/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_BRENDERER_SDL_H #define WINTERMUTE_BRENDERER_SDL_H #include "engines/wintermute/Base/BRenderer.h" #include "common/rect.h" #include "graphics/surface.h" #include "common/list.h" namespace WinterMute { class CBSurfaceSDL; class RenderTicket { public: RenderTicket(CBSurfaceSDL *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRest, bool mirrorX = false, bool mirrorY = false); RenderTicket() : _isValid(true), _wantsDraw(false), _drawNum(0) {} ~RenderTicket(); Graphics::Surface *_surface; Common::Rect _srcRect; Common::Rect _dstRect; bool _mirrorX; bool _mirrorY; bool _hasAlpha; bool _isValid; bool _wantsDraw; uint32 _drawNum; uint32 _colorMod; CBSurfaceSDL *_owner; bool operator==(RenderTicket &a); }; class CBRenderSDL : public CBRenderer { public: CBRenderSDL(CBGame *inGame); ~CBRenderSDL(); const char *getName(); ERRORCODE initRenderer(int width, int height, bool windowed); ERRORCODE flip(); ERRORCODE fill(byte r, byte g, byte b, Common::Rect *rect = NULL); ERRORCODE fade(uint16 alpha); ERRORCODE fadeToColor(uint32 color, Common::Rect *rect = NULL); ERRORCODE switchFullscreen(); ERRORCODE drawLine(int x1, int y1, int x2, int y2, uint32 color); CBImage *takeScreenshot(); void setAlphaMod(byte alpha); void setColorMod(byte r, byte g, byte b); void invalidateTicket(RenderTicket *renderTicket); void invalidateTicketsFromSurface(CBSurfaceSDL *surf); void drawFromTicket(RenderTicket *renderTicket); ERRORCODE setViewport(int left, int top, int right, int bottom); void modTargetRect(Common::Rect *rect); void pointFromScreen(Common::Point *point); void pointToScreen(Common::Point *point); void dumpData(const char *filename); float getScaleRatioX() const { return _ratioX; } float getScaleRatioY() const { return _ratioY; } void drawSurface(CBSurfaceSDL *owner, const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, bool mirrorX, bool mirrorY); private: void addDirtyRect(const Common::Rect &rect); void drawTickets(); void drawFromSurface(const Graphics::Surface *surf, Common::Rect *srcRect, Common::Rect *dstRect, Common::Rect *clipRect, bool mirrorX = false, bool mirrorY = false); typedef Common::List::iterator RenderQueueIterator; Common::Rect *_dirtyRect; Common::List _renderQueue; bool _needsFlip; uint32 _drawNum; Common::Rect _renderRect; Graphics::Surface *_renderSurface; AnsiString _name; int _borderLeft; int _borderTop; int _borderRight; int _borderBottom; bool _disableDirtyRects; float _ratioX; float _ratioY; uint32 _colorMod; uint32 _clearColor; }; } // end of namespace WinterMute #endif // WINTERMUTE_BRENDERER_SDL_H