/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/translation.h" #include "gui/dialog.h" #include "gui/widget.h" #include "tsage/tsage.h" #include "tsage/core.h" #include "tsage/dialogs.h" #include "tsage/staticres.h" #include "tsage/globals.h" #include "tsage/ringworld/ringworld_dialogs.h" #include "tsage/ringworld/ringworld_logic.h" namespace TsAGE { namespace Ringworld { /*--------------------------------------------------------------------------*/ #define BUTTON_WIDTH 28 #define BUTTON_HEIGHT 29 RightClickButton::RightClickButton(int buttonIndex, int xp, int yp) : GfxButton() { _buttonIndex = buttonIndex; this->_bounds.left = xp; this->_bounds.top = yp; this->_bounds.setWidth(BUTTON_WIDTH); this->_bounds.setHeight(BUTTON_HEIGHT); _savedButton = NULL; } void RightClickButton::highlight() { if (_savedButton) { // Button was previously highlighted, so de-highlight by restoring saved area g_globals->gfxManager().copyFrom(*_savedButton, _bounds.left, _bounds.top); delete _savedButton; _savedButton = NULL; } else { // Highlight button by getting the needed highlighted image resource _savedButton = Surface_getArea(g_globals->gfxManager().getSurface(), _bounds); uint size; byte *imgData = g_resourceManager->getSubResource(7, 2, _buttonIndex, &size); GfxSurface btnSelected = surfaceFromRes(imgData); g_globals->gfxManager().copyFrom(btnSelected, _bounds.left, _bounds.top); DEALLOCATE(imgData); } } /*--------------------------------------------------------------------------*/ /** * This dialog implements the right-click dialog */ RightClickDialog::RightClickDialog() : GfxDialog(), _walkButton(1, 48, 12), _lookButton(2, 31, 29), _useButton(3, 65, 29), _talkButton(4, 14, 47), _inventoryButton(5, 48, 47), _optionsButton(6, 83, 47) { Rect rectArea, dialogRect; // Set the palette and change the cursor _gfxManager.setDialogPalette(); g_globals->_events.setCursor(CURSOR_ARROW); // Get the dialog image _surface = surfaceFromRes(7, 1, 1); // Set the dialog position dialogRect.resize(_surface, 0, 0, 100); dialogRect.center(g_globals->_events._mousePos.x, g_globals->_events._mousePos.y); // Ensure the dialog will be entirely on-screen Rect screenRect = g_globals->gfxManager()._bounds; screenRect.collapse(4, 4); dialogRect.contain(screenRect); _bounds = dialogRect; _gfxManager._bounds = _bounds; _highlightedButton = NULL; _selectedAction = -1; } RightClickDialog::~RightClickDialog() { } RightClickButton *RightClickDialog::findButton(const Common::Point &pt) { RightClickButton *btnList[] = { &_walkButton, &_lookButton, &_useButton, &_talkButton, &_inventoryButton, &_optionsButton }; for (int i = 0; i < 6; ++i) { btnList[i]->_owner = this; if (btnList[i]->_bounds.contains(pt)) return btnList[i]; } return NULL; } void RightClickDialog::draw() { // Save the covered background area _savedArea = Surface_getArea(g_globals->_gfxManagerInstance.getSurface(), _bounds); // Draw the dialog image g_globals->gfxManager().copyFrom(_surface, _bounds.left, _bounds.top); } bool RightClickDialog::process(Event &event) { switch (event.eventType) { case EVENT_MOUSE_MOVE: { // Check whether a button is highlighted RightClickButton *btn = findButton(event.mousePos); if (btn != _highlightedButton) { // De-highlight any previously selected button if (_highlightedButton) { _highlightedButton->highlight(); _highlightedButton = NULL; } if (btn) { // Highlight the new button btn->highlight(); _highlightedButton = btn; } } event.handled = true; return true; } case EVENT_BUTTON_DOWN: // If a button is highlighted, then flag the selected button index if (_highlightedButton) _selectedAction = _highlightedButton->_buttonIndex; else _selectedAction = _lookButton._buttonIndex; event.handled = true; return true; default: break; } return false; } void RightClickDialog::execute() { // Draw the dialog draw(); // Dialog event handler loop _gfxManager.activate(); while (!g_vm->shouldQuit() && (_selectedAction == -1)) { Event evt; while (g_globals->_events.getEvent(evt, EVENT_MOUSE_MOVE | EVENT_BUTTON_DOWN)) { evt.mousePos.x -= _bounds.left; evt.mousePos.y -= _bounds.top; process(evt); } g_system->delayMillis(10); g_system->updateScreen(); } // Execute the specified action switch (_selectedAction) { case 1: // Look action g_globals->_events.setCursor(CURSOR_LOOK); break; case 2: // Walk action g_globals->_events.setCursor(CURSOR_WALK); break; case 3: // Use cursor g_globals->_events.setCursor(CURSOR_USE); break; case 4: // Talk cursor g_globals->_events.setCursor(CURSOR_TALK); break; case 5: // Inventory dialog InventoryDialog::show(); break; case 6: // Dialog options OptionsDialog::show(); break; } _gfxManager.deactivate(); } } // End of namespace Ringworld } // End of namespace TsAGE