/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/array.h" #include "common/file.h" #ifndef WAGE_MACRESMAN_H #define WAGE_MACRESMAN_H namespace Wage { typedef Common::Array MacResIDArray; class MacResManager { public: MacResManager(Common::String fileName); ~MacResManager(); byte *getResource(const char *typeID, int16 resID, int *size); char *getResName(const char *typeID, int16 resID); void convertCursor(byte *data, int datasize, byte **cursor, int *w, int *h, int *hotspot_x, int *hotspot_y, int *keycolor, bool colored, byte **palette, int *palSize); MacResIDArray getResIDArray(const char *typeID); Common::String getFileName() { return _fileName; } private: int extractResource(int id, byte **buf); bool init(); void readMap(); struct ResMap { int16 resAttr; int16 typeOffset; int16 nameOffset; int16 numTypes; }; struct ResType { char id[5]; int16 items; int16 offset; }; struct Resource { int16 id; int16 nameOffset; byte attr; int32 dataOffset; char *name; }; typedef Resource *ResPtr; private: int _resOffset; int32 _dataOffset; int32 _dataLength; int32 _mapOffset; int32 _mapLength; ResMap _resMap; ResType *_resTypes; ResPtr *_resLists; Common::String _fileName; Common::File _resFile; }; } // End of namespace Wage #endif