/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef VOYEUR_DATA_H #define VOYEUR_DATA_H #include "common/scummsys.h" #include "common/serializer.h" #include "voyeur/files.h" namespace Voyeur { #define TOTAL_EVENTS 1000 enum VoyeurEventType { EVTYPE_NONE = 0, EVTYPE_VIDEO = 1, EVTYPE_AUDIO = 2, EVTYPE_EVID = 3, EVTYPE_COMPUTER = 4 }; enum EventFlag { EVTFLAG_TIME_DISABLED = 1, EVTFLAG_2 = 2, EVTFLAG_8 = 8, EVTFLAG_RECORDING = 0x10, EVTFLAG_40 = 0x40, EVTFLAG_VICTIM_PRESET = 0x80, EVTFLAG_100 = 0x100 }; struct VoyeurEvent { int _hour; int _minute; bool _isAM; VoyeurEventType _type; int _audioVideoId; int _computerOn; int _computerOff; int _dead; void synchronize(Common::Serializer &s); }; class VoyeurEngne; /** * Encapsulates a list of the time expired ranges that hotspots in the mansion * view are enabled for in a given time period. */ template class HotspotTimes { public: int _min[SLOTS][20]; // Min time expired int _max[SLOTS][20]; // Max time expired HotspotTimes() { reset(); } /** * Resets the data to an initial state */ void reset() { for (int hotspotIdx = 0; hotspotIdx < 20; ++hotspotIdx) { for (int slotIdx = 0; slotIdx < SLOTS; ++slotIdx) { _min[slotIdx][hotspotIdx] = 9999; _max[slotIdx][hotspotIdx] = 0; } } } /** * Synchronise the data */ void synchronize(Common::Serializer &s) { for (int slotIndex = 0; slotIndex < SLOTS; ++slotIndex) { for (int hotspotIndex = 0; hotspotIndex < 20; ++hotspotIndex) { s.syncAsSint16LE(_min[slotIndex][hotspotIndex]); s.syncAsSint16LE(_max[slotIndex][hotspotIndex]); } } } /** * Returns true if the given value is in the range specified by the * min and max at the given hotspot and slot indexes */ bool isInRange(int slotIndex, int hotspotIndex, int v) const { return _min[slotIndex][hotspotIndex] <= v && v < _max[slotIndex][hotspotIndex]; } }; class SVoy { private: VoyeurEngine *_vm; public: bool _abortInterface; bool _isAM; bool _phoneCallsReceived[5]; bool _roomHotspotsEnabled[32]; bool _victimMurdered; int _aptLoadMode; int _audioVisualStartTime; int _audioVisualDuration; int _boltGroupId2; int _computerTextId; int _computerTimeMin; int _computerTimeMax; int _eventCount; int _eventFlags; int _fadingAmount1; int _fadingAmount2; int _fadingStep1; int _fadingStep2; int _fadingType; int _incriminatedVictimNumber; int _murderThreshold; int _musicStartTime; int _playStampMode; int _switchBGNum; int _totalPhoneCalls; int _transitionId; int _victimNumber; int _videoEventId; int _vocSecondsOffset; int _RTANum; int _RTVLimit; int _RTVNum; HotspotTimes<3> _audioHotspotTimes; HotspotTimes<3> _evidenceHotspotTimes; HotspotTimes<8> _videoHotspotTimes; Common::Rect _computerScreenRect; RectResource *_viewBounds; PictureResource *_evPicPtrs[6]; CMapResource *_evCmPtrs[6]; VoyeurEvent _events[TOTAL_EVENTS]; SVoy(VoyeurEngine *vm); /** * Synchronize the data */ void synchronize(Common::Serializer &s); /** * Add an event to the list of game events that have occurred */ void addEvent(int hour, int minute, VoyeurEventType type, int audioVideoId, int on, int off, int dead); /** * Adds the start of a video event happening */ void addVideoEventStart(); /** * Adds the finish of a video event happening */ void addVideoEventEnd(); /** * Adds the start of an audio event happening */ void addAudioEventStart(); /** * Adsd the finish of an audio event happening */ void addAudioEventEnd(); /** * Adds the start of an evidence event happening */ void addEvidEventStart(int v); /** * Adds the finish of an evidence event happening */ void addEvidEventEnd(int totalPages); /** * Adds the start of a computer event happening */ void addComputerEventStart(); /** * Adds the finish of a computer event happening */ void addComputerEventEnd(int v); /** * Review a previously recorded evidence event */ void reviewAnEvidEvent(int eventIndex); /** * Review a previously recorded computer event */ void reviewComputerEvent(int eventIndex); /** * Checks for key information in determining what kind of murder * should take place */ bool checkForKey(); private: int _policeEvent; }; } // End of namespace Voyeur #endif /* VOYEUR_DATA_H */