_sortedKeyCharsTable[j], _sortedKeyCharsTable[j + 1]); hasSwapped = true; } } if (!hasSwapped) { break; } } } void ToucheEngine::runKeyCharScript(KeyChar *key) { debugC(9, kDebugEngine, "ToucheEngine::runKeyCharScript() keyChar=%d", key - _keyCharsTable); if (key->scriptDataOffset != 0 && (key->flags & (kScriptStopped | kScriptPaused)) == 0) { int16 scriptParam = key->num - 1; int16 *prevStackDataPtr = _script.stackDataPtr; _script.stackDataPtr = key->scriptStackPtr; uint16 prevDataOffset = _script.dataOffset; _script.dataOffset = key->scriptDataOffset; _script.quitFlag = 0; while (_script.quitFlag == 0) { executeScriptOpcode(scriptParam); } switch (_script.quitFlag) { case 1: // restart key->scriptDataOffset = key->scriptDataStartOffset; key->scriptStackPtr = &key->scriptStackTable[39]; break; case 3: // pause key->flags |= kScriptPaused; key->flags &= ~kScriptStopped; key->scriptDataOffset = _script.dataOffset; key->scriptStackPtr = _script.stackDataPtr; break; default: // stop key->flags |= kScriptStopped; key->flags &= ~kScriptPaused; key->scriptDataOffset = 0; break; } _script.dataOffset = prevDataOffset; _script.stackDataPtr = prevStackDataPtr; } } void ToucheEngine::runCurrentKeyCharScript(int mode) { debugC(9, kDebugEngine, "ToucheEngine::runCurrentKeyCharScript() _currentKeyCharNum=%d mode=%d", _currentKeyCharNum, mode); KeyChar *key = &_keyCharsTable[_currentKeyCharNum]; if (mode == 1) { _script.dataOffset = 0; _script.stackDataPtr = key->scriptStackPtr; } if (mode != 0) { while (_script.quitFlag == 0) { executeScriptOpcode(0); } if (mode == 1) { centerScreenToKeyChar(_currentKeyCharNum); } if (_script.quitFlag == 3) { key->flags |= kScriptPaused; key->flags &= ~kScriptStopped; key->scriptDataOffset = _script.dataOffset; key->scriptStackPtr = _script.stackDataPtr; } } handleMouseInput(1); } void ToucheEngine::executeScriptOpcode(int16 param) { debugC(9, kDebugOpcodes, "ToucheEngine::executeScriptOpcode(%d) offset=%04X", param, _script.dataOffset); _script.keyCharNum = param; _script.opcodeNum = _script.readNextByte(); if (_script.opcodeNum < _numOpcodes) { OpcodeProc op = _opcodesTable[_script.opcodeNum]; if (op) { (this->*op)(); return; } } error("Invalid opcode 0x%X", _script.opcodeNum); } void ToucheEngine::initKeyChars(int keyChar) { debugC(9, kDebugEngine, "ToucheEngine::initKeyChars() keyChar=%d", keyChar); int indexStart, indexEnd; if (keyChar == -1) { indexStart = 0; indexEnd = NUM_KEYCHARS; } else { indexStart = keyChar; indexEnd = keyChar + 1; } Common::Rect defaultKeyCharRect(10, 10, 11, 11); for (int i = indexStart; i < indexEnd; ++i) { KeyChar *key = &_keyCharsTable[i]; if (keyChar != -1 && key->num != 0) { Common::Rect r(key->prevBoundingRect); r.extend(key->boundingRect); addToDirtyRect(r); } key->num = 0; key->strNum = 0; key->textColor = 253; key->currentAnimCounter = 0; key->currentAnimSpeed = 0; key->currentAnim = 0; key->framesListCount = 0; key->currentFrame = 0; key->anim1Start = 0; key->anim1Count = 1; key->anim2Start = 0; key->anim2Count = 1; key->anim3Start = 0; key->anim3Count = 1; key->facingDirection = 0; key->sequenceDataOffset = 0; key->walkDataNum = 0; key->walkPointsList[0] = -1; key->walkPointsListIndex = 0; key->delay = 0; key->waitingKeyChar = -1; key->flags = 0; key->scriptDataOffset = 0; key->scriptStackPtr = &key->scriptStackTable[39]; key->xPos = 10; // like the original interpreter, don't reset yPos here. Doing so causes // glitches during the introduction for example (talk texts get displayed // at the wrong coordinates). key->boundingRect = defaultKeyCharRect; key->prevBoundingRect = defaultKeyCharRect; } } void ToucheEngine::setKeyCharTextColor(int keyChar, uint16 color) { debugC(9, kDebugEngine, "ToucheEngine::setKeyCharTextColor(%d) color=%d", keyChar, color); assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); _keyCharsTable[keyChar].textColor = color; } void ToucheEngine::waitForKeyCharPosition(int keyChar) { debugC(9, kDebugEngine, "ToucheEngine::waitForKeyCharPosition(%d)", keyChar); KeyChar *key = _sortedKeyCharsTable[keyChar]; if (key->num != 0) { key->prevBoundingRect = key->boundingRect; moveKeyChar(_offscreenBuffer, kScreenWidth, key); key->boundingRect = _moveKeyCharRect; if (key->delay != 0) { --key->delay; if (key->delay == 0) { key->flags &= ~kScriptPaused; } return; } if (key->waitingKeyChar == -1) { return; } KeyChar *nextKey = &_keyCharsTable[key->waitingKeyChar]; if (nextKey->currentAnim != key->waitingKeyCharPosTable[0] && nextKey->pointsDataNum != key->waitingKeyCharPosTable[1] && nextKey->walkDataNum != key->waitingKeyCharPosTable[2]) { return; } key->flags &= ~kScriptPaused; key->waitingKeyChar = -1; } } void ToucheEngine::setKeyCharBox(int keyChar, int value) { debugC(9, kDebugEngine, "ToucheEngine::setKeyCharBox(%d) value=%d", keyChar, value); assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; key->prevPointsDataNum = key->pointsDataNum = value; key->xPosPrev = key->xPos = _programPointsTable[value].x; key->yPosPrev = key->yPos = _programPointsTable[value].y; key->zPosPrev = key->zPos = _programPointsTable[value].z; key->prevWalkDataNum = key->walkDataNum = findWalkDataNum(value, 10000); } void ToucheEngine::setKeyCharFrame(int keyChar, int16 type, int16 value1, int16 value2) { assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; switch (type) { case 0: key->anim2Start = value1; key->anim2Count = value2; key->anim3Start = value1; key->anim3Count = value2; break; case 1: if (value2 != 0) { value2 = getRandomNumber(value2); } key->framesList[key->framesListCount] = value1 + value2; ++key->framesListCount; key->framesListCount &= 15; break; case 2: key->anim1Start = value1; key->anim1Count = value2; break; case 3: key->currentAnim = value1; key->currentAnimSpeed = 0; key->currentAnimCounter = 0; break; case 4: key->anim3Start = value1; key->anim3Count = value2; break; } } void ToucheEngine::setKeyCharFacingDirection(int keyChar, int16 dir) { assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); _keyCharsTable[keyChar].facingDirection = dir; } void ToucheEngine::initKeyCharScript(int keyChar, int16 spriteNum, int16 seqDataIndex, int16 seqDataOffs) { assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; key->num = keyChar + 1; key->spriteNum = spriteNum; key->sequenceDataIndex = seqDataIndex; key->sequenceDataOffset = seqDataOffs; key->scriptDataStartOffset = findProgramKeyCharScriptOffset(keyChar); key->scriptDataOffset = key->scriptDataStartOffset; } uint16 ToucheEngine::findProgramKeyCharScriptOffset(int keyChar) const { for (uint i = 0; i < _programKeyCharScriptOffsetTable.size(); ++i) { if (_programKeyCharScriptOffsetTable[i].keyChar == keyChar) { return _programKeyCharScriptOffsetTable[i].offset; } } return 0; } bool ToucheEngine::scrollRoom(int keyChar) { if (_flagsTable[616] != 0) { return 0; } KeyChar *key = &_keyCharsTable[keyChar]; bool needRedraw = false; // vertical scrolling int prevRoomDy = _flagsTable[615]; _flagsTable[615] = key->yPos + 32 - kScreenHeight / 2; int roomHeight; if (_hideInventoryTexts) { roomHeight = kRoomHeight; } else { roomHeight = (_flagsTable[606] != 0) ? kScreenHeight : kRoomHeight; _roomAreaRect.setHeight(roomHeight); } _flagsTable[615] = CLIP(_flagsTable[615], 0, _currentBitmapHeight - roomHeight); if (_flagsTable[615] != prevRoomDy) { needRedraw = true; } // horizontal scrolling int prevRoomDx = _flagsTable[614]; if (key->xPos > prevRoomDx + kScreenWidth - 160) { int dx = key->xPos - (prevRoomDx + kScreenWidth - 160); prevRoomDx += dx; } else if (key->xPos < prevRoomDx + 160) { int dx = prevRoomDx + 160 - key->xPos; prevRoomDx -= dx; if (prevRoomDx < 0) { prevRoomDx = 0; } } prevRoomDx = CLIP(prevRoomDx, 0, _roomWidth - kScreenWidth); if (_flagsTable[614] != prevRoomDx) { _flagsTable[614] = prevRoomDx; return true; } if (_screenOffset.x == 0) { return needRedraw; } int scrollDx = _screenOffset.x - _flagsTable[614]; if (scrollDx < -4) { scrollDx = -4; } else if (scrollDx > 4) { scrollDx = 4; } _flagsTable[614] += scrollDx; if (_screenOffset.x == _flagsTable[614]) { _screenOffset.x = 0; } return true; } void ToucheEngine::drawIcon(int x, int y, int num) { res_loadImage(num, _iconData); Graphics::copyRect(_offscreenBuffer, kScreenWidth, x, y, _iconData, kIconWidth, 0, 0, kIconWidth, kIconHeight, Graphics::kTransparent); } void ToucheEngine::centerScreenToKeyChar(int keyChar) { assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; _flagsTable[614] = key->xPos - kScreenWidth / 2; _flagsTable[615] = key->yPos - kScreenHeight / 2; _flagsTable[615] = CLIP(_flagsTable[615], 0, _currentBitmapHeight - kRoomHeight); scrollRoom(keyChar); } void ToucheEngine::waitForKeyCharsSet() { if (_waitingSetKeyCharNum2 != -1) { KeyChar *key = &_keyCharsTable[_waitingSetKeyCharNum2]; if (key->framesListCount == key->currentFrame && key->currentAnim == key->anim2Start) { key = &_keyCharsTable[_waitingSetKeyCharNum1]; if (key->framesListCount == key->currentFrame && key->currentAnim == key->anim2Start) { key = &_keyCharsTable[_waitingSetKeyCharNum3]; _waitingSetKeyCharNum2 = -1; key->flags &= ~kScriptPaused; } } } } void ToucheEngine::redrawRoom() { if (_currentBitmapWidth == 0 || _currentBitmapHeight == 0) { return; } int w = kScreenWidth; if (_flagsTable[614] < 0 || _flagsTable[614] > _currentBitmapWidth - w) { error("Invalid room_x_offset = %d (w=%d, room_w=%d)", _flagsTable[614], w, _currentBitmapWidth); } int h = (_flagsTable[606] != 0) ? int(kScreenHeight) : _roomAreaRect.height(); if (_flagsTable[615] < 0 || _flagsTable[615] > _currentBitmapHeight - h) { error("Invalid room_y_offset = %d (h=%d, room_h=%d)", _flagsTable[615], h, _currentBitmapHeight); } uint8 *dst = _offscreenBuffer; const uint8 *src = _backdropBuffer + _flagsTable[615] * _currentBitmapWidth + _flagsTable[614]; while (h--) { memcpy(dst, src, w); dst += w; src += _currentBitmapWidth; } } void ToucheEngine::fadePalette(int firstColor, int lastColor, int scale, int scaleInc, int fadingStepsCount) { for (int i = 0; i < fadingStepsCount; ++i) { scale += scaleInc; scale = CLIP(scale, 0, 255); setPalette(firstColor, lastColor, scale, scale, scale); _system->updateScreen(); _system->delayMillis(10); } } void ToucheEngine::fadePaletteFromFlags() { if (_flagsTable[603]) { setPalette(_flagsTable[607], _flagsTable[608], _flagsTable[605], _flagsTable[605], _flagsTable[605]); if (_flagsTable[603] > 0) { if (_flagsTable[605] >= _flagsTable[609]) { _flagsTable[603] = 0; } } else { if (_flagsTable[605] <= _flagsTable[610]) { _flagsTable[603] = 0; } } _flagsTable[605] += _flagsTable[603]; if (_flagsTable[605] < 0) { _flagsTable[605] = 0; } else if (_flagsTable[605] > 255) { _flagsTable[605] = 255; } } } static uint8 *getKeyCharFrameData(uint8 *p, uint16 dir1, uint16 dir2, uint16 dir3, uint8 **dst, int16 sequence_num) { uint8 *src; uint16 offs, num1; // spriteData // LE16 offset to "sprite copy" data // LE16 offset to 4 * 2 * 10 offsets : "sprite info" offset // LE16 data offset // LE16 ? offs = READ_LE_UINT16(p + sequence_num * 8 + 2); offs = READ_LE_UINT16(p + offs + dir1 * 4); // facing offs = READ_LE_UINT16(p + offs + dir2 * 2); // top/bottom src = p + offs + dir3 * 10; // current frame anim ? *dst = src; // LE16 : if 0x8000 -> offset "sprite copy" data num // LE16 : dx // LE16 : dy // LE16 : dz num1 = READ_LE_UINT16(src) & 0x7FFF; offs = READ_LE_UINT16(p + sequence_num * 8 + 0); offs = READ_LE_UINT16(p + offs + num1 * 2); return p + offs; // LE16 : srcX // LE16 : srcY // LE16 : flags (vflip, hflip) } void ToucheEngine::moveKeyChar(uint8 *dst, int dstPitch, KeyChar *key) { int16 keyChar = key->num - 1; int16 walkDataNum = key->walkDataNum; int16 clippingRectNum = 0; if (walkDataNum != -1) { clippingRectNum = _programWalkTable[walkDataNum].clippingRect; } Common::Rect clippingRect(_programRectsTable[clippingRectNum]); clippingRect.translate(-_flagsTable[614], -_flagsTable[615]); if (key->flags & 0x8000) { clippingRect.moveTo(clippingRect.left, kRoomHeight); } clippingRect.clip(_roomAreaRect); SpriteData *spr = &_spritesTable[key->spriteNum]; int x1 = 30000, y1 = 30000; int x2 = -30000, y2 = -30000; int16 keyCharDirection = _flagsTable[266]; if (keyCharDirection == 0) { keyCharDirection = key->facingDirection; } int16 facingDirection = keyCharDirection; uint8 *sequenceDataBase = _sequenceDataTable[key->sequenceDataIndex]; uint8 *sequenceData = sequenceDataBase; uint16 frameDirFlag = READ_LE_UINT16(sequenceData + key->sequenceDataOffset * 8 + 4); if (frameDirFlag) { sequenceData += frameDirFlag & ~1; } uint8 *frameData; uint8 *frameDataBase = getKeyCharFrameData(sequenceDataBase, key->currentAnim, facingDirection, key->currentAnimCounter, &frameData, key->sequenceDataOffset); uint16 frameFlag = READ_LE_UINT16(frameData); frameData += 2; uint16 walkDx = READ_LE_UINT16(frameData); frameData += 2; uint16 walkDy = READ_LE_UINT16(frameData); frameData += 2; uint16 walkDz = READ_LE_UINT16(frameData); frameData += 2; if (key->currentAnimSpeed <= 0) { key->currentAnimSpeed = READ_LE_UINT16(frameData); } --key->currentAnimSpeed; if (key->currentAnimSpeed <= 0) { ++key->currentAnimCounter; } if (_fastWalkMode) { walkDx *= 2; walkDy *= 2; walkDz *= 2; } updateKeyCharWalkPath(key, walkDx, walkDy, walkDz); int posX = key->xPos; int posY = key->yPos; int posZ = key->zPos; if (frameFlag & 0x8000) { changeKeyCharFrame(key, keyChar); } posX -= _flagsTable[614]; posY -= _flagsTable[615]; if (posZ == 160) { // draw sprite frames without rescaling while (1) { int dstX = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2; if (dstX == 10000) { _moveKeyCharRect = Common::Rect(x1, y1, x2 + spr->w, y2 + spr->h); break; } int dstY = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2; if (facingDirection == 3) { dstX = -dstX - spr->w; } dstX += posX; dstY += posY; x1 = MIN(dstX, x1); x2 = MAX(dstX, x2); y1 = MIN(dstY, y1); y2 = MAX(dstY, y2); int frameDir = READ_LE_UINT16(frameDataBase); frameDataBase += 2; // assert((frameDir & 0x4000) == 0); // hflipped bool vflipped = (frameDir & 0x8000) != 0; frameDir &= 0xFFF; if (frameDirFlag) { frameDir = READ_LE_UINT16(sequenceData + frameDir * 2); } if (keyChar == 0) { assert(frameDir < NUM_DIRECTIONS); if (_directionsTable[frameDir] <= _flagsTable[176]) { continue; } } if (frameDir == 0x800) { continue; } assert(spr->w != 0); int framesPerLine = spr->bitmapWidth / spr->w; assert(framesPerLine != 0); const int srcOffsX = spr->w * (frameDir % framesPerLine); const int srcOffsY = spr->h * (frameDir / framesPerLine); Area copyRegion(dstX, dstY, spr->w, spr->h); copyRegion.srcX = 0; copyRegion.srcY = 0; if (!copyRegion.clip(clippingRect)) { continue; } if (facingDirection == 3) { vflipped = !vflipped; } uint8 *dstCur = dst + copyRegion.r.top * dstPitch + copyRegion.r.left; const uint8 *srcSpr = spr->ptr + (srcOffsY + copyRegion.srcY) * spr->bitmapWidth; srcSpr += vflipped ? srcOffsX + spr->w - 1 - copyRegion.srcX : srcOffsX + copyRegion.srcX; for (int h = 0; h < copyRegion.r.height(); ++h) { for (int w = 0; w < copyRegion.r.width(); ++w) { uint8 color = vflipped ? srcSpr[-w] : srcSpr[w]; if (color != 0) { dstCur[w] = color; } } srcSpr += spr->bitmapWidth; dstCur += dstPitch; } } } else { // draw sprite frames with rescaling y2 = posY; int clippingRect_x1 = clippingRect.left; int clippingRect_y1 = clippingRect.top; int clippingRect_x2 = clippingRect.right; int clippingRect_y2 = clippingRect.bottom; buildSpriteScalingTable(160, posZ); while (1) { int dstX = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2; if (dstX == 10000) { _moveKeyCharRect = Common::Rect(x1, y1, x2 + 1, y2 + 1); break; } int dstY = (int16)READ_LE_UINT16(frameDataBase); frameDataBase += 2; int frameDir = READ_LE_UINT16(frameDataBase); frameDataBase += 2; // assert((frameDir & 0x4000) == 0); // hflipped bool vflipped = (frameDir & 0x8000) != 0; frameDir &= 0xFFF; if (frameDirFlag) { frameDir = READ_LE_UINT16(sequenceData + frameDir * 2); } if (keyChar == 0) { assert(frameDir < NUM_DIRECTIONS); if (_directionsTable[frameDir] <= _flagsTable[176]) { continue; } } if (frameDir == 0x800) { continue; } assert(spr->w != 0); int framesPerLine = spr->bitmapWidth / spr->w; assert(framesPerLine != 0); const int srcOffsX = spr->w * (frameDir % framesPerLine); const int srcOffsY = spr->h * (frameDir / framesPerLine); const uint8 *srcSpr = spr->ptr + srcOffsY * spr->bitmapWidth + srcOffsX; assert(dstY >= -500 && dstY < 500); int scalingIndex = _spriteScalingIndex[500 + dstY]; int16 *yScaledTable = &_spriteScalingTable[scalingIndex]; int sprScaledY = posY + scalingIndex - 500; y1 = MIN(y1, sprScaledY); if (facingDirection == 3) { dstX = -dstX; } assert(dstX >= -500 && dstX < 500); scalingIndex = _spriteScalingIndex[500 + dstX]; int sprScaledX = posX + scalingIndex - 500; int16 *xScaledTable = &_spriteScalingTable[scalingIndex]; x1 = MIN(x1, sprScaledX); x2 = MAX(x2, sprScaledX); uint8 *dstCur = dst + sprScaledY * dstPitch + sprScaledX; uint8 *dstStart = dstCur; int sprStartY = 0; while (1) { int sprCurY = *yScaledTable - dstY; ++yScaledTable; if (sprCurY >= spr->h) { break; } sprStartY = sprCurY - sprStartY; while (sprStartY != 0) { srcSpr += spr->bitmapWidth; --sprStartY; } sprStartY = sprCurY; int16 *scalingTable = xScaledTable; int spr_x2 = sprScaledX; dstCur = dstStart; if (sprScaledY < clippingRect_y1 || sprScaledY >= clippingRect_y2) { continue; } if (facingDirection != 3) { while (1) { int spr_x1 = *scalingTable - dstX; ++scalingTable; if (spr_x1 >= spr->w || spr_x2 >= clippingRect_x2) { break; } if (spr_x2 >= clippingRect_x1) { uint8 color = vflipped ? srcSpr[spr->w - 1 - spr_x1] : srcSpr[spr_x1]; if (color != 0) { *dstCur = color; } } ++spr_x2; ++dstCur; } x2 = MAX(x2, spr_x2); } else { while (1) { int spr_x1 = dstX - *scalingTable; --scalingTable; if (spr_x1 >= spr->w || spr_x2 < clippingRect_x1) { break; } if (spr_x2 < clippingRect_x2) { uint8 color = vflipped ? srcSpr[spr->w - 1 - spr_x1] : srcSpr[spr_x1]; if (color != 0) { *dstCur = color; } } --spr_x2; --dstCur; } x1 = MIN(x1, spr_x2); } ++sprScaledY; dstStart += dstPitch; } } } if (walkDataNum != -1) { if (_flagsTable[604] == 0) { int area1 = _programWalkTable[walkDataNum].area1; if (area1 != 0) { findAndRedrawRoomRegion(area1); } int area2 = _programWalkTable[walkDataNum].area2; if (area2 != 0) { findAndRedrawRoomRegion(area2); } } } } void ToucheEngine::changeKeyCharFrame(KeyChar *key, int keyChar) { key->currentAnimSpeed = 0; key->currentAnimCounter = 0; if (key->currentAnim != 1) { int16 animStart, animCount; if (_currentObjectNum == keyChar && _flagsTable[901] == 1) { animStart = key->anim1Start; animCount = key->anim1Count; } else if (key->framesListCount != key->currentFrame) { animStart = key->framesList[key->currentFrame]; ++key->currentFrame; key->currentFrame &= 15; animCount = 0; } else { animStart = key->anim2Start; animCount = key->anim2Count; if (key->currentAnim >= animStart && key->currentAnim < animStart + animCount) { int rnd = getRandomNumber(100); if (key->flags & 0x10) { if (rnd >= 50 && rnd <= 55) { KeyChar *followingKey = &_keyCharsTable[key->followingKeyCharNum]; int16 num = followingKey->pointsDataNum; if (num != 0 && followingKey->currentWalkBox != -1 && num != key->followingKeyCharPos) { key->followingKeyCharPos = num; sortPointsData(-1, num); buildWalkPointsList(key->num - 1); } } } else { if (rnd >= 50 && rnd <= 51) { animStart = key->anim3Start; animCount = key->anim3Count; } } } } if (animCount != 0) { animCount = getRandomNumber(animCount); } key->currentAnim = animStart + animCount; } } void ToucheEngine::setKeyCharRandomFrame(KeyChar *key) { key->currentAnimSpeed = 0; key->currentAnim = key->anim2Start + getRandomNumber(key->anim2Count); key->currentAnimCounter = 0; } void ToucheEngine::setKeyCharMoney() { _keyCharsTable[_currentKeyCharNum].money += _currentAmountOfMoney; _currentAmountOfMoney = 0; drawAmountOfMoneyInInventory(); } const char *ToucheEngine::getString(int num) const { if (num < 0) { return (const char *)_textData + READ_LE_UINT32(_textData - num * 4); } else { return (const char *)_programTextDataPtr + READ_LE_UINT32(_programTextDataPtr + num * 4); } } int ToucheEngine::getStringWidth(int num) const { const char *str = getString(num); return Graphics::getStringWidth16(str); } void ToucheEngine::drawString(uint16 color, int x, int y, int16 num) { if (num) { const char *str = getString(num); Graphics::drawString16(_offscreenBuffer, kScreenWidth, color, x, y, str); } } void ToucheEngine::drawGameString(uint16 color, int x1, int y, const char *str) { int w = Graphics::getStringWidth16(str); int x = x1 - w / 2; if (x + w >= kScreenWidth) { x = kScreenWidth - w - 1; } while (*str) { char chr = *str++; if (chr == '\\') { y += kTextHeight; w = Graphics::getStringWidth16(str); x = x1 - w / 2; } else { if (x < 0) { x = 0; } x += Graphics::drawChar16(_offscreenBuffer, kScreenWidth, chr, x, y, color); } } } int ToucheEngine::restartKeyCharScriptOnAction(int action, int obj1, int obj2) { debugC(9, kDebugEngine, "ToucheEngine::restartKeyCharScriptOnAction(%d, %d, %d)", action, obj1, obj2); for (uint i = 0; i < _programActionScriptOffsetTable.size(); ++i) { const ProgramActionScriptOffsetData *pasod = &_programActionScriptOffsetTable[i]; if (pasod->object1 == obj1 && pasod->action == action && pasod->object2 == obj2) { debug(0, "Found matching action i=%d %d,%d,%d offset=0x%X", i, pasod->action, pasod->object1, pasod->object2, pasod->offset); KeyChar *key = &_keyCharsTable[_currentKeyCharNum]; key->scriptDataOffset = pasod->offset; key->scriptStackPtr = &key->scriptStackTable[39]; key->flags &= ~(kScriptStopped | kScriptPaused); return 1; } } return 0; } void ToucheEngine::buildSpriteScalingTable(int z1, int z2) { debugC(9, kDebugEngine, "ToucheEngine::buildSpriteScalingTable(%d, %d)", z1, z2); if (z2 > 500) { z2 = 500; } if (z2 == 0) { z2 = 1; } memset(_spriteScalingTable, 0, sizeof(_spriteScalingTable)); const int scaleInc = z1 * 256 / z2; int scaleSum = 0; for (int i = 0; i < z2; ++i) { int value = scaleSum >> 8; assert(i < 500); _spriteScalingTable[500 + i] = value; _spriteScalingTable[500 - i] = -value; scaleSum += scaleInc; } memset(_spriteScalingIndex, 0, sizeof(_spriteScalingIndex)); const int16 *p = &_spriteScalingTable[500]; int16 z1_s = *p++; int16 z2_s = *p++; for (int i = 0, j = 0; j < z1; ++i) { while (z2_s != z1_s) { ++z1_s; assert(j < 500); _spriteScalingIndex[500 + j] = i + 500; _spriteScalingIndex[500 - j] = 500 - i; if (j++ >= z1) { break; } } z1_s = z2_s; z2_s = *p++; } } void ToucheEngine::drawSpriteOnBackdrop(int num, int x, int y) { assert(num >= 0 && num < NUM_SPRITES); SpriteData *spr = &_spritesTable[num]; Graphics::copyRect(_backdropBuffer, _currentBitmapWidth, x, y, spr->ptr, spr->bitmapWidth, 0, 0, spr->bitmapWidth, spr->bitmapHeight); } void ToucheEngine::updateTalkFrames(int keyChar) { assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; if (key->currentAnim >= key->anim1Start && key->currentAnim < key->anim1Start + key->anim1Count) { key->currentAnim = key->anim2Start; key->currentAnimCounter = 0; key->currentAnimSpeed = 0; } } void ToucheEngine::setKeyCharTalkingFrame(int keyChar) { assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; if (key->currentAnim != 1) { key->currentAnim = key->anim1Start; key->currentAnimCounter = 0; key->currentAnimSpeed = 0; } } void ToucheEngine::lockUnlockHitBox(int num, int lock) { for (uint i = 0; i < _programHitBoxTable.size(); ++i) { if (_programHitBoxTable[i].item == num) { if (lock) { _programHitBoxTable[i].hitBoxes[0].top |= 0x4000; } else { _programHitBoxTable[i].hitBoxes[0].top &= ~0x4000; } } } } void ToucheEngine::drawHitBoxes() { for (uint i = 0; i < _programHitBoxTable.size(); ++i) { uint16 state = _programHitBoxTable[i].state; if (state & 0x8000) { _programHitBoxTable[i].state = state & 0x7FFF; addToDirtyRect(_programHitBoxTable[i].hitBoxes[1]); } } } void ToucheEngine::showCursor(bool show) { debugC(9, kDebugEngine, "ToucheEngine::showCursor()"); CursorMan.showMouse(show); } void ToucheEngine::setCursor(int num) { debugC(9, kDebugEngine, "ToucheEngine::setCursor(%d)", num); _currentCursorObject = num; res_loadImage(num, _mouseData); CursorMan.replaceCursor(_mouseData, kCursorWidth, kCursorHeight, kCursorWidth / 2, kCursorHeight / 2, 0); } void ToucheEngine::setDefaultCursor(int num) { debugC(9, kDebugEngine, "ToucheEngine::setDefaultCursor(%d)", num); if (_currentCursorObject != 0) { if (_currentCursorObject != 1) { addItemToInventory(num, _currentCursorObject); drawInventory(num, 1); } setCursor(0); } } void ToucheEngine::handleLeftMouseButtonClickOnInventory() { Common::Point mousePos = getMousePos(); for (int area = 0; area < ARRAYSIZE(_inventoryAreasTable); ++area) { if (_inventoryAreasTable[area].contains(mousePos)) { if (area >= kInventoryObject1 && area <= kInventoryObject6) { int item = _inventoryVar1[area - 6 + *_inventoryVar2]; _flagsTable[119] = _currentCursorObject; if (_currentCursorObject == 1) { setKeyCharMoney(); _flagsTable[118] = _currentAmountOfMoney; _currentAmountOfMoney = 0; } if (item != 0 && _currentCursorObject != 0) { if (restartKeyCharScriptOnAction(-53, item | 0x1000, 0)) { setDefaultCursor(_objectDescriptionNum); drawInventory(_objectDescriptionNum, 1); } } else { _inventoryVar1[area - 6 + *_inventoryVar2] = 0; if (_currentCursorObject != 0) { setDefaultCursor(_objectDescriptionNum); } if (item != 0) { setCursor(item); packInventoryItems(0); packInventoryItems(1); } drawInventory(_objectDescriptionNum, 1); } } else { switch (area) { case kInventoryCharacter: _keyCharsTable[_currentKeyCharNum].money += _currentAmountOfMoney; _currentAmountOfMoney = 0; handleOptions(0); break; case kInventoryMoneyDisplay: setKeyCharMoney(); if (_currentCursorObject == 1) { setCursor(0); } break; case kInventoryGoldCoins: if (_keyCharsTable[_currentKeyCharNum].money >= 10) { _keyCharsTable[_currentKeyCharNum].money -= 10; _currentAmountOfMoney += 10; drawAmountOfMoneyInInventory(); } break; case kInventorySilverCoins: if (_keyCharsTable[_currentKeyCharNum].money != 0) { --_keyCharsTable[_currentKeyCharNum].money; ++_currentAmountOfMoney; drawAmountOfMoneyInInventory(); } break; case kInventoryMoney: if (_currentAmountOfMoney != 0) { setDefaultCursor(_objectDescriptionNum); int money = _currentAmountOfMoney; _currentAmountOfMoney = 0; drawAmountOfMoneyInInventory(); setCursor(1); _currentAmountOfMoney = money; } break; case kInventoryScroller1: if (*_inventoryVar2 != 0) { *_inventoryVar2 -= 6; drawInventory(_objectDescriptionNum, 1); } break; case kInventoryScroller2: if (_inventoryVar1[6 + *_inventoryVar2] != 0) { *_inventoryVar2 += 6; drawInventory(_objectDescriptionNum, 1); } break; } } break; } } } void ToucheEngine::handleRightMouseButtonClickOnInventory() { Common::Point mousePos = getMousePos(); for (int area = kInventoryObject1; area <= kInventoryObject6; ++area) { const Common::Rect &r = _inventoryAreasTable[area]; if (r.contains(mousePos)) { int item = _inventoryVar1[area - 6 + *_inventoryVar2] | 0x1000; for (uint i = 0; i < _programHitBoxTable.size(); ++i) { const ProgramHitBoxData *hitBox = &_programHitBoxTable[i]; if (hitBox->item == item) { const int menuX = r.left + r.width() / 2; const int menuY = kRoomHeight; int act = handleActionMenuUnderCursor(hitBox->actions, menuX, menuY, hitBox->str); if (act != 0) { restartKeyCharScriptOnAction(act, hitBox->item, 0); } } } break; } } } void ToucheEngine::handleMouseInput(int flag) { if (_disabledInputCounter != 0 || _flagsTable[618] != 0) { _inp_rightMouseButtonPressed = false; } if (getMousePos().y < _roomAreaRect.height()) { handleMouseClickOnRoom(flag); } else { handleMouseClickOnInventory(flag); } } void ToucheEngine::handleMouseClickOnRoom(int flag) { if (_hideInventoryTexts && _conversationReplyNum != -1 && !_conversationAreaCleared) { drawConversationString(_conversationReplyNum, 0xD6); } if (_disabledInputCounter == 0 && !_hideInventoryTexts && _flagsTable[618] == 0) { bool itemSelected = false; bool stringDrawn = false; if (_conversationReplyNum != -1 && !_conversationAreaCleared && _giveItemToCounter == 0) { drawConversationString(_conversationReplyNum, 0xD6); } _conversationReplyNum = -1; Common::Point mousePos = getMousePos(); int keyCharNewPosX = _flagsTable[614] + mousePos.x; int keyCharNewPosY = _flagsTable[615] + mousePos.y; for (uint i = 0; i < _programHitBoxTable.size(); ++i) { if (_programHitBoxTable[i].item & 0x1000) { break; } bool itemDisabled = false; Common::Rect *hitBox = &_programHitBoxTable[i].hitBoxes[0]; int hitPosX = keyCharNewPosX; int hitPosY = keyCharNewPosY; int16 str = _programHitBoxTable[i].str; KeyChar *keyChar; switch (_programHitBoxTable[i].item & 0xF000) { case 0x1000: if (_inventoryItemsInfoTable[_programHitBoxTable[i].item & ~0x1000] != 0x20) { hitPosY = 10000; } break; case 0x2000: itemDisabled = true; break; case 0x4000: keyChar = &_keyCharsTable[_programHitBoxTable[i].item & ~0x4000]; hitPosY = 10000; if (keyChar->num != 0) { if ((keyChar->flags & 0x4000) == 0) { if (keyChar->strNum != 0) { str = _programHitBoxTable[i].defaultStr; } hitBox = &keyChar->prevBoundingRect; hitPosX = mousePos.x; hitPosY = mousePos.y; } } break; } if (_giveItemToCounter == 0 && !_hideInventoryTexts) { if (hitBox->contains(hitPosX, hitPosY)) { if (!itemDisabled) { if (_inp_leftMouseButtonPressed && _currentCursorObject != 0) { _inp_leftMouseButtonPressed = false; itemSelected = true; _flagsTable[119] = _currentCursorObject; if (_currentCursorObject == 1) { _flagsTable[118] = _currentAmountOfMoney; _currentAmountOfMoney = 0; } _inventoryItemsInfoTable[_currentCursorObject] = 0x20; setCursor(0); if (_giveItemToCounter == 0) { if (!restartKeyCharScriptOnAction(-53, _programHitBoxTable[i].item, 0)) { if (_flagsTable[119] == 1) { _currentAmountOfMoney = _flagsTable[118]; } else { addItemToInventory(_currentKeyCharNum, _flagsTable[119]); drawInventory(_currentKeyCharNum, 1); } drawAmountOfMoneyInInventory(); } } else { _flagsTable[117] = _programHitBoxTable[i].item - 1; _giveItemToCounter = -1; } } const char *strData = getString(str); int strPosY = mousePos.y - 22; if (_currentCursorObject != 0) { strPosY -= 8; } if (strPosY <= 0) { strPosY = 1; } int strWidth = getStringWidth(str); int strPosX = mousePos.x - strWidth / 2; strPosX = CLIP(strPosX, 0, kScreenWidth - strWidth - 1); if (_talkTextSpeed != 0) { --_talkTextSpeed; } if (!stringDrawn && _talkTextSpeed == 0) { drawGameString(0xFF, strPosX + strWidth / 2, strPosY, strData); } stringDrawn = true; Common::Rect redrawRect(strPosX, strPosY, strPosX + strWidth, strPosY + kTextHeight); if (_programHitBoxTable[i].state & 0x8000) { redrawRect.extend(_programHitBoxTable[i].hitBoxes[1]); } addToDirtyRect(redrawRect); _programHitBoxTable[i].hitBoxes[1] = Common::Rect(strPosX, strPosY, strPosX + strWidth, strPosY + kTextHeight); _programHitBoxTable[i].state |= 0x8000; } if (_inp_leftMouseButtonPressed) { _inp_leftMouseButtonPressed = false; if (_currentCursorObject != 0) { setDefaultCursor(_currentKeyCharNum); } else { drawInventory(_currentKeyCharNum, 0); if (restartKeyCharScriptOnAction(-49, _programHitBoxTable[i].item, 0) == 0) { buildWalkPath(keyCharNewPosX, keyCharNewPosY, _currentKeyCharNum); } } } else { if (_inp_rightMouseButtonPressed && !itemDisabled && !itemSelected) { int act = handleActionMenuUnderCursor(_programHitBoxTable[i].actions, mousePos.x, mousePos.y, str); _inp_rightMouseButtonPressed = false; int16 facing = (keyCharNewPosX <= _keyCharsTable[_currentKeyCharNum].xPos) ? 3 : 0; _keyCharsTable[_currentKeyCharNum].facingDirection = facing; if (act != 0) { restartKeyCharScriptOnAction(act, _programHitBoxTable[i].item, 0); } else { act = _programHitBoxTable[i].talk; if (act != 0) { addToTalkTable(0, act, _currentKeyCharNum); } } } } } else if (_programHitBoxTable[i].state & 0x8000) { _programHitBoxTable[i].state &= 0x7FFF; addToDirtyRect(_programHitBoxTable[i].hitBoxes[1]); } } } if (_inp_leftMouseButtonPressed) { _inp_leftMouseButtonPressed = false; if (_currentCursorObject != 0) { if (_currentCursorObject != 1) { addItemToInventory(_currentKeyCharNum, _currentCursorObject); drawInventory(_objectDescriptionNum, 1); } setCursor(0); } else { drawInventory(_currentKeyCharNum, 0); buildWalkPath(keyCharNewPosX, keyCharNewPosY, _currentKeyCharNum); } } } else { if (flag == 0) { drawHitBoxes(); } } } void ToucheEngine::handleMouseClickOnInventory(int flag) { if (flag == 0) { drawHitBoxes(); } if (_hideInventoryTexts && _giveItemToCounter == 0) { if (!_conversationAreaCleared) { Common::Point mousePos = getMousePos(); if (mousePos.x >= 40) { if (mousePos.y >= 328) { int replyNum = (mousePos.y - 328) / kTextHeight; if (replyNum >= 4) { replyNum = 3; } if (replyNum != _conversationReplyNum) { if (_conversationReplyNum != -1) { drawConversationString(_conversationReplyNum, 0xD6); } drawConversationString(replyNum, 0xFF); _conversationReplyNum = replyNum; } if (_inp_leftMouseButtonPressed) { _inp_leftMouseButtonPressed = false; setupConversationScript(replyNum); _conversationReplyNum = -1; } } } else { if (_conversationReplyNum != -1 && !_conversationAreaCleared) { drawConversationString(_conversationReplyNum, 0xD6); } _conversationReplyNum = -1; if (_inp_leftMouseButtonPressed) { int replyNum = mousePos.y - _roomAreaRect.height(); if (replyNum < 40) { scrollUpConversationChoice(); } else { scrollDownConversationChoice(); } _inp_leftMouseButtonPressed = false; } } } } else if (_disabledInputCounter == 0 && !_hideInventoryTexts) { if (_inp_leftMouseButtonPressed) { handleLeftMouseButtonClickOnInventory(); _inp_leftMouseButtonPressed = false; } if (_inp_rightMouseButtonPressed) { handleRightMouseButtonClickOnInventory(); _inp_rightMouseButtonPressed = false; } } } void ToucheEngine::scrollScreenToPos(int num) { _screenOffset.x = _programPointsTable[num].x - kScreenWidth / 2; _screenOffset.y = _programPointsTable[num].y - kScreenHeight / 2; } void ToucheEngine::clearRoomArea() { int h = (_flagsTable[606] != 0) ? int(kScreenHeight) : _roomAreaRect.height(); Graphics::fillRect(_offscreenBuffer, kScreenWidth, 0, 0, kScreenWidth, h, 0); updateEntireScreen(); } void ToucheEngine::startNewMusic() { if (_newMusicNum != 0 && _newMusicNum != _currentMusicNum) { res_loadMusic(_newMusicNum); _currentMusicNum = _newMusicNum; _newMusicNum = 0; } } void ToucheEngine::startNewSound() { if (_newSoundNum != 0) { if (_newSoundDelay == 0) { res_loadSound(_newSoundPriority, _newSoundNum); _newSoundNum = 0; } else { --_newSoundDelay; } } } void ToucheEngine::updateSpeech() { if (_speechPlaying) { if (!_mixer->isSoundHandleActive(_speechHandle)) { _speechPlaying = false; } } } int ToucheEngine::handleActionMenuUnderCursor(const int16 *actions, int offs, int y, int str) { if (*actions == 0 || _menuRedrawCounter != 0) { return -26; } int i; int16 actionsTable[10]; int16 *currentAction = actionsTable; int drawY = 0; for (i = 0; i < 8; ++i) { int act = *actions++; if (act == 0) { break; } if (act != -49 && act != -53) { *currentAction++ = act; drawY = 1; } } if (drawY == 0) { return -26; } *currentAction = 0; int strW = getStringWidth(str); int h = 0; for (i = 0; i < 10; ++i) { if (actionsTable[i] == 0) { break; } ++h; drawY = getStringWidth(actionsTable[i]); if (drawY > strW) { strW = drawY; } } int cursorW = strW + 28; int cursorPosX = CLIP(offs - cursorW / 2, 0, kScreenWidth - cursorW); offs = cursorPosX + 14; h *= kTextHeight; int cursorH = h + 28; int cursorPosY = CLIP(y - 24, 0, kRoomHeight - cursorH); y = cursorPosY + 24; _cursorObjectRect = Common::Rect(cursorPosX, cursorPosY, cursorPosX + cursorW, cursorPosY + cursorH); addToDirtyRect(_cursorObjectRect); Graphics::fillRect(_offscreenBuffer, kScreenWidth, cursorPosX + 14, cursorPosY + 24, cursorW - 28, cursorH - 40, 0xF8); drawActionsPanel(cursorPosX, cursorPosY, cursorW, cursorH); const char *strData = getString(str); drawGameString(0xF8FF, offs + strW / 2, cursorPosY + 4, strData); for (i = 0; i < 10; ++i) { if (actionsTable[i] == 0) { break; } drawString(0xF8F9, offs, y + i * kTextHeight, actionsTable[i]); } updateScreenArea(cursorPosX, cursorPosY, cursorW, cursorH); _menuRedrawCounter = 2; Common::Rect rect(0, y, kScreenWidth, y + h); i = -1; while (_inp_rightMouseButtonPressed && _flagsTable[611] == 0) { Common::Point mousePos = getMousePos(); if (rect.contains(mousePos)) { int c = (mousePos.y - y) / kTextHeight; if (c != i) { if (i >= 0) { drawY = y + i * kTextHeight; drawString(0xF8F9, offs, drawY, actionsTable[i]); updateScreenArea(offs, drawY, strW, kTextHeight); } i = c; drawY = y + i * kTextHeight; drawString(0xF8FF, offs, drawY, actionsTable[i]); updateScreenArea(offs, drawY, strW, kTextHeight); } } else if (i >= 0) { drawY = y + i * kTextHeight; drawString(0xF8F9, offs, drawY, actionsTable[i]); updateScreenArea(offs, drawY, strW, kTextHeight); i = -1; } processEvents(false); _system->updateScreen(); _system->delayMillis(10); } const int action = (i >= 0) ? actionsTable[i] : -26; return action; } void ToucheEngine::redrawBackground() { for (uint i = 0; i < _programBackgroundTable.size(); ++i) { Area area = _programBackgroundTable[i].area; if (area.r.top != 20000) { area.r.translate(-_flagsTable[614], -_flagsTable[615]); if (_programBackgroundTable[i].type == 4) { int16 dx = _programBackgroundTable[i].offset - kScreenWidth / 2 - _flagsTable[614]; dx *= _programBackgroundTable[i].scaleMul; dx /= _programBackgroundTable[i].scaleDiv; area.r.translate(dx, 0); } if (area.clip(_roomAreaRect)) { Graphics::copyRect(_offscreenBuffer, kScreenWidth, area.r.left, area.r.top, _backdropBuffer, _currentBitmapWidth, area.srcX, area.srcY, area.r.width(), area.r.height(), Graphics::kTransparent); addToDirtyRect(area.r); } } } } void ToucheEngine::addRoomArea(int num, int flag) { debugC(9, kDebugEngine, "ToucheEngine::addRoomArea(%d, %d)", num, flag); if (_flagsTable[flag] == 20000) { Area area = _programBackgroundTable[num].area; area.r.translate(-_flagsTable[614], -_flagsTable[615]); addToDirtyRect(area.r); } _programBackgroundTable[num].area.r.moveTo(_flagsTable[flag], _flagsTable[flag + 1]); } void ToucheEngine::updateRoomAreas(int num, int flags) { debugC(9, kDebugEngine, "ToucheEngine::updateRoomAreas(%d, %d)", num, flags); if (flags != -1) { int16 count = _updatedRoomAreasTable[0]; ++_updatedRoomAreasTable[0]; if (count == 199) { _updatedRoomAreasTable[0] = 2; count = 1; } _updatedRoomAreasTable[count] = (uint8)num; } for (uint i = 0; i < _programAreaTable.size(); ++i) { if (_programAreaTable[i].id == num) { Area area = _programAreaTable[i].area; Graphics::copyRect(_backdropBuffer, _currentBitmapWidth, area.r.left, area.r.top, _backdropBuffer, _currentBitmapWidth, area.srcX, area.srcY, area.r.width(), area.r.height(), Graphics::kTransparent); if (flags != 0) { debug(0, "updateRoomAreas(num=%d index=%d)", num, i); redrawRoomRegion(i, true); // area.r.translate(-_flagsTable[614], -_flagsTable[615]); // addToDirtyRect(area.r); } } } } void ToucheEngine::setRoomAreaState(int num, uint16 state) { debugC(9, kDebugEngine, "ToucheEngine::setRoomAreaState(%d, %d)", num, state); for (uint i = 0; i < _programAreaTable.size(); ++i) { if (_programAreaTable[i].id == num) { _programAreaTable[i].state = state; } } } void ToucheEngine::findAndRedrawRoomRegion(int num) { debugC(9, kDebugEngine, "ToucheEngine::findAndRedrawRoomRegion(%d)", num); for (uint i = 0; i < _programAreaTable.size(); ++i) { if (_programAreaTable[i].id == num) { redrawRoomRegion(i, false); break; } } } void ToucheEngine::updateRoomRegions() { debugC(9, kDebugEngine, "ToucheEngine::updateRoomRegions()"); if (_flagsTable[269] == 0) { uint i = 0; while (i < _programAreaTable.size() && _programAreaTable[i].id != 0) { switch (_programAreaTable[i].state) { case 0: ++i; break; case 1: redrawRoomRegion(i + _programAreaTable[i].animNext, true); ++_programAreaTable[i].animNext; if (_programAreaTable[i].animNext >= _programAreaTable[i].animCount) { _programAreaTable[i].animNext = 0; } i += _programAreaTable[i].animCount; break; case 3: redrawRoomRegion(i + _programAreaTable[i].animNext, true); ++_programAreaTable[i].animNext; if (_programAreaTable[i].animNext >= _programAreaTable[i].animCount) { _programAreaTable[i].animNext = 0; } i += _programAreaTable[i].animCount + 1; break; } } } } void ToucheEngine::redrawRoomRegion(int num, bool markForRedraw) { debugC(9, kDebugEngine, "ToucheEngine::redrawRoomRegion(%d)", num); Area area = _programAreaTable[num].area; area.r.translate(-_flagsTable[614], -_flagsTable[615]); if (area.clip(_roomAreaRect)) { Graphics::copyRect(_offscreenBuffer, kScreenWidth, area.r.left, area.r.top, _backdropBuffer, _currentBitmapWidth, area.srcX, area.srcY, area.r.width(), area.r.height(), Graphics::kTransparent); if (markForRedraw) { addToDirtyRect(area.r); } } } void ToucheEngine::initInventoryObjectsTable() { for (int i = 0; i < NUM_INVENTORY_ITEMS; ++i) { _inventoryItemsInfoTable[i] = 0x20; } } void ToucheEngine::initInventoryLists() { memset(_inventoryList1, 0, sizeof(_inventoryList1)); _inventoryList1[100] = -1; _inventoryStateTable[0].displayOffset = 0; _inventoryStateTable[0].lastItem = 100; _inventoryStateTable[0].itemsPerLine = 6; _inventoryStateTable[0].itemsList = _inventoryList1; memset(_inventoryList2, 0, sizeof(_inventoryList2)); _inventoryList2[100] = -1; _inventoryStateTable[1].displayOffset = 0; _inventoryStateTable[1].lastItem = 100; _inventoryStateTable[1].itemsPerLine = 6; _inventoryStateTable[1].itemsList = _inventoryList2; memset(_inventoryList3, 0, sizeof(_inventoryList3)); _inventoryList3[6] = -1; _inventoryStateTable[2].displayOffset = 0; _inventoryStateTable[2].lastItem = 6; _inventoryStateTable[2].itemsPerLine = 6; _inventoryStateTable[2].itemsList = _inventoryList3; } void ToucheEngine::setupInventoryAreas() { _inventoryAreasTable[kInventoryCharacter] = Common::Rect( 0, 354, 50, 400); _inventoryAreasTable[kInventoryMoneyDisplay] = Common::Rect( 66, 354, 124, 380); _inventoryAreasTable[kInventoryGoldCoins] = Common::Rect( 74, 380, 116, 398); _inventoryAreasTable[kInventorySilverCoins] = Common::Rect(116, 380, 158, 398); _inventoryAreasTable[kInventoryMoney] = Common::Rect(144, 354, 198, 380); _inventoryAreasTable[kInventoryScroller1] = Common::Rect(202, 354, 238, 396); _inventoryAreasTable[kInventoryObject1] = Common::Rect(242, 354, 300, 396); _inventoryAreasTable[kInventoryObject2] = Common::Rect(300, 354, 358, 396); _inventoryAreasTable[kInventoryObject3] = Common::Rect(358, 354, 416, 396); _inventoryAreasTable[kInventoryObject4] = Common::Rect(416, 354, 474, 396); _inventoryAreasTable[kInventoryObject5] = Common::Rect(474, 354, 532, 396); _inventoryAreasTable[kInventoryObject6] = Common::Rect(532, 354, 590, 396); _inventoryAreasTable[kInventoryScroller2] = Common::Rect(594, 354, 640, 395); } void ToucheEngine::drawInventory(int index, int flag) { if (_flagsTable[606] == 0) { if (index > 1) { index = 1; } if (_objectDescriptionNum == index && flag == 0) { return; } _inventoryVar1 = _inventoryStateTable[index].itemsList; _inventoryVar2 = &_inventoryStateTable[index].displayOffset; _objectDescriptionNum = index; uint8 *dst = _offscreenBuffer + kScreenWidth * kRoomHeight; res_loadSpriteImage(index + 12, dst); res_loadImageHelper(dst, _currentImageWidth, _currentImageHeight); int firstObjNum = _inventoryVar2[0]; for (int i = 0, x = 242; i < 6; ++i, x += 58) { int num = _inventoryVar1[firstObjNum + i]; if (num == -1) { break; } if (num != 0) { drawIcon(x + 3, 353, num); } } drawAmountOfMoneyInInventory(); updateScreenArea(0, kRoomHeight, kScreenWidth, kScreenHeight - kRoomHeight); } } void ToucheEngine::drawAmountOfMoneyInInventory() { if (_flagsTable[606] == 0 && !_hideInventoryTexts) { char text[10]; sprintf(text, "%d", _keyCharsTable[0].money); Graphics::fillRect(_offscreenBuffer, kScreenWidth, 74, 354, 40, 16, 0xD2); drawGameString(217, 94, 355, text); updateScreenArea(74, 354, 40, 16); Graphics::fillRect(_offscreenBuffer, kScreenWidth, 150, 353, 40, 41, 0xD2); if (_currentAmountOfMoney != 0) { drawIcon(141, 348, 1); sprintf(text, "%d", _currentAmountOfMoney); drawGameString(217, 170, 378, text); } updateScreenArea(150, 353, 40, 41); } } void ToucheEngine::packInventoryItems(int index) { int16 *p = _inventoryStateTable[index].itemsList; for (int i = 0; *p != -1; ++i, ++p) { if (p[0] == 0 && p[1] != -1) { p[0] = p[1]; p[1] = 0; } } } void ToucheEngine::appendItemToInventoryList(int index) { int last = _inventoryStateTable[index].lastItem - 1; int16 *p = _inventoryStateTable[index].itemsList; if (p[last] != 0) { warning("Inventory %d Full", index); } else { for (int i = last; i > 0; --i) { p[i] = p[i - 1]; } *p = 0; } } void ToucheEngine::addItemToInventory(int inventory, int16 item) { if (item == 0) { packInventoryItems(inventory); } else if (item == 1) { _currentAmountOfMoney += _flagsTable[118]; drawAmountOfMoneyInInventory(); } else { appendItemToInventoryList(inventory); assert(inventory >= 0 && inventory < 3); int16 *p = _inventoryStateTable[inventory].itemsList; for (int i = 0; *p != -1; ++i, ++p) { if (*p == 0) { *p = item; _inventoryItemsInfoTable[item] = inventory | 0x10; packInventoryItems(0); packInventoryItems(1); break; } } } } void ToucheEngine::removeItemFromInventory(int inventory, int16 item) { if (item == 1) { _currentAmountOfMoney = 0; drawAmountOfMoneyInInventory(); } else { assert(inventory >= 0 && inventory < 3); int16 *p = _inventoryStateTable[inventory].itemsList; for (int i = 0; *p != -1; ++i, ++p) { if (*p == item) { *p = 0; packInventoryItems(0); packInventoryItems(1); break; } } } } void ToucheEngine::resetTalkingVars() { _talkListCurrent = 0; _talkListEnd = 0; _keyCharTalkCounter = 0; _talkTextRectDefined = false; _talkTextDisplayed = false; _skipTalkText = false; _talkTextInitialized = false; if (_speechPlaying) { res_stopSpeech(); } } int ToucheEngine::updateKeyCharTalk(int skipFlag) { if (skipFlag != 0) { if (_speechPlaying) { res_stopSpeech(); } if (_talkListEnd != _talkListCurrent) { _keyCharTalkCounter = 0; _talkTextInitialized = false; if (skipFlag == 2) { _skipTalkText = true; } else { _skipTalkText = false; } } return 0; } if (_talkListEnd == _talkListCurrent) { return 0; } int talkingKeyChar = _talkTable[_talkListCurrent].talkingKeyChar; int otherKeyChar = _talkTable[_talkListCurrent].otherKeyChar; KeyChar *key = &_keyCharsTable[talkingKeyChar]; int x = key->xPos - _flagsTable[614]; int y = key->yPos - _flagsTable[615] - (key->zPos / 2 + 16); int stringNum = _talkTable[_talkListCurrent].num; const char *stringData = getString(stringNum); int textWidth = getStringWidth(stringNum); if (!_talkTextInitialized && !_skipTalkText) { _keyCharTalkCounter = textWidth / 32 + 20; setKeyCharTalkingFrame(talkingKeyChar); res_loadSpeechSegment(stringNum); _talkTextInitialized = true; } if (_keyCharTalkCounter) { --_keyCharTalkCounter; } if (_speechPlaying) { _flagsTable[297] = 0; if (_talkTextMode == kTalkModeVoiceOnly) { _keyCharTalkCounter = 0; } _currentObjectNum = talkingKeyChar; if (_keyCharTalkCounter == 0) { _keyCharTalkCounter = 1; } } if (_talkTextMode == kTalkModeVoiceOnly) { if (_speechPlaying) { return 1; } } if (_keyCharTalkCounter != 0) { _currentObjectNum = talkingKeyChar; _talkTextDisplayed = true; int textHeight = kTextHeight; y -= kTextHeight; if (y < 0) { y = 1; } else if (y > kRoomHeight) { y = kRoomHeight - 16; } if (textWidth > 200) { textWidth = 200; stringData = formatTalkText(&y, &textHeight, stringData); } x -= textWidth / 2; if (x < 0) { x = 0; } if (x + textWidth >= kScreenWidth) { x = kScreenWidth - textWidth - 1; } drawGameString(key->textColor, x + textWidth / 2, y, stringData); _talkTextSpeed = 6; _talkTextRect = Common::Rect(x, y, x + textWidth, y + textHeight); if (_talkTextRectDefined) { _talkTextRect.extend(_talkTextRect2); } addToDirtyRect(_talkTextRect); _talkTextRect2 = Common::Rect(x, y, x + textWidth, y + textHeight); _talkTextRectDefined = true; _flagsTable[297] = 0; } else { updateTalkFrames(_currentObjectNum); _currentObjectNum = -1; if (_talkTextDisplayed) { addToDirtyRect(_talkTextRect2); } _talkTextInitialized = false; _skipTalkText = false; _talkTextRectDefined = false; ++_talkListCurrent; if (_talkListCurrent == 16) { _talkListCurrent = 0; } if (otherKeyChar != -1) { _keyCharsTable[otherKeyChar].flags &= ~kScriptPaused; } } return 1; } const char *ToucheEngine::formatTalkText(int *y, int *h, const char *text) { static char talkTextBuffer[200]; int newLineWidth = 0; int lineWidth = 0; char *textBuffer = talkTextBuffer; char *textLine = textBuffer; while (*text) { char chr = *text++; int chrWidth = Graphics::getCharWidth16(chr); lineWidth += chrWidth; if (chr == ' ') { if (lineWidth + newLineWidth >= 200) { *textLine = '\\'; newLineWidth = lineWidth - chrWidth; *y -= kTextHeight; *h += kTextHeight; lineWidth = chrWidth; } else { newLineWidth += lineWidth; lineWidth = chrWidth; } *textBuffer = ' '; textLine = textBuffer; textBuffer++; } else { *textBuffer++ = chr; } } if (newLineWidth + lineWidth >= 200) { *textLine = '\\'; *y -= kTextHeight; *h += kTextHeight; } *textBuffer = '\0'; if (*y < 0) { *y = 1; } return talkTextBuffer; } void ToucheEngine::addToTalkTable(int talkingKeyChar, int num, int otherKeyChar) { if (_talkListEnd != _talkListCurrent) { if (_talkTableLastTalkingKeyChar == talkingKeyChar && _talkTableLastOtherKeyChar == otherKeyChar && _talkTableLastStringNum == num) { return; } } _talkTableLastTalkingKeyChar = talkingKeyChar; _talkTableLastOtherKeyChar = otherKeyChar; _talkTableLastStringNum = num; removeFromTalkTable(otherKeyChar); assert(_talkListEnd < NUM_TALK_ENTRIES); TalkEntry *talkEntry = &_talkTable[_talkListEnd]; talkEntry->talkingKeyChar = talkingKeyChar; talkEntry->otherKeyChar = otherKeyChar; talkEntry->num = num; ++_talkListEnd; if (_talkListEnd == NUM_TALK_ENTRIES) { _talkListEnd = 0; } } void ToucheEngine::removeFromTalkTable(int keyChar) { debugC(9, kDebugEngine, "ToucheEngine::removeFromTalkTable(%d)", keyChar); int i = _talkListCurrent; while (i != _talkListEnd) { if (_talkTable[i].otherKeyChar == keyChar) { _talkTable[i].otherKeyChar = -1; } ++i; i %= NUM_TALK_ENTRIES; } } void ToucheEngine::addConversationChoice(int16 num) { debugC(9, kDebugEngine, "ToucheEngine::addConversationChoice(%d)", num); _conversationChoicesUpdated = true; int16 msg = _programConversationTable[_currentConversation + num].msg; for (int i = 0; i < NUM_CONVERSATION_CHOICES; ++i) { if (_conversationChoicesTable[i].msg == msg) { break; } if (_conversationChoicesTable[i].msg == 0) { _conversationChoicesTable[i].msg = msg; _conversationChoicesTable[i].num = num; break; } } } void ToucheEngine::removeConversationChoice(int16 num) { debugC(9, kDebugEngine, "ToucheEngine::removeConversationChoice(%d)", num); for (int i = 0; i < NUM_CONVERSATION_CHOICES; ++i) { if (_conversationChoicesTable[i].num == num) { _conversationChoicesUpdated = true; for(; i < NUM_CONVERSATION_CHOICES - 1; ++i) { _conversationChoicesTable[i].num = _conversationChoicesTable[i + 1].num; _conversationChoicesTable[i].msg = _conversationChoicesTable[i + 1].msg; } break; } } } void ToucheEngine::runConversationScript(uint16 offset) { debugC(9, kDebugEngine, "ToucheEngine::runConversationScript() offset=0x%X", offset); _script.dataOffset = offset; _script.quitFlag = 0; runCurrentKeyCharScript(2); } void ToucheEngine::findConversationByNum(int16 num) { debugC(9, kDebugEngine, "ToucheEngine::findConversationByNum(%d)", num); for (uint i = 0; i < _programConversationTable.size(); ++i) { if (_programConversationTable[i].num == num) { clearConversationChoices(); _currentConversation = i; runConversationScript(_programConversationTable[i].offset); break; } } } void ToucheEngine::clearConversationChoices() { debugC(9, kDebugEngine, "ToucheEngine::clearConversationChoices()"); _conversationChoicesUpdated = true; for (int i = 0; i < NUM_CONVERSATION_CHOICES; ++i) { _conversationChoicesTable[i].num = 0; _conversationChoicesTable[i].msg = 0; } _scrollConversationChoiceOffset = 0; } void ToucheEngine::scrollDownConversationChoice() { if (_conversationChoicesTable[4 + _scrollConversationChoiceOffset].msg != 0) { ++_scrollConversationChoiceOffset; drawCharacterConversation(); } } void ToucheEngine::scrollUpConversationChoice() { if (_scrollConversationChoiceOffset != 0) { --_scrollConversationChoiceOffset; drawCharacterConversation(); } } void ToucheEngine::drawCharacterConversation() { _conversationChoicesUpdated = false; if (!_disableConversationScript) { if (_conversationChoicesTable[0].msg == 0) { _conversationEnded = true; return; } if (_conversationChoicesTable[1].msg == 0) { setupConversationScript(0); return; } } drawConversationPanel(); for (int i = 0; i < 4; ++i) { drawString(214, 42, 328 + i * kTextHeight, _conversationChoicesTable[_scrollConversationChoiceOffset + i].msg); } updateScreenArea(0, 320, kScreenWidth, kScreenHeight - 320); _conversationAreaCleared = false; } void ToucheEngine::drawConversationString(int num, uint16 color) { const int y = 328 + num * kTextHeight; drawString(color, 42, y, _conversationChoicesTable[num + _scrollConversationChoiceOffset].msg); updateScreenArea(0, y, kScreenWidth, kTextHeight); } void ToucheEngine::clearConversationArea() { drawConversationPanel(); updateScreenArea(0, 320, kScreenWidth, kScreenHeight - 320); _conversationAreaCleared = true; } void ToucheEngine::setupConversationScript(int num) { debugC(9, kDebugEngine, "ToucheEngine::setupConversationScript(%d)", num); if (num < 5 && _conversationChoicesTable[num].msg != 0) { num = _conversationChoicesTable[_scrollConversationChoiceOffset + num].num; KeyChar *key = &_keyCharsTable[_currentKeyCharNum]; key->scriptDataOffset = _programConversationTable[_currentConversation + num].offset; key->scriptStackPtr = &key->scriptStackTable[39]; _scrollConversationChoiceOffset = 0; removeConversationChoice(num); clearConversationArea(); } } void ToucheEngine::handleConversation() { if (_conversationNum != 0) { findConversationByNum(_conversationNum); _conversationAreaCleared = false; drawCharacterConversation(); _roomAreaRect.setHeight(320); _hideInventoryTexts = true; _conversationEnded = false; _conversationNum = 0; } else if (_hideInventoryTexts && _conversationAreaCleared) { if (_keyCharsTable[_currentKeyCharNum].scriptDataOffset == 0) { drawCharacterConversation(); } } else if (!_conversationAreaCleared && _conversationChoicesUpdated) { drawCharacterConversation(); } } static int getDirection(int x1, int y1, int z1, int x2, int y2, int z2) { int ret = -1; x2 -= x1; y2 -= y1; z2 -= z1; if (x2 == 0 && y2 == 0 && z2 == 0) { ret = -2; } else { if (ABS(x2) >= ABS(z2)) { if (ABS(x2) > ABS(y2)) { if (x2 > 0) { ret = 0; } else { ret = 3; } } else { if (y2 > 0) { ret = 1; } else { ret = 2; } } } else { if (z2 != 0) { if (z2 > 0) { ret = 1; } else { ret = 2; } } else { if (y2 > 0) { ret = 1; } else { ret = 2; } } } } return ret; } void ToucheEngine::buildWalkPointsList(int keyChar) { debugC(9, kDebugEngine, "ToucheEngine::buildWalkPointsList(%d)", keyChar); assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; uint16 curPos, pos1, pos2; if (key->pointsDataNum & 0x8000) { const ProgramWalkData *pwd = &_programWalkTable[(key->pointsDataNum & 0x7FFF)]; if (_programPointsTable[pwd->point1].order < _programPointsTable[pwd->point2].order) { curPos = pwd->point1; } else { curPos = pwd->point2; } } else { curPos = key->pointsDataNum; } int16 posNum = _programPointsTable[curPos].order; if (posNum == 32000) { return; } key->walkPointsList[0] = curPos; int16 walkPointsCount = 1; do { for (uint i = 0; i < _programWalkTable.size(); ++i) { if ((_programWalkTable[i].point1 & 0x4000) == 0) { pos1 = _programWalkTable[i].point1; pos2 = _programWalkTable[i].point2; if (pos1 == curPos && posNum > _programPointsTable[pos2].order) { curPos = pos2; assert(walkPointsCount < 40); key->walkPointsList[walkPointsCount] = curPos; ++walkPointsCount; posNum = _programPointsTable[pos2].order; break; } if (pos2 == curPos && posNum > _programPointsTable[pos1].order) { curPos = pos1; assert(walkPointsCount < 40); key->walkPointsList[walkPointsCount] = curPos; ++walkPointsCount; posNum = _programPointsTable[pos1].order; break; } } } } while (_programPointsTable[curPos].order != 0); assert(walkPointsCount < 40); key->walkPointsList[walkPointsCount] = -1; key->xPosPrev = _programPointsTable[curPos].x; key->yPosPrev = _programPointsTable[curPos].y; key->zPosPrev = _programPointsTable[curPos].z; key->prevWalkDataNum = findWalkDataNum(curPos, -1); key->walkPointsListIndex = 0; if (key->walkDataNum == -1) { return; } pos1 = _programWalkTable[key->walkDataNum].point1; pos2 = _programWalkTable[key->walkDataNum].point2; if (key->pointsDataNum == pos1) { if (key->walkPointsList[1] == pos2) { ++key->walkPointsListIndex; } return; } if (key->pointsDataNum == pos2) { if (key->walkPointsList[1] == pos1) { ++key->walkPointsListIndex; } return; } } int ToucheEngine::findWalkDataNum(int pointNum1, int pointNum2) { debugC(9, kDebugEngine, "ToucheEngine::findWalkDataNum(%d, %d)", pointNum1, pointNum2); if (pointNum1 != pointNum2) { for (uint i = 0; i < _programWalkTable.size(); ++i) { int p1 = _programWalkTable[i].point1 & 0xFFF; int p2 = _programWalkTable[i].point2 & 0xFFF; if (p1 == pointNum1) { if (p2 == pointNum2 || pointNum2 == 10000) { return i; } } else if (p2 == pointNum1) { if (p1 == pointNum2 || pointNum2 == 10000) { return i; } } } } return -1; } void ToucheEngine::changeWalkPath(int num1, int num2, int16 val) { debugC(9, kDebugEngine, "ToucheEngine::changeWalkPath(%d, %d)", num1, num2); int num = findWalkDataNum(num1, num2); if (num != -1) { _programWalkTable[num].area1 = val; } } void ToucheEngine::adjustKeyCharPosToWalkBox(KeyChar *key, int moveType) { const ProgramWalkData *pwd = &_programWalkTable[key->walkDataNum]; const ProgramPointData *pts1 = &_programPointsTable[pwd->point1]; int16 x1 = pts1->x; int16 y1 = pts1->y; int16 z1 = pts1->z; const ProgramPointData *pts2 = &_programPointsTable[pwd->point2]; int16 x2 = pts2->x; int16 y2 = pts2->y; int16 z2 = pts2->z; int16 kx = key->xPos; int16 ky = key->yPos; int16 kz = key->zPos; int16 dx = x2 - x1; int16 dy = y2 - y1; int16 dz = z2 - z1; switch (moveType) { case 0: kx -= x1; if (dx != 0) { key->yPos = dy * kx / dx + y1; key->zPos = dz * kx / dx + z1; } break; case 1: ky -= y1; if (dy != 0) { key->xPos = dx * ky / dy + x1; key->zPos = dz * ky / dy + z1; } break; case 2: kz -= z1; if (dz != 0) { key->xPos = dx * kz / dz + x1; key->yPos = dy * kz / dz + y1; } break; } } void ToucheEngine::lockWalkPath(int num1, int num2) { debugC(9, kDebugEngine, "ToucheEngine::lockWalkPath(%d, %d)", num1, num2); const int num = findWalkDataNum(num1, num2); if (num != -1) { _programWalkTable[num].point1 |= 0x4000; _programWalkTable[num].point2 |= 0x4000; } } void ToucheEngine::unlockWalkPath(int num1, int num2) { debugC(9, kDebugEngine, "ToucheEngine::unlockWalkPath(%d, %d)", num1, num2); const int num = findWalkDataNum(num1, num2); if (num != -1) { _programWalkTable[num].point1 &= 0xFFF; _programWalkTable[num].point2 &= 0xFFF; } } void ToucheEngine::resetPointsData(int num) { debugC(9, kDebugEngine, "ToucheEngine::resetPointsData(%d)", num); for (uint i = 1; i < _programPointsTable.size(); ++i) { _programPointsTable[i].order = num; } } bool ToucheEngine::sortPointsData(int num1, int num2) { debugC(9, kDebugEngine, "ToucheEngine::sortPointsData(%d, %d)", num1, num2); resetPointsData(32000); if (num1 == -1) { if (num2 == -1) { return false; } _programPointsTable[num2].order = 0; } else { const int md1 = _programWalkTable[num1].point1; _programPointsTable[md1].order = 0; const int md2 = _programWalkTable[num1].point2; _programPointsTable[md2].order = 0; } bool quit = false; int order = 1; while (!quit) { quit = true; for (uint i = 0; i < _programWalkTable.size(); ++i) { const int md1 = _programWalkTable[i].point1; const int md2 = _programWalkTable[i].point2; if ((md1 & 0x4000) == 0) { assert((md2 & 0x4000) == 0); if (_programPointsTable[md1].order == order - 1 && _programPointsTable[md2].order > order) { _programPointsTable[md2].order = order; quit = false; } if (_programPointsTable[md2].order == order - 1 && _programPointsTable[md1].order > order) { _programPointsTable[md1].order = order; quit = false; } } } ++order; } return true; } void ToucheEngine::updateKeyCharWalkPath(KeyChar *key, int16 dx, int16 dy, int16 dz) { debugC(9, kDebugEngine, "ToucheEngine::updateKeyCharWalkPath(key=%d, dx=%d, dy=%d, dz=%d)", key - _keyCharsTable, dx, dy, dz); if (key->walkDataNum == -1) { return; } int16 kx = key->xPos; int16 ky = key->yPos; int16 kz = key->zPos; if (kz != 160) { if (dx != 0) { dx = dx * kz / 160; if (dx == 0) { dx = 1; } } if (dy != 0) { dy = dy * kz / 160; if (dy == 0) { dy = 1; } } if (dz != 0) { dz = dz * kz / 160; if (dz == 0) { dz = 1; } } } int16 curDirection = key->facingDirection; if (key->currentAnim > 1) { if (dx != 0 || dy != 0 || dz != 0) { if (curDirection == 3) { key->xPos -= dx; } else { key->xPos += dx; } key->xPosPrev = key->xPos; } return; } int16 xpos, ypos, zpos, walkPoint1, walkPoint2, newDirection, incDx, incDy, incDz; while (1) { walkPoint1 = key->walkPointsList[key->walkPointsListIndex]; walkPoint2 = key->walkPointsList[key->walkPointsListIndex + 1]; key->currentWalkBox = walkPoint1; if (walkPoint1 == -1) { xpos = key->xPosPrev; ypos = key->yPosPrev; zpos = key->zPosPrev; if (key->prevWalkDataNum != -1) { key->walkDataNum = key->prevWalkDataNum; key->prevWalkDataNum = -1; } } else { xpos = _programPointsTable[walkPoint1].x; ypos = _programPointsTable[walkPoint1].y; zpos = _programPointsTable[walkPoint1].z; } newDirection = getDirection(kx, ky, kz, xpos, ypos, zpos); if (newDirection < 0) { newDirection = curDirection; } if (newDirection != curDirection) { key->currentAnimCounter = 0; key->facingDirection = newDirection; return; } incDx = xpos - kx; incDy = ypos - ky; incDz = zpos - kz; if (incDz != 0 || incDy != 0 || incDx != 0) { break; } if (walkPoint1 == -1) { if (key->currentAnim == 1) { setKeyCharRandomFrame(key); } return; } key->prevPointsDataNum = key->pointsDataNum; key->pointsDataNum = walkPoint1; if (walkPoint2 == -1) { key->walkPointsList[0] = -1; key->walkPointsListIndex = 0; } else { ++key->walkPointsListIndex; int16 walkDataNum = findWalkDataNum(walkPoint1, walkPoint2); if (walkDataNum != -1) { key->walkDataNum = walkDataNum; } } } if (key->currentAnim < 1) { key->currentAnimCounter = 0; key->currentAnim = 1; if (dx == 0 && dy == 0 && dz == 0) { return; } } switch (newDirection) { case 0: case 3: if (dx == 0) { return; } if (newDirection == 3) { dx = -dx; } if (ABS(dx) >= ABS(incDx)) { if (walkPoint1 != -1) { if (walkPoint2 == -1) { newDirection = getDirection(xpos, ypos, zpos, key->xPosPrev, key->yPosPrev, key->zPosPrev); if (key->prevWalkDataNum != -1) { key->walkDataNum = key->prevWalkDataNum; key->prevWalkDataNum = -1; } } else { newDirection = getDirection(xpos, ypos, zpos, _programPointsTable[walkPoint2].x, _programPointsTable[walkPoint2].y, _programPointsTable[walkPoint2].z); int16 walkDataNum = findWalkDataNum(walkPoint1, walkPoint2); if (walkDataNum != -1) { key->walkDataNum = walkDataNum; } } if (newDirection == -2) { key->xPos = xpos; key->yPos = ypos; key->zPos = zpos; setKeyCharRandomFrame(key); return; } if (newDirection < 0) { newDirection = curDirection; } key->prevPointsDataNum = key->pointsDataNum; key->pointsDataNum = walkPoint1; ++key->walkPointsListIndex; if (newDirection != curDirection) { key->facingDirection = newDirection; key->currentAnimCounter = 0; key->xPos = xpos; key->yPos = ypos; key->zPos = zpos; return; } } else { key->xPos = xpos; key->yPos = ypos; key->zPos = zpos; return; } } key->xPos += dx; adjustKeyCharPosToWalkBox(key, 0); break; case 1: case 2: if (ABS(dz) >= ABS(incDz) && incDz != 0) { if (walkPoint1 != -1) { if (walkPoint2 == -1) { newDirection = getDirection(xpos, ypos, zpos, key->xPosPrev, key->yPosPrev, key->zPosPrev); } else { newDirection = getDirection(xpos, ypos, zpos, _programPointsTable[walkPoint2].x, _programPointsTable[walkPoint2].y, _programPointsTable[walkPoint2].z); int16 walkDataNum = findWalkDataNum(walkPoint1, walkPoint2); if (walkDataNum != -1) { key->walkDataNum = walkDataNum; } } if (newDirection == -2) { key->xPos = xpos; key->yPos = ypos; key->zPos = zpos; setKeyCharRandomFrame(key); return; } if (newDirection < 0) { newDirection = curDirection; } key->prevPointsDataNum = key->pointsDataNum; key->pointsDataNum = walkPoint1; ++key->walkPointsListIndex; if (newDirection != curDirection) { key->facingDirection = newDirection; key->currentAnimCounter = 0; key->xPos = xpos; key->yPos = ypos; key->zPos = zpos; return; } } else { key->xPos = xpos; key->yPos = ypos; key->zPos = zpos; return; } } if (incDz != 0) { key->zPos += dz; adjustKeyCharPosToWalkBox(key, 2); } else { if (ABS(dz) < ABS(incDy)) { key->yPos += dz; adjustKeyCharPosToWalkBox(key, 1); } else { key->xPos = xpos; key->yPos = ypos; key->zPos = zpos; } } break; } } void ToucheEngine::markWalkPoints(int keyChar) { assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); KeyChar *key = &_keyCharsTable[keyChar]; int16 pointsDataNum = key->pointsDataNum; resetPointsData(0); if (pointsDataNum != -1) { _programPointsTable[pointsDataNum].order = 1; bool quit = false; while (!quit) { quit = true; for (uint i = 0; i < _programWalkTable.size(); ++i) { int16 md1 = _programWalkTable[i].point1; int16 md2 = _programWalkTable[i].point2; if ((md1 & 0x4000) == 0) { assert((md2 & 0x4000) == 0); if (_programPointsTable[md1].order != 0 && _programPointsTable[md2].order == 0) { _programPointsTable[md2].order = 1; quit = false; } if (_programPointsTable[md2].order != 0 && _programPointsTable[md1].order == 0) { _programPointsTable[md1].order = 1; quit = false; } } } } } } void ToucheEngine::buildWalkPath(int dstPosX, int dstPosY, int keyChar) { debugC(9, kDebugEngine, "ToucheEngine::buildWalkPath(x=%d, y=%d, key=%d)", dstPosX, dstPosY, keyChar); if (_currentEpisodeNum == 130) { return; } markWalkPoints(keyChar); int minDistance = 0x7D000000; int minPointsDataNum = -1; for (uint i = 1; i < _programPointsTable.size(); ++i) { if (_programPointsTable[i].order != 0) { int dx = _programPointsTable[i].x - dstPosX; int dy = _programPointsTable[i].y - dstPosY; int distance = dx * dx + dy * dy; if (distance < minDistance) { minDistance = distance; minPointsDataNum = i; } } } minDistance = 32000; int minWalkDataNum = -1; for (uint i = 0; i < _programWalkTable.size(); ++i) { const ProgramWalkData *pwd = &_programWalkTable[i]; if ((pwd->point1 & 0x4000) == 0) { int distance = 32000; ProgramPointData *pts1 = &_programPointsTable[pwd->point1]; ProgramPointData *pts2 = &_programPointsTable[pwd->point2]; if (pts1->order != 0) { int dx = pts2->x - pts1->x; int dy = pts2->y - pts1->y; if (dx == 0) { if (dstPosY > MIN(pts2->y, pts1->y) && dstPosY < MAX(pts2->y, pts1->y)) { int d = ABS(dstPosX - pts1->x); if (d <= 100) { distance = d * d; } } } else if (dy == 0) { if (dstPosX > MIN(pts2->x, pts1->x) && dstPosX < MAX(pts2->x, pts1->x)) { int d = ABS(dstPosY - pts1->y); if (d <= 100) { distance = d * d; } } } else { if (dstPosY > MIN(pts2->y, pts1->y) && dstPosY < MAX(pts2->y, pts1->y) && dstPosX > MIN(pts2->x, pts1->x) && dstPosX < MAX(pts2->x, pts1->x) ) { distance = (dstPosX - pts1->x) * dy - (dstPosY - pts1->y) * dx; distance /= (dx * dx + dy * dy); } } if (distance < minDistance) { minDistance = distance; minWalkDataNum = i; } } } } if (!sortPointsData(minWalkDataNum, minPointsDataNum)) { return; } int dstPosZ; buildWalkPointsList(keyChar); KeyChar *key = &_keyCharsTable[keyChar]; if (minWalkDataNum == -1) { dstPosX = _programPointsTable[minPointsDataNum].x; dstPosY = _programPointsTable[minPointsDataNum].y; dstPosZ = _programPointsTable[minPointsDataNum].z; } else { ProgramWalkData *pwd = &_programWalkTable[minWalkDataNum]; ProgramPointData *pts1 = &_programPointsTable[pwd->point1]; ProgramPointData *pts2 = &_programPointsTable[pwd->point2]; int16 dx = pts2->x - pts1->x; int16 dy = pts2->y - pts1->y; int16 dz = pts2->z - pts1->z; if (ABS(dy) > ABS(dx)) { dstPosZ = pts2->z - (pts2->y - dstPosY) * dz / dy; dstPosX = pts2->x - (pts2->y - dstPosY) * dx / dy; } else { dstPosZ = pts2->z - (pts2->x - dstPosX) * dz / dx; dstPosY = pts2->y - (pts2->x - dstPosX) * dy / dx; } } key->prevWalkDataNum = minWalkDataNum; if (key->walkDataNum == key->prevWalkDataNum && key->walkPointsList[1] == -1) { if (key->walkPointsList[0] == _programWalkTable[minWalkDataNum].point1 || key->walkPointsList[0] == _programWalkTable[minWalkDataNum].point2) { ++key->walkPointsListIndex; } } key->xPosPrev = dstPosX; key->yPosPrev = dstPosY; key->zPosPrev = dstPosZ; if (_flagsTable[902] != 0) { Graphics::fillRect(_backdropBuffer, _currentBitmapWidth, dstPosX, dstPosY, 4, 4, 0xFC); } } void ToucheEngine::addToAnimationTable(int num, int posNum, int keyChar, int delayCounter) { for (int i = 0; i < NUM_ANIMATION_ENTRIES; ++i) { AnimationEntry *anim = &_animationTable[i]; if (anim->num == 0) { anim->num = num; anim->delayCounter = delayCounter; anim->posNum = posNum; int16 xPos, yPos, x2Pos, y2Pos; if (posNum >= 0) { assert(posNum < NUM_KEYCHARS); xPos = _keyCharsTable[posNum].xPos; yPos = _keyCharsTable[posNum].yPos - 50; } else { posNum = -posNum; assert((uint)posNum < _programPointsTable.size()); xPos = _programPointsTable[posNum].x; yPos = _programPointsTable[posNum].y; } xPos -= _flagsTable[614]; yPos -= _flagsTable[615]; assert(keyChar >= 0 && keyChar < NUM_KEYCHARS); x2Pos = _keyCharsTable[keyChar].xPos - _flagsTable[614]; y2Pos = _keyCharsTable[keyChar].yPos - _flagsTable[615] - 50; xPos -= x2Pos; yPos -= y2Pos; xPos /= 8; yPos /= 8; anim->x = x2Pos; anim->y = y2Pos; anim->dx = xPos; anim->dy = yPos; anim->displayCounter = 8; anim->displayRect.left = -1; break; } } } void ToucheEngine::copyAnimationImage(int dstX, int dstY, int w, int h, const uint8 *src, int srcX, int srcY, int fillColor) { Area copyRegion(dstX, dstY, w, h); copyRegion.srcX = srcX; copyRegion.srcY = srcY; if (copyRegion.clip(_screenRect)) { if (fillColor != -1) { Graphics::copyMask(_offscreenBuffer, kScreenWidth, copyRegion.r.left, copyRegion.r.top, src, kIconWidth, copyRegion.srcX, copyRegion.srcY, copyRegion.r.width(), copyRegion.r.height(), (uint8)fillColor); } else { Graphics::copyRect(_offscreenBuffer, kScreenWidth, copyRegion.r.left, copyRegion.r.top, src, kIconWidth, copyRegion.srcX, copyRegion.srcY, copyRegion.r.width(), copyRegion.r.height(), Graphics::kTransparent); } } } void ToucheEngine::drawAnimationImage(AnimationEntry *anim) { if (anim->displayRect.left != -1) { addToDirtyRect(anim->displayRect); } int x = anim->x; int y = anim->y; int dx = -anim->dx; int dy = -anim->dy; int displayRectX1 = 30000; int displayRectY1 = 30000; int displayRectX2 = -30000; int displayRectY2 = -30000; dx /= 3; dy /= 3; res_loadImage(anim->num, _iconData); int color = 0xCF; x += dx * 5 - 29; y += dy * 5 - 21; dx = -dx; dy = -dy; for (int i = 0; i < 6; ++i) { if (i == 5) { color = -1; } copyAnimationImage(x, y, kIconWidth, kIconHeight, _iconData, 0, 0, color); --color; displayRectX1 = MIN(x, displayRectX1); displayRectX2 = MAX(x, displayRectX2); displayRectY1 = MIN(y, displayRectY1); displayRectY2 = MAX(y, displayRectY2); x += dx; y += dy; } anim->displayRect = Common::Rect(displayRectX1, displayRectY1, displayRectX2 + kIconWidth, displayRectY2 + kIconHeight); addToDirtyRect(anim->displayRect); } void ToucheEngine::processAnimationTable() { for (int i = 0; i < NUM_ANIMATION_ENTRIES; ++i) { AnimationEntry *anim = &_animationTable[i]; if (anim->num != 0) { if (anim->displayCounter == 0) { anim->num = 0; if (anim->displayRect.left != -1) { addToDirtyRect(anim->displayRect); } } else { if (anim->delayCounter != 0) { --anim->delayCounter; } else { anim->x += anim->dx; anim->y += anim->dy; drawAnimationImage(anim); --anim->displayCounter; } } } } } void ToucheEngine::clearAnimationTable() { memset(_animationTable, 0, sizeof(_animationTable)); } void ToucheEngine::addToDirtyRect(const Common::Rect &r) { if (_fullRedrawCounter == 0 && r.width() > 0 && r.height() > 0 && r.intersects(_roomAreaRect)) { Common::Rect dirtyRect(r); dirtyRect.clip(_roomAreaRect); if (_dirtyRectsTableCount == 0) { _dirtyRectsTable[_dirtyRectsTableCount] = dirtyRect; ++_dirtyRectsTableCount; } else { int index = -1; int minRectSurface = kScreenWidth * kScreenHeight; for (int i = 0; i < _dirtyRectsTableCount; ++i) { if (r.intersects(_dirtyRectsTable[i])) { Common::Rect tmpRect(r); tmpRect.extend(_dirtyRectsTable[i]); int rectSurface = tmpRect.width() * tmpRect.height(); if (rectSurface < minRectSurface) { minRectSurface = rectSurface; index = i; } } } if (index != -1) { _dirtyRectsTable[index].extend(dirtyRect); } else if (_dirtyRectsTableCount == NUM_DIRTY_RECTS) { debug(0, "Too many dirty rects, performing full screen update"); _fullRedrawCounter = 1; } else { _dirtyRectsTable[_dirtyRectsTableCount] = dirtyRect; ++_dirtyRectsTableCount; } } } } void ToucheEngine::clearDirtyRects() { _dirtyRectsTableCount = 0; } void ToucheEngine::setPalette(int firstColor, int colorCount, int rScale, int gScale, int bScale) { uint8 pal[256 * 4]; for (int i = firstColor; i < firstColor + colorCount; ++i) { int r = _paletteBuffer[i * 4 + 0]; r = (r * rScale) >> 8; pal[i * 4 + 0] = (uint8)r; int g = _paletteBuffer[i * 4 + 1]; g = (g * gScale) >> 8; pal[i * 4 + 1] = (uint8)g; int b = _paletteBuffer[i * 4 + 2]; b = (b * bScale) >> 8; pal[i * 4 + 2] = (uint8)b; pal[i * 4 + 3] = 0; } _system->setPalette(&pal[firstColor * 4], firstColor, colorCount); } void ToucheEngine::updateScreenArea(int x, int y, int w, int h) { _system->copyRectToScreen(_offscreenBuffer + y * kScreenWidth + x, kScreenWidth, x, y, w, h); } void ToucheEngine::updateEntireScreen() { int h = (_flagsTable[606] != 0) ? kScreenHeight : kRoomHeight; _system->copyRectToScreen(_offscreenBuffer, kScreenWidth, 0, 0, kScreenWidth, h); } void ToucheEngine::updateDirtyScreenAreas() { // _fullRedrawCounter = 1; if (_fullRedrawCounter != 0) { updateEntireScreen(); --_fullRedrawCounter; } else { debug(1, "dirtyRectsCount=%d", _dirtyRectsTableCount); for (int i = 0; i < _dirtyRectsTableCount; ++i) { const Common::Rect &r = _dirtyRectsTable[i]; #if 0 Graphics::drawRect(_offscreenBuffer, kScreenWidth, r.left, r.top, r.width(), r.height(), 0xFF, 0xFF); #endif _system->copyRectToScreen(_offscreenBuffer + r.top * kScreenWidth + r.left, kScreenWidth, r.left, r.top, r.width(), r.height()); } if (_menuRedrawCounter) { const Common::Rect &r = _cursorObjectRect; _system->copyRectToScreen(_offscreenBuffer + r.top * kScreenWidth + r.left, kScreenWidth, r.left, r.top, r.width(), r.height()); --_menuRedrawCounter; } } } void ToucheEngine::updatePalette() { _system->setPalette(_paletteBuffer, 0, 256); } } // namespace Touche