/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "tucker/graphics.h" namespace Tucker { int Graphics::encodeRLE(const uint8 *src, uint8 *dst, int w, int h) { int sz = 0; int count = 0; int code = 0; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { code = src[x]; if (code == 0) { ++count; if (count > 200) { dst[sz++] = 0; dst[sz++] = count; count = 0; } } else { if (count > 0) { dst[sz++] = 0; dst[sz++] = count; count = 0; } dst[sz++] = code; } } src += 320; } if (count > 0) { dst[sz++] = 0; dst[sz++] = count; } return sz; } int Graphics::encodeRAW(const uint8 *src, uint8 *dst, int w, int h) { for (int y = 0; y < h; ++y) { memcpy(dst, src, w); dst += w; src += 320; } return w * h; } void Graphics::decodeRLE(uint8 *dst, const uint8 *src, int w, int h) { int code = 0; int color = 0; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { if (code == 0) { color = *src++; if (color == 0) { code = *src++; } } if (color != 0) { dst[x] = color; } else { --code; } } dst += 640; } } void Graphics::decodeRLE_224(uint8 *dst, const uint8 *src, int w, int h) { int code = 0; int color = 0; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { if (code == 0) { color = *src++; if (color == 0) { code = *src++; } } if (color != 0) { if (dst[x] < 0xE0) { dst[x] = color; } } else { --code; } } dst += 640; } } void Graphics::decodeRLE_248(uint8 *dst, const uint8 *src, int w, int h, int y1, int y2, bool xflip, const int *whitelistReservedColors) { int code = 0; int color = 0; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { const int offset = xflip ? (w - 1 - x) : x; if (code == 0) { color = *src++; if (color == 0) { code = *src++; } } if (color != 0) { if (( (whitelistReservedColors != nullptr && (dst[offset] & 0xE0) == 0xE0 && *(whitelistReservedColors + dst[offset] - 0xE0) == 1) || dst[offset] < 0xE0 || y + y1 < y2) && dst[offset] < 0xF8) { dst[offset] = color; } } else { --code; } } dst += 640; } } void Graphics::decodeRLE_320(uint8 *dst, const uint8 *src, int w, int h) { int code = 0; int color = 0; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { if (code == 0) { color = *src++; if (color == 0) { code = *src++; } } if (code == 0) { dst[x] = color; } else { --code; } } dst += 320; } } void Graphics::copyRect(uint8 *dst, int dstPitch, uint8 *src, int srcPitch, int w, int h) { for (int y = 0; y < h; ++y) { memcpy(dst, src, w); dst += dstPitch; src += srcPitch; } } void Graphics::drawStringChar(uint8 *dst, int xDst, int yDst, int pitch, uint8 chr, uint8 chrColor, const uint8 *src) { if (chr < 32 || chr - 32 >= _charset._xCount * _charset._yCount) { return; } const int h = MIN(_charset._charH, 200 - yDst); const int w = MIN(_charset._charW, pitch - xDst); dst += yDst * pitch + xDst; int offset = (chr - 32) * _charset._charH * _charset._charW; for (int y = 0; y < _charset._charH; ++y) { for (int x = 0; x < _charset._charW; ++x, ++offset) { const int color = src[offset]; if (y < h && x < w && color != 0) { if (_charsetType == kCharsetTypeCredits) { dst[x] = color; } else { dst[x] = (color == 128) ? color : chrColor; } } } dst += pitch; } } void Graphics::setCharset(CharsetType type) { _charsetType = type; switch (type) { default: case kCharsetTypeDefault: _charset._charW = 10; _charset._charH = 10; _charset._xCount = 32; _charset._yCount = 7; break; case kCharsetTypeEng: _charset._charW = 10; _charset._charH = 8; _charset._xCount = 32; _charset._yCount = 3; break; case kCharsetTypeCredits: _charset._charW = 19; _charset._charH = 10; _charset._xCount = 16; _charset._yCount = 7; break; } } Charset Graphics::_charset; CharsetType Graphics::_charsetType; } // namespace Tucker