/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/ad/ad_waypoint_group.h" #include "engines/wintermute/base/base_dynamic_buffer.h" #include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/base_parser.h" #include "engines/wintermute/base/base_region.h" #include "engines/wintermute/base/scriptables/script_value.h" #include namespace Wintermute { IMPLEMENT_PERSISTENT(AdWaypointGroup, false) ////////////////////////////////////////////////////////////////////////// AdWaypointGroup::AdWaypointGroup(BaseGame *inGame) : BaseObject(inGame) { _active = true; _editorSelectedPoint = -1; _lastMimicScale = -1; _lastMimicX = _lastMimicY = INT_MIN; } ////////////////////////////////////////////////////////////////////////// AdWaypointGroup::~AdWaypointGroup() { cleanup(); } ////////////////////////////////////////////////////////////////////////// void AdWaypointGroup::cleanup() { for (uint32 i = 0; i < _points.size(); i++) { delete _points[i]; } _points.clear(); _editorSelectedPoint = -1; } ////////////////////////////////////////////////////////////////////////// bool AdWaypointGroup::loadFile(const char *filename) { char *buffer = (char *)BaseFileManager::getEngineInstance()->readWholeFile(filename); if (buffer == nullptr) { _gameRef->LOG(0, "AdWaypointGroup::LoadFile failed for file '%s'", filename); return STATUS_FAILED; } bool ret; setFilename(filename); if (DID_FAIL(ret = loadBuffer(buffer, true))) { _gameRef->LOG(0, "Error parsing WAYPOINTS file '%s'", filename); } delete[] buffer; return ret; } TOKEN_DEF_START TOKEN_DEF(WAYPOINTS) TOKEN_DEF(TEMPLATE) TOKEN_DEF(NAME) TOKEN_DEF(POINT) TOKEN_DEF(EDITOR_SELECTED_POINT) TOKEN_DEF(EDITOR_SELECTED) TOKEN_DEF(PROPERTY) TOKEN_DEF(EDITOR_PROPERTY) TOKEN_DEF_END ////////////////////////////////////////////////////////////////////////// bool AdWaypointGroup::loadBuffer(char *buffer, bool complete) { TOKEN_TABLE_START(commands) TOKEN_TABLE(WAYPOINTS) TOKEN_TABLE(TEMPLATE) TOKEN_TABLE(NAME) TOKEN_TABLE(POINT) TOKEN_TABLE(EDITOR_SELECTED_POINT) TOKEN_TABLE(EDITOR_SELECTED) TOKEN_TABLE(PROPERTY) TOKEN_TABLE(EDITOR_PROPERTY) TOKEN_TABLE_END char *params; int cmd; BaseParser parser; if (complete) { if (parser.getCommand(&buffer, commands, ¶ms) != TOKEN_WAYPOINTS) { _gameRef->LOG(0, "'WAYPOINTS' keyword expected."); return STATUS_FAILED; } buffer = params; } while ((cmd = parser.getCommand(&buffer, commands, ¶ms)) > 0) { switch (cmd) { case TOKEN_TEMPLATE: if (DID_FAIL(loadFile(params))) { cmd = PARSERR_GENERIC; } break; case TOKEN_NAME: setName(params); break; case TOKEN_POINT: { int x, y; parser.scanStr(params, "%d,%d", &x, &y); _points.add(new BasePoint(x, y)); } break; case TOKEN_EDITOR_SELECTED: parser.scanStr(params, "%b", &_editorSelected); break; case TOKEN_EDITOR_SELECTED_POINT: parser.scanStr(params, "%d", &_editorSelectedPoint); break; case TOKEN_PROPERTY: parseProperty(params, false); break; case TOKEN_EDITOR_PROPERTY: parseEditorProperty(params, false); break; default: break; } } if (cmd == PARSERR_TOKENNOTFOUND) { _gameRef->LOG(0, "Syntax error in WAYPOINTS definition"); return STATUS_FAILED; } return STATUS_OK; } ////////////////////////////////////////////////////////////////////////// bool AdWaypointGroup::saveAsText(BaseDynamicBuffer *buffer, int indent) { buffer->putTextIndent(indent, "WAYPOINTS {\n"); buffer->putTextIndent(indent + 2, "NAME=\"%s\"\n", getName()); buffer->putTextIndent(indent + 2, "EDITOR_SELECTED=%s\n", _editorSelected ? "TRUE" : "FALSE"); buffer->putTextIndent(indent + 2, "EDITOR_SELECTED_POINT=%d\n", _editorSelectedPoint); if (_scProp) { _scProp->saveAsText(buffer, indent + 2); } BaseClass::saveAsText(buffer, indent + 2); for (uint32 i = 0; i < _points.size(); i++) { buffer->putTextIndent(indent + 2, "POINT {%d,%d}\n", _points[i]->x, _points[i]->y); } buffer->putTextIndent(indent, "}\n"); return STATUS_OK; } ////////////////////////////////////////////////////////////////////////// bool AdWaypointGroup::persist(BasePersistenceManager *persistMgr) { BaseObject::persist(persistMgr); persistMgr->transferBool(TMEMBER(_active)); persistMgr->transferSint32(TMEMBER(_editorSelectedPoint)); persistMgr->transferFloat(TMEMBER(_lastMimicScale)); persistMgr->transferSint32(TMEMBER(_lastMimicX)); persistMgr->transferSint32(TMEMBER(_lastMimicY)); _points.persist(persistMgr); return STATUS_OK; } ////////////////////////////////////////////////////////////////////////// ScValue *AdWaypointGroup::scGetProperty(const Common::String &name) { _scValue->setNULL(); ////////////////////////////////////////////////////////////////////////// // Type ////////////////////////////////////////////////////////////////////////// if (name == "Type") { _scValue->setString("waypoint-group"); return _scValue; } ////////////////////////////////////////////////////////////////////////// // Active ////////////////////////////////////////////////////////////////////////// else if (name == "Active") { _scValue->setBool(_active); return _scValue; } else { return BaseObject::scGetProperty(name); } } ////////////////////////////////////////////////////////////////////////// bool AdWaypointGroup::scSetProperty(const char *name, ScValue *value) { ////////////////////////////////////////////////////////////////////////// // Active ////////////////////////////////////////////////////////////////////////// if (strcmp(name, "Active") == 0) { _active = value->getBool(); return STATUS_OK; } else { return BaseObject::scSetProperty(name, value); } } ////////////////////////////////////////////////////////////////////////// bool AdWaypointGroup::mimic(AdWaypointGroup *wpt, float scale, int argX, int argY) { if (scale == _lastMimicScale && argX == _lastMimicX && argY == _lastMimicY) { return STATUS_OK; } cleanup(); for (uint32 i = 0; i < wpt->_points.size(); i++) { int x = (int)((float)wpt->_points[i]->x * scale / 100.0f); int y = (int)((float)wpt->_points[i]->y * scale / 100.0f); _points.add(new BasePoint(x + argX, y + argY)); } _lastMimicScale = scale; _lastMimicX = argX; _lastMimicY = argY; return STATUS_OK; } } // End of namespace Wintermute