/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * MIT License: * * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "common/system.h" #include "wage/wage.h" #include "wage/design.h" namespace Wage { struct plotData { Graphics::Surface *surface; Patterns *patterns; int fillType; int x0; int y0; }; Design::Design(Common::SeekableReadStream *data) { _len = data->readUint16BE() - 2; _data = (byte *)malloc(_len); data->read(_data, _len); } Design::~Design() { free(_data); } void Design::paint(Graphics::Surface *canvas, Patterns &patterns, bool mask) { Common::MemoryReadStream in(_data, _len); if (mask || 1) { //canvas.setColor(Color.WHITE); canvas->fillRect(Common::Rect(0, 0, _bounds->width(), _bounds->height()), kColorWhite); //canvas.setColor(Color.BLACK); } while (!in.eos()) { byte fillType = in.readByte(); byte borderThickness = in.readByte(); byte borderFillType = in.readByte(); warning("fill: %d border: %d borderFill: %d", fillType, borderThickness, borderFillType); int type = in.readByte(); switch (type) { case 4: drawRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; /* case 8: drawRoundRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; */ case 12: drawOval(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; case 16: case 20: drawPolygon(canvas, in, mask, patterns, fillType, borderThickness, borderFillType); break; case 24: drawBitmap(canvas, in, mask); break; default: warning("Unknown type => %d", type); while (true) { ((WageEngine *)g_engine)->processEvents(); g_system->updateScreen(); } return; } g_system->copyRectToScreen(canvas->getPixels(), canvas->pitch, 0, 0, canvas->w, canvas->h); g_system->updateScreen(); } } void drawPixel(int x, int y, int color, void *data) { plotData *p = (plotData *)data; if (p->fillType > (*p->patterns).size()) return; if (x >= 0 && x < p->surface->w && y >= 0 && y < p->surface->h) *((byte *)p->surface->getBasePtr(x, y)) = ((*p->patterns)[p->fillType - 1][(y - p->y0) % 8] & (1 << (7 - (x - p->x0) % 8))) ? color : kColorWhite; } void Design::drawRect(Graphics::Surface *surface, Common::ReadStream &in, bool mask, Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) { int16 y1 = in.readSint16BE(); int16 x1 = in.readSint16BE(); int16 y2 = in.readSint16BE(); int16 x2 = in.readSint16BE(); Common::Rect outer(x1, y1, x2, y2); if (mask) { surface->fillRect(outer, kColorBlack); return; } fillType = 7; Common::Rect inner(x1 + borderThickness, y1 + borderThickness, x2 - borderThickness, y2 - borderThickness); patternThickRect(surface, patterns, outer, inner, borderFillType, fillType); } void Design::drawPolygon(Graphics::Surface *surface, Common::ReadStream &in, bool mask, Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) { //surface->setColor(Color.BLACK); //in.readUint16BE(); warning("ignored => %d", in.readSint16BE()); int numBytes = in.readSint16BE(); // #bytes used by polygon data, including the numBytes warning("Num bytes is %d", numBytes); // Ignoring these values works!!! //in.readUint16BE(); in.readUint16BE(); in.readUint16BE(); in.readUint16BE(); int16 by1 = in.readSint16BE(); int16 bx1 = in.readSint16BE(); int16 by2 = in.readSint16BE(); int16 bx2 = in.readSint16BE(); Common::Rect bbox(bx1, by1, bx2, by2); warning("Bbox: %d, %d, %d, %d", bx1, by1, bx2, by2); numBytes -= 8; int y1 = in.readSint16BE(); int x1 = in.readSint16BE(); Common::Array xcoords; Common::Array ycoords; warning("Start point is (%d,%d)", x1, y1); numBytes -= 6; while (numBytes > 0) { int y2 = y1; int x2 = x1; int b = in.readSByte(); //warning("YB = %x", b); if (b == (byte)0x80) { y2 = in.readSint16BE(); numBytes -= 3; } else { //warning("Y"); y2 += b; numBytes -= 1; } b = in.readSByte(); //warning("XB = %x", b); if (b == (byte) 0x80) { x2 = in.readSint16BE(); numBytes -= 3; } else { //warning("X"); x2 += b; numBytes -= 1; } //surface->setColor(colors[c++]); //surface->setColor(Color.black); xcoords.push_back(x1); ycoords.push_back(y1); debug(8, "%d %d %d %d", x1, y1, x2, y2); //surface->drawLine(x1, y1, x2, y2); x1 = x2; y1 = y2; } xcoords.push_back(x1); ycoords.push_back(y1); int npoints = xcoords.size(); int *xpoints = (int *)calloc(npoints, sizeof(int)); int *ypoints = (int *)calloc(npoints, sizeof(int)); for (int i = 0; i < npoints; i++) { xpoints[i] = xcoords[i]; ypoints[i] = ycoords[i]; } // warning(fillType); /* if (mask) { surface->fillPolygon(xpoints, ypoints, npoints); if (borderThickness > 0) { Stroke oldStroke = surface->getStroke(); surface->setStroke(new BasicStroke(borderThickness - 0.5f, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL)); for (int i = 1; i < npoints; i++) surface->drawLine(xpoints[i-1], ypoints[i-1], xpoints[i], ypoints[i]); surface->setStroke(oldStroke); } return; } if (setPattern(g2d, patterns, fillType - 1)) { surface->fillPolygon(xpoints, ypoints, npoints); } // warning(borderFillType); //surface->setColor(Color.black); //if (1==0) if (borderThickness > 0 && setPattern(g2d, patterns, borderFillType - 1)) { Stroke oldStroke = surface->getStroke(); //if (borderThickness != 1) surface->setStroke(new BasicStroke(borderThickness - 0.5f, BasicStroke.CAP_SQUARE, BasicStroke.JOIN_BEVEL)); */ plotData pd; pd.surface = surface; pd.patterns = &patterns; pd.fillType = fillType; pd.x0 = bx1; pd.y0 = by1; drawPolygonScan(xpoints, ypoints, npoints, bbox, kColorBlack, drawPixel, &pd); // surface->setStroke(oldStroke); // } pd.fillType = borderFillType; if (borderThickness > 0) { for (int i = 1; i < npoints; i++) drawThickLine(xpoints[i-1], ypoints[i-1], xpoints[i], ypoints[i], borderThickness, kColorBlack, drawPixel, &pd); } free(xpoints); free(ypoints); } void Design::drawBitmap(Graphics::Surface *surface, Common::ReadStream &in, bool mask) { int numBytes = in.readSint16BE(); int y1 = in.readSint16BE(); int x1 = in.readSint16BE(); int y2 = in.readSint16BE(); int x2 = in.readSint16BE(); int w = x2 - x1; int h = y2 - y1; numBytes -= 10; int x = 0, y = 0; while (numBytes) { int n = in.readSByte(); int count; int b; int state; numBytes--; if ((n >= 0) && (n <= 127)) { // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. count = n + 1; state = 1; } else if ((n >= -127) && (n <= -1)) { // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. b = in.readByte(); numBytes--; count = -n + 1; state = 2; } else { // Else if n is -128, noop. count = 0; } for (int i = 0; i < count; i++) { byte color; if (state == 1) { color = in.readByte(); numBytes--; } else if (state == 2) color = b; for (int c = 0; c < 8; c++) { if (x1 + x >= 0 && x1 + x < surface->w && y1 + y >= 0 && y1 + y < surface->h) *((byte *)surface->getBasePtr(x1 + x, y1 + y)) = (color & (1 << (7 - c % 8))) ? kColorBlack : kColorWhite; x++; if (x == w) { y++; if (y == h) return; x = 0; break; } } } } } void Design::patternThickRect(Graphics::Surface *surface, Patterns &patterns, Common::Rect &outer, Common::Rect &inner, byte borderFillType, byte fillType) { patternRect(surface, patterns, outer, borderFillType); patternRect(surface, patterns, inner, fillType); } void Design::patternRect(Graphics::Surface *surface, Patterns &patterns, Common::Rect &rect, byte fillType) { for (int y = rect.top; y < rect.bottom; y++) patternHLine(surface, patterns, fillType, rect.left, rect.right, y, rect.left, rect.top); } // Based on public-domain code by Darel Rex Finley, 2007 // http://alienryderflex.com/polygon_fill/ void Design::drawPolygonScan(int *polyX, int *polyY, int npoints, Common::Rect &bbox, int color, void (*plotProc)(int, int, int, void *), void *data) { int *nodeX = (int *)calloc(npoints, sizeof(int)); int i, j; // Loop through the rows of the image. for (int pixelY = bbox.top; pixelY < bbox.bottom; pixelY++) { // Build a list of nodes. int nodes = 0; j = npoints - 1; for (i = 0; i < npoints; i++) { if ((polyY[i] < pixelY && polyY[j] >= pixelY) || (polyY[j] < pixelY && polyY[i] >= pixelY)) { nodeX[nodes++] = (int)(polyX[i] + (double)(pixelY - polyY[i]) / (double)(polyY[j]-polyY[i]) * (double)(polyX[j] - polyX[i]) + 0.5); } j = i; } // Sort the nodes, via a simple “Bubble” sort. i = 0; while (i < nodes - 1) { if (nodeX[i] > nodeX[i + 1]) { SWAP(nodeX[i], nodeX[i + 1]); if (i) i--; } else { i++; } } // Fill the pixels between node pairs. for (i = 0; i < nodes; i += 2) { if (nodeX[i ] >= bbox.right) break; if (nodeX[i + 1] > bbox.left) { nodeX[i] = MAX(nodeX[i], bbox.left); nodeX[i + 1] = MIN(nodeX[i + 1], bbox.right); drawHLine(nodeX[i], nodeX[i + 1], pixelY, color, plotProc, data); } } } free(nodeX); } void Design::drawOval(Graphics::Surface *surface, Common::ReadStream &in, bool mask, Patterns &patterns, byte fillType, byte borderThickness, byte borderFillType) { int16 y1 = in.readSint16BE(); int16 x1 = in.readSint16BE(); int16 y2 = in.readSint16BE(); int16 x2 = in.readSint16BE(); plotData pd; pd.surface = surface; pd.patterns = &patterns; pd.fillType = borderFillType; pd.x0 = x1; pd.y0 = y1; drawFilledEllipse(x1, y1, x2, y2, drawPixel, &pd); pd.fillType = fillType; drawFilledEllipse(x1+borderThickness, y1+borderThickness, x2-2*borderThickness, y2-2*borderThickness, drawPixel, &pd); } void Design::drawFilledEllipse(int x0, int y0, int x1, int y1, void (*plotProc)(int, int, int, void *), void *data) { int a = abs(x1-x0), b = abs(y1-y0), b1 = b&1; /* values of diameter */ long dx = 4*(1-a)*b*b, dy = 4*(b1+1)*a*a; /* error increment */ long err = dx+dy+b1*a*a, e2; /* error of 1.step */ if (x0 > x1) { x0 = x1; x1 += a; } /* if called with swapped points */ if (y0 > y1) y0 = y1; /* .. exchange them */ y0 += (b+1)/2; y1 = y0-b1; /* starting pixel */ a *= 8*a; b1 = 8*b*b; do { drawHLine(x0, x1 + 1, y0, kColorBlack, plotProc, data); drawHLine(x0, x1 + 1, y1, kColorBlack, plotProc, data); e2 = 2*err; if (e2 <= dy) { y0++; y1--; err += dy += a; } /* y step */ if (e2 >= dx || 2*err > dy) { x0++; x1--; err += dx += b1; } /* x step */ } while (x0 <= x1); while (y0-y1 < b) { /* too early stop of flat ellipses a=1 */ drawHLine(x0-1, x0-1, y0, kColorBlack, plotProc, data); /* -> finish tip of ellipse */ drawHLine(x1+1, x1+1, y0, kColorBlack, plotProc, data); y0++; drawHLine(x0-1, x0-1, y1, kColorBlack, plotProc, data); drawHLine(x1+1, x1+1, y1, kColorBlack, plotProc, data); y1--; } } void Design::drawHLine(int x1, int x2, int y, int color, void (*plotProc)(int, int, int, void *), void *data) { if (x1 > x2) SWAP(x1, x2); for (int x = x1; x < x2; x++) (*plotProc)(x, y, color, data); } void Design::patternHLine(Graphics::Surface *surface, Patterns &patterns, byte fillType, int x1, int x2, int y, int x0, int y0) { if (x1 > x2) SWAP(x1, x2); if (fillType > patterns.size()) return; for (int x = x1; x < x2; x++) if (x >= 0 && x < surface->w && y >= 0 && y < surface->h) *((byte *)surface->getBasePtr(x, y)) = (patterns[fillType - 1][(y - y0) % 8] & (1 << (7 - (x - x0) % 8))) ? kColorBlack : kColorWhite; } void Design::patternVLine(Graphics::Surface *surface, Patterns &patterns, byte fillType, int x, int y1, int y2, int x0, int y0) { if (y1 > y2) SWAP(y1, y2); if (fillType > patterns.size()) return; for (int y = y1; y < y2; y++) if (x >= 0 && x < surface->w && y >= 0 && y < surface->h) *((byte *)surface->getBasePtr(x, y)) = (patterns[fillType - 1][(y - y0) % 8] & (1 << (7 - (x - x0) % 8))) ? kColorBlack : kColorWhite; } /* Bresenham as presented in Foley & Van Dam */ /* Code is based on GD lib http://libgd.github.io/ */ void Design::drawThickLine (int x1, int y1, int x2, int y2, int thick, int color, void (*plotProc)(int, int, int, void *), void *data) { int incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag; int wid; int w, wstart; int dx = abs(x2 - x1); int dy = abs(y2 - y1); /* if (dx == 0) { patternVLine(surface, patterns, fillType, x1, y1, y2, x1, y1); return; } else if (dy == 0) { patternHLine(surface, patterns, fillType, x1, x2, y1, x1, y1); return; } */ if (dy <= dx) { /* More-or-less horizontal. use wid for vertical stroke */ /* Doug Claar: watch out for NaN in atan2 (2.0.5) */ /* 2.0.12: Michael Schwartz: divide rather than multiply; TBB: but watch out for /0! */ double ac = cos(atan2 (dy, dx)); if (ac != 0) { wid = thick / ac; } else { wid = 1; } if (wid == 0) { wid = 1; } d = 2 * dy - dx; incr1 = 2 * dy; incr2 = 2 * (dy - dx); if (x1 > x2) { x = x2; y = y2; ydirflag = (-1); xend = x1; } else { x = x1; y = y1; ydirflag = 1; xend = x2; } /* Set up line thickness */ wstart = y - wid / 2; for (w = wstart; w < wstart + wid; w++) (*plotProc)(x, y, color, data); if (((y2 - y1) * ydirflag) > 0) { while (x < xend) { x++; if (d < 0) { d += incr1; } else { y++; d += incr2; } wstart = y - wid / 2; for (w = wstart; w < wstart + wid; w++) (*plotProc)(x, w, color, data); } } else { while (x < xend) { x++; if (d < 0) { d += incr1; } else { y--; d += incr2; } wstart = y - wid / 2; for (w = wstart; w < wstart + wid; w++) (*plotProc)(x, w, color, data); } } } else { /* More-or-less vertical. use wid for horizontal stroke */ /* 2.0.12: Michael Schwartz: divide rather than multiply; TBB: but watch out for /0! */ double as = sin(atan2(dy, dx)); if (as != 0) { wid = thick / as; } else { wid = 1; } if (wid == 0) wid = 1; d = 2 * dx - dy; incr1 = 2 * dx; incr2 = 2 * (dx - dy); if (y1 > y2) { y = y2; x = x2; yend = y1; xdirflag = (-1); } else { y = y1; x = x1; yend = y2; xdirflag = 1; } /* Set up line thickness */ wstart = x - wid / 2; for (w = wstart; w < wstart + wid; w++) (*plotProc)(w, y, color, data); if (((x2 - x1) * xdirflag) > 0) { while (y < yend) { y++; if (d < 0) { d += incr1; } else { x++; d += incr2; } wstart = x - wid / 2; for (w = wstart; w < wstart + wid; w++) (*plotProc)(w, y, color, data); } } else { while (y < yend) { y++; if (d < 0) { d += incr1; } else { x--; d += incr2; } wstart = x - wid / 2; for (w = wstart; w < wstart + wid; w++) (*plotProc)(w, y, color, data); } } } } } // End of namespace Wage