/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_BFILEMANAGER_H #define WINTERMUTE_BFILEMANAGER_H #include "engines/wintermute/coll_templ.h" #include "engines/wintermute/Base/BFileEntry.h" #include "common/archive.h" #include "common/str.h" namespace Common { class File; } namespace WinterMute { class CBFile; class CBFileManager: CBBase { public: bool findPackageSignature(Common::File *f, uint32 *offset); HRESULT cleanup(); HRESULT setBasePath(const Common::String &path); HRESULT restoreCurrentDir(); char *_basePath; bool getFullPath(const Common::String &filename, char *fullname); Common::SeekableReadStream *openFileRaw(const Common::String &filename); HRESULT closeFile(Common::SeekableReadStream *File); bool hasFile(const Common::String &filename); Common::SeekableReadStream *openFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true); CBFileEntry *getPackageEntry(const Common::String &filename); Common::File *openSingleFile(const Common::String &name); Common::File *openPackage(const Common::String &name); HRESULT registerPackages(); HRESULT initPaths(); HRESULT reloadPaths(); typedef enum { PATH_PACKAGE, PATH_SINGLE } TPathType; HRESULT addPath(TPathType type, const Common::String &path); HRESULT requestCD(int cd, char *packageFile, char *filename); Common::SeekableReadStream *loadSaveGame(const Common::String &filename); HRESULT saveFile(const Common::String &filename, byte *buffer, uint32 bufferSize, bool compressed = false, byte *prefixBuffer = NULL, uint32 prefixSize = 0); byte *readWholeFile(const Common::String &filename, uint32 *size = NULL, bool mustExist = true); CBFileManager(CBGame *inGame = NULL); virtual ~CBFileManager(); CBArray _singlePaths; CBArray _packagePaths; CBArray _packages; CBArray _openFiles; Common::HashMap _files; private: HRESULT registerPackage(const char *path, const char *name, bool searchSignature = false); HRESULT registerPackage(const Common::String &filename, bool searchSignature = false); Common::HashMap::iterator _filesIter; bool isValidPackage(const AnsiString &fileName) const; }; } // end of namespace WinterMute #endif