/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * MIT License: * * Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #include "common/stream.h" #include "wage/wage.h" namespace Wage { Common::Rect *readRect(Common::SeekableReadStream *in) { int x1, y1, x2, y2; y1 = in->readSint16BE(); x1 = in->readSint16BE(); y2 = in->readSint16BE() + 4; x2 = in->readSint16BE() + 4; bool normalized = false; if (x1 > x2) { SWAP(x1, x2); normalized = true; } if (y1 > y2) { SWAP(y1, y2); normalized = true; } debug(9, "readRect: %s%d, %d, %d, %d", normalized ? "norm " : "", x1, y1, x2, y2); return new Common::Rect(x1, y1, x2, y2); } const char *getIndefiniteArticle(const Common::String &word) { switch (word[0]) { case 'a': case 'A': case 'e': case 'E': case 'i': case 'I': case 'o': case 'O': case 'u': case 'U': return "an "; default: break; } return "a "; } enum { GENDER_MALE = 0, GENDER_FEMALE = 1, GENDER_NEUTRAL = 2 }; const char *prependGenderSpecificPronoun(int gender) { if (gender == GENDER_MALE) return "his "; else if (gender == GENDER_FEMALE) return "her "; else return "its "; } const char *getGenderSpecificPronoun(int gender, bool capitalize) { if (gender == GENDER_MALE) return capitalize ? "He" : "he"; else if (gender == GENDER_FEMALE) return capitalize ? "She" : "she"; else return capitalize ? "It" : "it"; } bool isStorageScene(const Common::String &name) { if (name.equalsIgnoreCase(STORAGESCENE)) return true; if (name.equalsIgnoreCase("STROAGE@")) // Jumble return true; if (name.equalsIgnoreCase("STORAGE@@")) // Jumble return true; return false; } } // End of namespace Wage