/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef VOYEUR_ANIMATION_H #define VOYEUR_ANIMATION_H #include "video/video_decoder.h" #include "audio/audiostream.h" #include "audio/mixer.h" #include "audio/timestamp.h" #include "common/array.h" #include "common/list.h" #include "common/rect.h" #include "common/stream.h" #include "voyeur/files.h" namespace Voyeur { class VoyeurEngine; } namespace Video { /** * Decoder for RL2 videos. * * Video decoder used in engines: * - voyeur */ class RL2Decoder : public VideoDecoder { private: class RL2FileHeader { public: uint32 _form; uint32 _backSize; uint32 _signature; uint32 _dataSize; int _numFrames; int _method; int _soundRate; int _rate; int _channels; int _defSoundSize; int _videoBase; int _colorCount; byte _palette[768]; uint32 *_frameOffsets; int *_frameSoundSizes; bool _isRLV3; public: RL2FileHeader(); ~RL2FileHeader(); void load(Common::SeekableReadStream *stream); bool isValid() const; double getFrameRate() const; }; class SoundFrame { public: int _offset; int _size; SoundFrame(int offset, int size); }; class RL2AudioTrack : public AudioTrack { private: Audio::Mixer::SoundType _soundType; const RL2FileHeader &_header; Audio::QueuingAudioStream *_audStream; protected: Audio::AudioStream *getAudioStream() const; public: RL2AudioTrack(const RL2FileHeader &header, Common::SeekableReadStream *stream, Audio::Mixer::SoundType soundType); ~RL2AudioTrack(); Audio::Mixer::SoundType getSoundType() const { return _soundType; } int numQueuedStreams() const { return _audStream->numQueuedStreams(); } virtual bool isSeekable() const { return true; } virtual bool seek(const Audio::Timestamp &time) { return true; } void queueSound(Common::SeekableReadStream *stream, int size); }; class RL2VideoTrack : public FixedRateVideoTrack { public: RL2VideoTrack(const RL2FileHeader &header, RL2AudioTrack *audioTrack, Common::SeekableReadStream *stream); ~RL2VideoTrack(); bool endOfTrack() const; uint16 getWidth() const; uint16 getHeight() const; Graphics::Surface *getSurface() { return _surface; } Graphics::Surface *getBackSurface(); Graphics::PixelFormat getPixelFormat() const; int getCurFrame() const { return _curFrame; } int getFrameCount() const { return _header._numFrames; } const Graphics::Surface *decodeNextFrame(); const byte *getPalette() const { _dirtyPalette = false; return _header._palette; } int getPaletteCount() const { return _header._colorCount; } bool hasDirtyPalette() const { return _dirtyPalette; } const Common::List *getDirtyRects() const { return &_dirtyRects; } void clearDirtyRects() { _dirtyRects.clear(); } void copyDirtyRectsToBuffer(uint8 *dst, uint pitch); virtual Common::Rational getFrameRate() const { return _header.getFrameRate(); } virtual bool isSeekable() const { return true; } virtual bool seek(const Audio::Timestamp &time); private: Common::SeekableReadStream *_fileStream; const RL2FileHeader &_header; RL2AudioTrack *_audioTrack; Graphics::Surface *_surface; Graphics::Surface *_backSurface; bool _hasBackFrame; mutable bool _dirtyPalette; bool _initialFrame; int _curFrame; uint32 _videoBase; uint32 *_frameOffsets; Common::List _dirtyRects; void copyFrame(uint8 *data); void rl2DecodeFrameWithTransparency(int screenOffset); void rl2DecodeFrameWithoutTransparency(int screenOffset = -1); void initBackSurface(); }; private: Common::SeekableReadStream *_fileStream; Audio::Mixer::SoundType _soundType; RL2FileHeader _header; int _paletteStart; Common::Array _soundFrames; int _soundFrameNumber; public: RL2Decoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType); virtual ~RL2Decoder(); bool loadStream(Common::SeekableReadStream *stream); bool loadFile(const Common::String &file, bool palFlag = false); bool loadVideo(int videoId); virtual void readNextPacket(); virtual void close(); virtual bool seek(const Audio::Timestamp &where); const Common::List *getDirtyRects() const; void clearDirtyRects(); void copyDirtyRectsToBuffer(uint8 *dst, uint pitch); RL2VideoTrack *getVideoTrack(); RL2AudioTrack *getAudioTrack(); int getPaletteStart() const { return _paletteStart; } int getPaletteCount() const { return _header._colorCount; } const RL2FileHeader &getHeader() { return _header; } }; } // End of namespace Video namespace Voyeur { class VoyeurRL2Decoder: public Video::RL2Decoder { public: /** * Play back a given Voyeur RL2 video * @param vm Engine reference * @param resourceOffset Starting resource to use for frame pictures * @param frames Optional frame numbers resource for when to apply image data * @param imgPos Position to draw image data */ void play(VoyeurEngine *vm, int resourceOffset = 0, byte *frames = NULL, byte *imgPos = NULL); }; } #endif /* VOYEUR_ANIMATION_H */