/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_BASE_FONTBITMAP_H #define WINTERMUTE_BASE_FONTBITMAP_H #include "engines/wintermute/base/font/base_font.h" namespace Wintermute { class BaseSubFrame; class BaseFontBitmap : public BaseFont { public: DECLARE_PERSISTENT(BaseFontBitmap, BaseFont) bool loadBuffer(char *buffer); bool loadFile(const Common::String &filename); virtual int getTextWidth(const byte *text, int maxLength = -1) override; virtual int getTextHeight(const byte *text, int width) override; virtual void drawText(const byte *text, int x, int y, int width, TTextAlign align = TAL_LEFT, int max_height = -1, int maxLength = -1) override; virtual int getLetterHeight() override; BaseFontBitmap(BaseGame *inGame); virtual ~BaseFontBitmap(); private: bool getWidths(); BaseSprite *_sprite; int32 _widthsFrame; bool _fontextFix; int32 _numColumns; int32 _tileHeight; int32 _tileWidth; byte _widths[NUM_CHARACTERS]; BaseSubFrame *_subframe; bool _wholeCell; int getCharWidth(byte index); void drawChar(byte c, int x, int y); int textHeightDraw(const byte *text, int x, int y, int width, TTextAlign align, bool draw, int max_height = -1, int maxLength = -1); }; } // End of namespace Wintermute #endif