/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * MIT License: * * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "common/list.h" #include "common/array.h" #include "graphics/surface.h" #include "wage/wage.h" #include "wage/macwindow.h" #include "wage/macwindowmanager.h" namespace Wage { MacWindowManager::MacWindowManager() { _lastId = 0; _activeWindow = -1; } MacWindowManager::~MacWindowManager() { for (uint i = 0; i < _lastId; i++) delete _windows[i]; } int MacWindowManager::add(bool scrollable) { MacWindow *w = new MacWindow(scrollable); _windows.push_back(w); _windowStack.push_back(w); _activeWindow = _lastId; _lastId++; return _activeWindow; } void MacWindowManager::setActive(int id) { if (_activeWindow == id) return; if (_activeWindow != -1) _windows[_activeWindow]->setActive(false); _windows[id]->setActive(true); _windowStack.remove(_windows[id]); _windowStack.push_back(_windows[id]); _fullRefresh = true; } void MacWindowManager::draw(Graphics::Surface *g) { for (Common::List::const_iterator it = _windowStack.begin(); it != _windowStack.end(); it++) (*it)->draw(g, _fullRefresh); _fullRefresh = false; } } // End of namespace Wage