/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/config-manager.h" #include "common/advancedDetector.h" #include "common/savefile.h" #include "common/system.h" #include "base/plugins.h" #include "tucker/tucker.h" static const PlainGameDescriptor tuckerGames[] = { { "tucker", "Bud Tucker in Double Trouble" }, { 0, 0 } }; static const Common::ADGameDescription tuckerGameDescriptions[] = { { "tucker", "", AD_ENTRY1s("infobar.txt", "f1e42a95972643462b9c3c2ea79d6683", 543), Common::FR_FRA, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, { "tucker", "", AD_ENTRY1s("infobar.txt", "9c1ddeafc5283b90d1a284bd0924831c", 462), Common::EN_ANY, Common::kPlatformPC, Common::ADGF_NO_FLAGS }, AD_TABLE_END_MARKER }; static const Common::ADParams detectionParams = { (const byte *)tuckerGameDescriptions, sizeof(Common::ADGameDescription), 512, tuckerGames, 0, "tucker", 0, 0 }; class TuckerMetaEngine : public Common::AdvancedMetaEngine { public: TuckerMetaEngine() : Common::AdvancedMetaEngine(detectionParams) { } virtual const char *getName() const { return "Tucker Engine"; } virtual const char *getCopyright() const { return "Bud Tucker in Double Trouble (C) Merit Studios"; } virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { if (desc) { *engine = new Tucker::TuckerEngine(syst, desc->language); } return desc != 0; } }; #if PLUGIN_ENABLED_DYNAMIC(TUCKER) REGISTER_PLUGIN_DYNAMIC(TUCKER, PLUGIN_TYPE_ENGINE, TuckerMetaEngine); #else REGISTER_PLUGIN_STATIC(TUCKER, PLUGIN_TYPE_ENGINE, TuckerMetaEngine); #endif