/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/Ad/AdWaypointGroup.h" #include "engines/wintermute/Base/BParser.h" #include "engines/wintermute/Base/BDynBuffer.h" #include "engines/wintermute/Base/scriptables/ScValue.h" #include "engines/wintermute/Base/BGame.h" #include "engines/wintermute/Base/BRegion.h" #include "engines/wintermute/Base/BFileManager.h" #include namespace WinterMute { IMPLEMENT_PERSISTENT(CAdWaypointGroup, false) ////////////////////////////////////////////////////////////////////////// CAdWaypointGroup::CAdWaypointGroup(CBGame *inGame): CBObject(inGame) { _active = true; _editorSelectedPoint = -1; _lastMimicScale = -1; _lastMimicX = _lastMimicY = INT_MIN; } ////////////////////////////////////////////////////////////////////////// CAdWaypointGroup::~CAdWaypointGroup() { Cleanup(); } ////////////////////////////////////////////////////////////////////////// void CAdWaypointGroup::Cleanup() { for (int i = 0; i < _points.GetSize(); i++) delete _points[i]; _points.RemoveAll(); _editorSelectedPoint = -1; } ////////////////////////////////////////////////////////////////////////// HRESULT CAdWaypointGroup::LoadFile(const char *Filename) { byte *Buffer = Game->_fileManager->ReadWholeFile(Filename); if (Buffer == NULL) { Game->LOG(0, "CAdWaypointGroup::LoadFile failed for file '%s'", Filename); return E_FAIL; } HRESULT ret; _filename = new char [strlen(Filename) + 1]; strcpy(_filename, Filename); if (FAILED(ret = LoadBuffer(Buffer, true))) Game->LOG(0, "Error parsing WAYPOINTS file '%s'", Filename); delete [] Buffer; return ret; } TOKEN_DEF_START TOKEN_DEF(WAYPOINTS) TOKEN_DEF(TEMPLATE) TOKEN_DEF(NAME) TOKEN_DEF(POINT) TOKEN_DEF(EDITOR_SELECTED_POINT) TOKEN_DEF(EDITOR_SELECTED) TOKEN_DEF(PROPERTY) TOKEN_DEF(EDITOR_PROPERTY) TOKEN_DEF_END ////////////////////////////////////////////////////////////////////////// HRESULT CAdWaypointGroup::LoadBuffer(byte *Buffer, bool Complete) { TOKEN_TABLE_START(commands) TOKEN_TABLE(WAYPOINTS) TOKEN_TABLE(TEMPLATE) TOKEN_TABLE(NAME) TOKEN_TABLE(POINT) TOKEN_TABLE(EDITOR_SELECTED_POINT) TOKEN_TABLE(EDITOR_SELECTED) TOKEN_TABLE(PROPERTY) TOKEN_TABLE(EDITOR_PROPERTY) TOKEN_TABLE_END byte *params; int cmd; CBParser parser(Game); if (Complete) { if (parser.GetCommand((char **)&Buffer, commands, (char **)¶ms) != TOKEN_WAYPOINTS) { Game->LOG(0, "'WAYPOINTS' keyword expected."); return E_FAIL; } Buffer = params; } while ((cmd = parser.GetCommand((char **)&Buffer, commands, (char **)¶ms)) > 0) { switch (cmd) { case TOKEN_TEMPLATE: if (FAILED(LoadFile((char *)params))) cmd = PARSERR_GENERIC; break; case TOKEN_NAME: SetName((char *)params); break; case TOKEN_POINT: { int x, y; parser.ScanStr((char *)params, "%d,%d", &x, &y); _points.Add(new CBPoint(x, y)); } break; case TOKEN_EDITOR_SELECTED: parser.ScanStr((char *)params, "%b", &_editorSelected); break; case TOKEN_EDITOR_SELECTED_POINT: parser.ScanStr((char *)params, "%d", &_editorSelectedPoint); break; case TOKEN_PROPERTY: ParseProperty(params, false); break; case TOKEN_EDITOR_PROPERTY: ParseEditorProperty(params, false); break; } } if (cmd == PARSERR_TOKENNOTFOUND) { Game->LOG(0, "Syntax error in WAYPOINTS definition"); return E_FAIL; } return S_OK; } ////////////////////////////////////////////////////////////////////////// HRESULT CAdWaypointGroup::SaveAsText(CBDynBuffer *Buffer, int Indent) { Buffer->PutTextIndent(Indent, "WAYPOINTS {\n"); Buffer->PutTextIndent(Indent + 2, "NAME=\"%s\"\n", _name); Buffer->PutTextIndent(Indent + 2, "EDITOR_SELECTED=%s\n", _editorSelected ? "TRUE" : "FALSE"); Buffer->PutTextIndent(Indent + 2, "EDITOR_SELECTED_POINT=%d\n", _editorSelectedPoint); if (_scProp) _scProp->SaveAsText(Buffer, Indent + 2); CBBase::SaveAsText(Buffer, Indent + 2); for (int i = 0; i < _points.GetSize(); i++) { Buffer->PutTextIndent(Indent + 2, "POINT {%d,%d}\n", _points[i]->x, _points[i]->y); } Buffer->PutTextIndent(Indent, "}\n"); return S_OK; } ////////////////////////////////////////////////////////////////////////// HRESULT CAdWaypointGroup::Persist(CBPersistMgr *PersistMgr) { CBObject::Persist(PersistMgr); PersistMgr->Transfer(TMEMBER(_active)); PersistMgr->Transfer(TMEMBER(_editorSelectedPoint)); PersistMgr->Transfer(TMEMBER(_lastMimicScale)); PersistMgr->Transfer(TMEMBER(_lastMimicX)); PersistMgr->Transfer(TMEMBER(_lastMimicY)); _points.Persist(PersistMgr); return S_OK; } ////////////////////////////////////////////////////////////////////////// CScValue *CAdWaypointGroup::ScGetProperty(const char *Name) { _scValue->SetNULL(); ////////////////////////////////////////////////////////////////////////// // Type ////////////////////////////////////////////////////////////////////////// if (strcmp(Name, "Type") == 0) { _scValue->SetString("waypoint-group"); return _scValue; } ////////////////////////////////////////////////////////////////////////// // Active ////////////////////////////////////////////////////////////////////////// else if (strcmp(Name, "Active") == 0) { _scValue->SetBool(_active); return _scValue; } else return CBObject::ScGetProperty(Name); } ////////////////////////////////////////////////////////////////////////// HRESULT CAdWaypointGroup::ScSetProperty(const char *Name, CScValue *Value) { ////////////////////////////////////////////////////////////////////////// // Active ////////////////////////////////////////////////////////////////////////// if (strcmp(Name, "Active") == 0) { _active = Value->GetBool(); return S_OK; } else return CBObject::ScSetProperty(Name, Value); } ////////////////////////////////////////////////////////////////////////// HRESULT CAdWaypointGroup::Mimic(CAdWaypointGroup *Wpt, float Scale, int X, int Y) { if (Scale == _lastMimicScale && X == _lastMimicX && Y == _lastMimicY) return S_OK; Cleanup(); for (int i = 0; i < Wpt->_points.GetSize(); i++) { int x, y; x = (int)((float)Wpt->_points[i]->x * Scale / 100.0f); y = (int)((float)Wpt->_points[i]->y * Scale / 100.0f); _points.Add(new CBPoint(x + X, y + Y)); } _lastMimicScale = Scale; _lastMimicX = X; _lastMimicY = Y; return S_OK; } } // end of namespace WinterMute