/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "dcgf.h" #include "BResourceFile.h" #include "BResources.h" namespace WinterMute { ////////////////////////////////////////////////////////////////////////// CBResourceFile::CBResourceFile(CBGame *inGame): CBFile(inGame) { m_Data = NULL; } ////////////////////////////////////////////////////////////////////////// CBResourceFile::~CBResourceFile() { Close(); } ////////////////////////////////////////////////////////////////////////// HRESULT CBResourceFile::Open(Common::String Filename) { Close(); if (CBResources::GetFile(Filename.c_str(), m_Data, m_Size)) { m_Pos = 0; return S_OK; } return E_FAIL; } ////////////////////////////////////////////////////////////////////////// HRESULT CBResourceFile::Close() { m_Data = NULL; m_Pos = 0; m_Size = 0; return S_OK; } ////////////////////////////////////////////////////////////////////////// HRESULT CBResourceFile::Read(void *Buffer, uint32 Size) { if (!m_Data || m_Pos + Size > m_Size) return E_FAIL; memcpy(Buffer, (byte *)m_Data + m_Pos, Size); m_Pos += Size; return S_OK; } ////////////////////////////////////////////////////////////////////////// HRESULT CBResourceFile::Seek(uint32 Pos, TSeek Origin) { if (!m_Data) return E_FAIL; uint32 NewPos = 0; switch (Origin) { case SEEK_TO_BEGIN: NewPos = Pos; break; case SEEK_TO_END: NewPos = m_Size + Pos; break; case SEEK_TO_CURRENT: NewPos = m_Pos + Pos; break; } if (NewPos < 0 || NewPos > m_Size) return E_FAIL; else m_Pos = NewPos; return S_OK; } } // end of namespace WinterMute