/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_SXSTORE_H #define WINTERMUTE_SXSTORE_H #include "engines/wintermute/Base/BPersistMgr.h" #include "engines/wintermute/utils/utils.h" #include "engines/wintermute/Base/BObject.h" namespace WinterMute { class CSXStore : public CBObject { public: ////////////////////////////////////////////////////////////////////////// class CBStoreProduct { public: CBStoreProduct() { _id = _name = _desc = _price = NULL; } CBStoreProduct(const char *id, const char *name, const char *desc, const char *price) { _id = _name = _desc = _price = NULL; CBUtils::SetString(&_id, id); CBUtils::SetString(&_name, name); CBUtils::SetString(&_desc, desc); CBUtils::SetString(&_price, price); } ~CBStoreProduct() { delete [] _id; delete [] _name; delete [] _desc; delete [] _price; } HRESULT Persist(CBPersistMgr *PersistMgr) { PersistMgr->Transfer(TMEMBER(_id)); PersistMgr->Transfer(TMEMBER(_name)); PersistMgr->Transfer(TMEMBER(_desc)); PersistMgr->Transfer(TMEMBER(_price)); return S_OK; } const char *GetId() { return _id; } const char *GetName() { return _name; } const char *GetDesc() { return _desc; } const char *GetPrice() { return _price; } private: char *_id; char *_name; char *_desc; char *_price; }; ////////////////////////////////////////////////////////////////////////// class CBStoreTransaction { public: CBStoreTransaction() { _id = _productId = _state = NULL; } CBStoreTransaction(const char *id, const char *productId, const char *state) { _id = _productId = _state = NULL; CBUtils::SetString(&_id, id); CBUtils::SetString(&_productId, productId); CBUtils::SetString(&_state, state); } ~CBStoreTransaction() { delete [] _id; delete [] _productId; delete [] _state; } const char *GetId() { return _id; } const char *GetProductId() { return _productId; } const char *GetState() { return _state; } private: char *_id; char *_productId; char *_state; }; DECLARE_PERSISTENT(CSXStore, CBObject) CSXStore(CBGame *inGame); virtual ~CSXStore(); virtual CScValue *ScGetProperty(const char *Name); virtual HRESULT ScCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, const char *Name); void AfterLoad(); void OnObjectDestroyed(CBScriptHolder *obj); bool IsAvailable(); void SetEventsEnabled(CScScript *script, bool val); bool GetEventsEnabled() const { return _eventsEnabled; } void ValidateProducts(const char *prodIdList); void ReceiveTransactionsStart(); void ReceiveTransactionsEnd(); void AddTransaction(const char *id, const char *productId, const char *state); void ReceiveProductsStart(); void ReceiveProductsEnd(); void AddValidProduct(const char *id, const char *name, const char *desc, const char *price); void AddInvalidProduct(const char *id); void OnRestoreFinished(bool error); private: void Cleanup(); bool Purchase(CScScript *script, const char *productId); bool FinishTransaction(CScScript *script, const char *transId); void RestoreTransactions(CScScript *script); bool _eventsEnabled; CBArray _validProducts; AnsiStringArray _invalidProducts; CBScriptHolder *_lastProductRequestOwner; CBScriptHolder *_lastPurchaseOwner; CBScriptHolder *_lastRestoreOwner; CBArray _transactions; }; } // end of namespace WinterMute #endif