/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/base/base_named_object.h" namespace Wintermute { ////////////////////////////////////////////////////////////////////////// BaseNamedObject::BaseNamedObject(BaseGame *inGame) : BaseClass(inGame) { _name = nullptr; } ////////////////////////////////////////////////////////////////////////// BaseNamedObject::BaseNamedObject() : BaseClass() { _name = nullptr; } ////////////////////////////////////////////////////////////////////////// BaseNamedObject::BaseNamedObject(TDynamicConstructor, TDynamicConstructor) { _name = nullptr; } ////////////////////////////////////////////////////////////////////////// BaseNamedObject::~BaseNamedObject(void) { delete[] _name; _name = nullptr; } ////////////////////////////////////////////////////////////////////// void BaseNamedObject::setName(const char *name) { delete[] _name; _name = nullptr; if (name == nullptr) { return; } _name = new char [strlen(name) + 1]; if (_name != nullptr) { strcpy(_name, name); } } } // End of namespace Wintermute