/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/config-manager.h" #include "tsage/ringworld_scenes4.h" #include "tsage/scenes.h" #include "tsage/tsage.h" #include "tsage/staticres.h" namespace tSage { /*-------------------------------------------------------------------------- * Scene 3500 - Ringworld Scan * *--------------------------------------------------------------------------*/ void Scene3500::Action1::signal() { Scene3500 *scene = (Scene3500 *)_globals->_sceneManager._scene; switch (_actionIndex++) { case 0: setDelay(10); break; case 1: scene->_stripManager.start(3500, this); break; case 2: setDelay(3); break; case 3: _globals->_sceneManager.changeScene(9999); break; } } void Scene3500::Action2::signal() { Scene3500 *scene = (Scene3500 *)_globals->_sceneManager._scene; switch (_actionIndex++) { case 0: setDelay(10); break; case 1: scene->_stripManager.start(3501, this); break; case 2: setDelay(3); break; case 3: _globals->_sceneManager.changeScene(2012); break; } } /*--------------------------------------------------------------------------*/ void Scene3500::postInit(SceneObjectList *OwnerList) { loadScene((_globals->_stripNum == 3600) ? 3600 : 3500); Scene::postInit(); _stripManager.addSpeaker(&_speakerQText); _stripManager.addSpeaker(&_speakerMText); _stripManager.addSpeaker(&_speakerSText); _globals->_sceneManager._scene->_sceneBounds.contain(_globals->_sceneManager._scene->_backgroundBounds); _globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.top / 160) * 160; setAction((_globals->_stripNum == 3600) ? (Action *)&_action2 : (Action *)&_action1); } } // End of namespace tSage