/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * MIT License: * * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef WAGE_DIALOG_H #define WAGE_DIALOG_H namespace Wage { struct DialogButton { Common::String text; Common::Rect bounds; DialogButton(const char *t, int x1, int y1, int w, int h) { text = t; bounds.left = x1; bounds.top = y1; bounds.right = x1 + w - 1; bounds.bottom = y1 + h - 1; } }; typedef Common::Array DialogButtonArray; class Dialog { public: Dialog(Gui *gui, const char *text, DialogButtonArray *buttons); ~Dialog(); void run(); private: Gui *_gui; Graphics::Surface _tempSurface; Common::Rect _bbox; Common::String _text; const Graphics::Font *_font; DialogButtonArray *_buttons; int _pressedButton; int _defaultButton; bool _mouseOverPressedButton; private: const Graphics::Font *getDialogFont(); void drawOutline(Common::Rect &bounds, int *spec, int speclen); void paint(); }; } // End of namespace Wage #endif