/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * MIT License: * * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "common/system.h" #include "wage/wage.h" #include "wage/design.h" namespace Wage { Design::Design(Common::SeekableReadStream *data) { _len = data->readUint16BE() - 2; _data = (byte *)malloc(_len); data->read(_data, _len); } Design::~Design() { free(_data); } void Design::paint(Graphics::Surface *canvas, Patterns &patterns, bool mask) { Common::MemoryReadStream in(_data, _len); if (mask) { //canvas.setColor(Color.WHITE); canvas->fillRect(Common::Rect(0, 0, _bounds->width(), _bounds->height()), kColorWhite); //canvas.setColor(Color.BLACK); } while (!in.eos()) { byte fillType = in.readByte(); byte borderThickness = in.readByte(); byte borderFillType = in.readByte(); warning("fill: %d border: %d borderFill: %d", fillType, borderThickness, borderFillType); int type = in.readByte(); switch (type) { case 4: drawRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; /* case 8: drawRoundRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; case 12: drawOval(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; */ case 16: case 20: drawPolygon(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; /* case 24: drawBitmap(canvas, in, mask); break; */ default: warning("Unknown type => %d", type); while (true) { ((WageEngine *)g_engine)->processEvents(); g_system->updateScreen(); } return; } g_system->copyRectToScreen(canvas->getPixels(), canvas->pitch, 0, 0, canvas->w, canvas->h); g_system->updateScreen(); } } void Design::drawRect(Graphics::Surface *surface, Common::ReadStream &in, bool mask, Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) { int16 y = in.readSint16BE(); int16 x = in.readSint16BE(); int16 height = in.readSint16BE(); int16 width = in.readSint16BE(); Common::Rect outer(x, y, width, height); if (mask) { surface->fillRect(outer, kColorBlack); return; } //Shape inner = new Rectangle(x+borderThickness, y+borderThickness, width-2*borderThickness, height-2*borderThickness); //paintShape(g2d, patterns, outer, inner, borderFillType, fillType); surface->frameRect(outer, kColorBlack); } void Design::drawPolygon(Graphics::Surface *surface, Common::ReadStream &in, bool mask, Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) { //surface->setColor(Color.BLACK); //in.readUint16BE(); warning("ignored => %d", in.readSint16BE()); int numBytes = in.readSint16BE(); // #bytes used by polygon data, including the numBytes warning("Num bytes is %d", numBytes); // Ignoring these values works!!! //in.readUint16BE(); in.readUint16BE(); in.readUint16BE(); in.readUint16BE(); int16 by1 = in.readSint16BE(); int16 bx1 = in.readSint16BE(); int16 by2 = in.readSint16BE(); int16 bx2 = in.readSint16BE(); warning("Bbox: %d, %d, %d, %d", bx1, by1, bx2, by2); numBytes -= 8; int y1 = in.readSint16BE(); int x1 = in.readSint16BE(); Common::Array xcoords; Common::Array ycoords; warning("Start point is (%d,%d)", x1, y1); numBytes -= 6; while (numBytes > 0) { int y2 = y1; int x2 = x1; int b = in.readSByte(); //warning("YB = %x", b); if (b == (byte)0x80) { y2 = in.readSint16BE(); numBytes -= 3; } else { //warning("Y"); y2 += b; numBytes -= 1; } b = in.readSByte(); //warning("XB = %x", b); if (b == (byte) 0x80) { x2 = in.readSint16BE(); numBytes -= 3; } else { //warning("X"); x2 += b; numBytes -= 1; } //surface->setColor(colors[c++]); //surface->setColor(Color.black); xcoords.push_back(x1); ycoords.push_back(y1); debug(8, "%d %d %d %d", x1, y1, x2, y2); //surface->drawLine(x1, y1, x2, y2); x1 = x2; y1 = y2; } xcoords.push_back(x1); ycoords.push_back(y1); int npoints = xcoords.size(); int *xpoints = (int *)calloc(npoints, sizeof(int)); int *ypoints = (int *)calloc(npoints, sizeof(int)); for (int i = 0; i < npoints; i++) { xpoints[i] = xcoords[i]; ypoints[i] = ycoords[i]; } // warning(fillType); /* if (mask) { surface->fillPolygon(xpoints, ypoints, npoints); if (borderThickness > 0) { Stroke oldStroke = surface->getStroke(); surface->setStroke(new BasicStroke(borderThickness - 0.5f, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL)); for (int i = 1; i < npoints; i++) surface->drawLine(xpoints[i-1], ypoints[i-1], xpoints[i], ypoints[i]); surface->setStroke(oldStroke); } return; } if (setPattern(g2d, patterns, fillType - 1)) { surface->fillPolygon(xpoints, ypoints, npoints); } // warning(borderFillType); //surface->setColor(Color.black); //if (1==0) if (borderThickness > 0 && setPattern(g2d, patterns, borderFillType - 1)) { Stroke oldStroke = surface->getStroke(); //if (borderThickness != 1) surface->setStroke(new BasicStroke(borderThickness - 0.5f, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL)); */ for (int i = 1; i < npoints; i++) surface->drawLine(xpoints[i-1], ypoints[i-1], xpoints[i], ypoints[i], kColorBlack); // surface->setStroke(oldStroke); // } free(xpoints); free(ypoints); } } // End of namespace Wage