/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/translation.h" #include "common/str-array.h" #include "common/system.h" #include "gui/gui-manager.h" #include "gui/message.h" #include "gui/ThemeEval.h" #include "gui/widgets/popup.h" #include "engines/unknown-game-dialog.h" enum { kCopyToClipboard = 'cpcl', kOpenBugtrackerURL = 'ourl', kClose = 'clse' }; UnknownGameDialog::UnknownGameDialog(const Common::String &reportData, const Common::String &reportTranslated, const Common::String &bugtrackerAffectedEngine) : Dialog(30, 20, 260, 124) { _reportData = reportData; _reportTranslated = reportTranslated; _bugtrackerAffectedEngine = bugtrackerAffectedEngine; //Check if we have clipboard functionality and expand the reportTranslated message if needed... if (g_system->hasFeature(OSystem::kFeatureClipboardSupport)) { _reportTranslated += "\n"; _reportTranslated += _("Use the button below to copy the required game information into your clipboard."); } #if 0 //Check if we have support for opening URLs and expand the reportTranslated message if needed... if (g_system->hasFeature(OSystem::kFeatureOpenUrl)) { _reportTranslated += "\n"; _reportTranslated += _("You can also directly report your game to the Bug Tracker!"); } #endif const int screenW = g_system->getOverlayWidth(); const int screenH = g_system->getOverlayHeight(); int buttonWidth = g_gui.xmlEval()->getVar("Globals.Button.Width", 0); int buttonHeight = g_gui.xmlEval()->getVar("Globals.Button.Height", 0); //Calculate the size the dialog needs Common::Array lines; int maxlineWidth = g_gui.getFont().wordWrapText(_reportTranslated, screenW - 2 * 20, lines); int lineCount = lines.size() + 1; _h = 3 * kLineHeight + lineCount * kLineHeight; // Buttons int closeButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_("Close")) + 10); int copyToClipboardButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_("Copy to clipboard")) + 10); int openBugtrackerURLButtonWidth = MAX(buttonWidth, g_gui.getFont().getStringWidth(_("Report game")) + 10); int totalButtonWidth = closeButtonWidth; if (g_system->hasFeature(OSystem::kFeatureClipboardSupport)) totalButtonWidth += 10 + copyToClipboardButtonWidth; if (g_system->hasFeature(OSystem::kFeatureOpenUrl)) totalButtonWidth += 10 + openBugtrackerURLButtonWidth; _w = MAX(MAX(maxlineWidth, 0), totalButtonWidth) + 20; int buttonPos = _w - closeButtonWidth - 10; new GUI::ButtonWidget(this, buttonPos, _h - buttonHeight - 8, buttonWidth, buttonHeight, _("Close"), 0, kClose); //Check if we have clipboard functionality if (g_system->hasFeature(OSystem::kFeatureClipboardSupport)) { buttonPos -= copyToClipboardButtonWidth + 5; new GUI::ButtonWidget(this, buttonPos, _h - buttonHeight - 8, copyToClipboardButtonWidth, buttonHeight, _("Copy to clipboard"), 0, kCopyToClipboard); } #if 0 // Do not create the button for reporting the game directly to the bugtracker // for now until we find a proper solution for the problem that a change // to our bugtracker system might break the URL generation. A possible approach // for solving this would be to have a ULR under the .scummvm.org (of the type // https://www.scummvm.org/unknowngame?engine=Foo&description=Bar) that would // redirect to whatever our bugtracker system is. //Check if we have support for opening URLs if (g_system->hasFeature(OSystem::kFeatureOpenUrl)) { buttonPos -= openBugtrackerURLButtonWidth + 5; new GUI::ButtonWidget(this, buttonPos, _h - buttonHeight - 8, openBugtrackerURLButtonWidth, buttonHeight, _("Report game"), 0, kOpenBugtrackerURL); //Formatting the reportData for bugtracker submission [replace line breaks]... _bugtrackerGameData = _reportData; while (_bugtrackerGameData.contains("\n")) { Common::replace(_bugtrackerGameData, "\n", "%0A"); } } #endif // Each line is represented by one static text item. // TODO: Use a ScrollContainer widget instead of truncated text. uint y = 10; for (uint i = 0; i < lines.size(); i++) { new GUI::StaticTextWidget(this, 10, y, _w, kLineHeight, lines[i], Graphics::kTextAlignLeft); y += kLineHeight; } } void UnknownGameDialog::reflowLayout() { _x = (g_system->getOverlayWidth() - _w) / 2; _y = (g_system->getOverlayHeight() - _h) / 2; GUI::Dialog::reflowLayout(); } Common::String UnknownGameDialog::generateBugtrackerURL() { return Common::String::format(( "https://bugs.scummvm.org/newticket?" "summary=[UNK] Unknown game for engine %s:" "&description=%s" "&component=Engine%%3A%s" "&type=enhancement" "&keywords=unknown-game,%s"), _bugtrackerAffectedEngine.c_str(), _bugtrackerGameData.c_str(), _bugtrackerAffectedEngine.c_str(), _bugtrackerAffectedEngine.c_str()); } void UnknownGameDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) { switch(cmd) { case kCopyToClipboard: g_system->setTextInClipboard(_reportData); if (g_system->setTextInClipboard(_reportData)) { g_system->displayMessageOnOSD(_("All necessary information about your game has been copied into the clipboard")); } else { g_system->displayMessageOnOSD(_("Copying the game information to the clipboard has failed!")); } break; case kClose: close(); break; case kOpenBugtrackerURL: g_system->openUrl(generateBugtrackerURL()); break; } }