/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef VOYEUR_GRAPHICS_H #define VOYEUR_GRAPHICS_H //#include "voyeur/files.h" #include "voyeur/game.h" #include "common/scummsys.h" #include "common/array.h" #include "graphics/surface.h" namespace Voyeur { #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 200 #define PALETTE_COUNT 256 #define PALETTE_SIZE (256 * 3) class VoyeurEngine; class GraphicsManager; class DisplayResource; class PictureResource; class ViewPortResource; class ViewPortListResource; class FontResource; class FontInfo { public: FontResource *_curFont; byte _picFlags; byte _picSelect; byte _picPick; byte _picOnOff; byte _fontFlags; byte _justify; int _fontSaveBack; Common::Point _pos; int _justifyWidth; int _justifyHeight; Common::Point _shadow; int _foreColor; int _backColor; int _shadowColor; public: FontInfo(); }; typedef void (GraphicsManager::*GraphicMethodPtr)(); typedef void (GraphicsManager::*ViewPortSetupPtr)(ViewPortResource *); typedef void (GraphicsManager::*ViewPortAddPtr)(ViewPortResource *, int idx, const Common::Rect &bounds); typedef void (GraphicsManager::*ViewPortRestorePtr)(ViewPortResource *); class GraphicsManager { public: VoyeurEngine *_vm; bool _palFlag; byte _VGAColors[PALETTE_SIZE]; Common::Array _colorChain; PictureResource *_backgroundPage; int _SVGAPage; int _SVGAMode; int _SVGAReset; ViewPortListResource *_viewPortListPtr; ViewPortResource **_vPort; bool _MCGAMode; bool _saveBack; Common::Rect *_clipPtr; int _screenOffset; uint _planeSelect; int _sImageShift; Graphics::Surface _screenSurface; private: static void fadeIntFunc(); static void vDoCycleInt(); void restoreBack(Common::Array &rectList, int rectListCount, PictureResource *srcPic, PictureResource *destPic); public: GraphicsManager(); ~GraphicsManager(); void setVm(VoyeurEngine *vm) { _vm = vm; } void sInitGraphics(); void setupMCGASaveRect(ViewPortResource *viewPort); void addRectOptSaveRect(ViewPortResource *viewPort, int idx, const Common::Rect &bounds); void restoreMCGASaveRect(ViewPortResource *viewPort); void addRectNoSaveBack(ViewPortResource *viewPort, int idx, const Common::Rect &bounds); void EMSMapPageHandle(int v1, int v2, int v3); void sDrawPic(DisplayResource *srcDisplay, DisplayResource *destDisplay, const Common::Point &offset); void GraphicsManager::fillPic(DisplayResource *display, byte onOff); void sDisplayPic(PictureResource *pic); void flipPage(); void clearPalette(); void resetPalette(); void setColor(int idx, int r, int g, int b); void screenReset(); }; } // End of namespace Voyeur #endif /* VOYEUR_GRAPHICS_H */