/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_BSURFACE_H #define WINTERMUTE_BSURFACE_H #include "engines/wintermute/Base/BBase.h" #include "graphics/surface.h" namespace WinterMute { class CBSurface: public CBBase { public: virtual HRESULT invalidate(); virtual HRESULT prepareToDraw(); bool _cKDefault; byte _cKRed; byte _cKGreen; byte _cKBlue; uint32 _lastUsedTime; bool _valid; int _lifeTime; bool _keepLoaded; bool _pixelOpReady; CBSurface(CBGame *inGame); virtual ~CBSurface(); virtual HRESULT displayHalfTrans(int x, int y, RECT rect); virtual bool isTransparentAt(int x, int y); virtual HRESULT displayTransZoom(int x, int y, RECT rect, float zoomX, float zoomY, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; virtual HRESULT displayTrans(int x, int y, RECT rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; virtual HRESULT displayTransOffset(int x, int y, RECT rect, uint32 alpha = 0xFFFFFFFF, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false, int offsetX = 0, int offsetY = 0) = 0; virtual HRESULT display(int x, int y, RECT rect, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool MirrorY = false) = 0; virtual HRESULT displayZoom(int x, int y, RECT rect, float ZoomX, float ZoomY, uint32 alpha = 0xFFFFFFFF, bool transparent = false, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; virtual HRESULT displayTransform(int x, int y, int hotX, int hotY, RECT rect, float zoomX, float zoomY, uint32 alpha, float rotate, TSpriteBlendMode blendMode = BLEND_NORMAL, bool mirrorX = false, bool mirrorY = false) = 0; virtual HRESULT restore(); virtual HRESULT create(const char *Filename, bool default_ck, byte ck_red, byte ck_green, byte ck_blue, int LifeTime = -1, bool KeepLoaded = false) = 0; virtual HRESULT create(int Width, int Height); virtual HRESULT putSurface(const Graphics::Surface &surface, bool hasAlpha = false) { return E_FAIL; } virtual HRESULT putPixel(int x, int y, byte r, byte g, byte b, int a = -1); virtual HRESULT getPixel(int x, int y, byte *r, byte *g, byte *b, byte *a = NULL); virtual bool comparePixel(int x, int y, byte r, byte g, byte b, int a = -1); virtual HRESULT startPixelOp(); virtual HRESULT endPixelOp(); virtual bool isTransparentAtLite(int x, int y); void setFilename(const char *Filename); void setSize(int width, int height); int _referenceCount; char *_filename; virtual int getWidth() { return _width; } virtual int getHeight() { return _height; } //void SetWidth(int Width){ _width = Width; } //void SetHeight(int Height){ _height = Height; } protected: int _height; int _width; }; } // end of namespace WinterMute #endif