/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_BFILEMANAGER_H #define WINTERMUTE_BFILEMANAGER_H #include "engines/wintermute/coll_templ.h" #include "engines/wintermute/Base/BFileEntry.h" #include "common/archive.h" #include "common/str.h" namespace Common { class File; } namespace WinterMute { class CBFile; class CBFileManager: CBBase { public: bool FindPackageSignature(Common::File *f, uint32 *Offset); HRESULT Cleanup(); HRESULT SetBasePath(const Common::String &path); HRESULT RestoreCurrentDir(); char *_basePath; bool GetFullPath(const Common::String &filename, char *fullname); Common::SeekableReadStream *OpenFileRaw(const Common::String &filename); HRESULT CloseFile(Common::SeekableReadStream *File); Common::SeekableReadStream *OpenFile(const Common::String &filename, bool absPathWarning = true, bool keepTrackOf = true); CBFileEntry *GetPackageEntry(const Common::String &filename); Common::File *OpenSingleFile(const Common::String &name); Common::File *OpenPackage(const Common::String &name); HRESULT RegisterPackages(); HRESULT InitPaths(); HRESULT ReloadPaths(); typedef enum { PATH_PACKAGE, PATH_SINGLE } TPathType; HRESULT AddPath(TPathType Type, const Common::String &path); HRESULT RequestCD(int CD, char *PackageFile, char *Filename); Common::SeekableReadStream *loadSaveGame(const Common::String &filename); HRESULT SaveFile(const Common::String &filename, byte *Buffer, uint32 BufferSize, bool Compressed = false, byte *PrefixBuffer = NULL, uint32 PrefixSize = 0); byte *ReadWholeFile(const Common::String &filename, uint32 *Size = NULL, bool MustExist = true); CBFileManager(CBGame *inGame = NULL); virtual ~CBFileManager(); CBArray _singlePaths; CBArray _packagePaths; CBArray _packages; CBArray _openFiles; Common::HashMap _files; private: HRESULT RegisterPackage(const char *Path, const char *Name, bool SearchSignature = false); HRESULT RegisterPackage(const Common::String &filename, bool SearchSignature = false); Common::HashMap::iterator _filesIter; bool IsValidPackage(const AnsiString &fileName) const; }; } // end of namespace WinterMute #endif