/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_BFILEMANAGER_H #define WINTERMUTE_BFILEMANAGER_H #include #include "coll_templ.h" #include "BFileEntry.h" #include "common/archive.h" namespace Common { class File; } namespace WinterMute { class CBFile; class CBFileManager: CBBase { public: bool FindPackageSignature(Common::File *f, uint32 *Offset); HRESULT Cleanup(); HRESULT SetBasePath(char *Path); HRESULT RestoreCurrentDir(); char *_basePath; bool GetFullPath(char *Filename, char *Fullname); CBFile *OpenFileRaw(const char *Filename); HRESULT CloseFile(CBFile *File); CBFile *OpenFile(const char *Filename, bool AbsPathWarning = true); CBFileEntry *GetPackageEntry(const char *Filename); Common::File *OpenSingleFile(char *Name); Common::File *OpenPackage(char *Name); HRESULT RegisterPackages(); HRESULT InitPaths(); HRESULT ReloadPaths(); typedef enum { PATH_PACKAGE, PATH_SINGLE } TPathType; HRESULT AddPath(TPathType Type, const char *Path); HRESULT RequestCD(int CD, char *PackageFile, char *Filename); HRESULT SaveFile(char *Filename, byte *Buffer, uint32 BufferSize, bool Compressed = false, byte *PrefixBuffer = NULL, uint32 PrefixSize = 0); byte *ReadWholeFile(const char *Filename, uint32 *Size = NULL, bool MustExist = true); CBFileManager(CBGame *inGame = NULL); virtual ~CBFileManager(); CBArray _singlePaths; CBArray _packagePaths; CBArray _packages; CBArray _openFiles; Common::HashMap _files; private: HRESULT RegisterPackage(const char *Path, const char *Name, bool SearchSignature = false); HRESULT RegisterPackage(Common::String Filename, bool SearchSignature = false); Common::HashMap::iterator _filesIter; bool IsValidPackage(const AnsiString &fileName) const; }; } // end of namespace WinterMute #endif