/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_COLL_TEMPL_H #define WINTERMUTE_COLL_TEMPL_H #include "common/array.h" #include "engines/wintermute/base/base_persistence_manager.h" namespace Wintermute { // Basically Common::Array with peristence-support. template class BaseArrayBase : public Common::Array { public: // TODO: Might want to make sure that destructors are called when replacing/deleting/getting destructed int add(TYPE newElement) { Common::Array::push_back(newElement); return Common::Array::size() - 1; } void remove_at(uint32 idx) { Common::Array::remove_at(idx); } void remove_at(uint32 idx, uint32 num) { while (num) { if (idx >= Common::Array::size()) { break; } Common::Array::remove_at(idx); } } template void copy(const BaseArrayBase &src) { Common::Array::insert_at(0, src); } }; template class BaseArray : public BaseArrayBase { public: bool persist(BasePersistenceManager *persistMgr) { int32 j; if (persistMgr->getIsSaving()) { j = Common::Array::size(); persistMgr->transferSint32("ArraySize", &j); typename Common::Array::const_iterator it = Common::Array::begin(); for (; it != Common::Array::end(); ++it) { TYPE obj = *it; persistMgr->transferPtr("", &obj); } } else { Common::Array::clear(); persistMgr->transferSint32("ArraySize", &j); for (int i = 0; i < j; i++) { TYPE obj = nullptr; persistMgr->transferPtr("", &obj); this->add(obj); } } return true; } }; template <> class BaseArray : public BaseArrayBase { public: bool persist(BasePersistenceManager *persistMgr) { int32 j; if (persistMgr->getIsSaving()) { j = Common::Array::size(); persistMgr->transferSint32("ArraySize", &j); Common::Array::const_iterator it = Common::Array::begin(); for (; it != Common::Array::end(); ++it) { char * obj = *it; persistMgr->transferCharPtr("", &obj); } } else { Common::Array::clear(); persistMgr->transferSint32("ArraySize", &j); for (int i = 0; i < j; i++) { char * obj = nullptr; persistMgr->transferCharPtr("", &obj); add(obj); } } return true; } }; template <> class BaseArray : public BaseArrayBase { public: bool persist(BasePersistenceManager *persistMgr) { int32 j; if (persistMgr->getIsSaving()) { j = Common::Array::size(); persistMgr->transferSint32("ArraySize", &j); Common::Array::const_iterator it = Common::Array::begin(); for (; it != Common::Array::end(); ++it) { const char * obj = *it; persistMgr->transferConstChar("", &obj); } } else { Common::Array::clear(); persistMgr->transferSint32("ArraySize", &j); for (int i = 0; i < j; i++) { const char * obj = nullptr; persistMgr->transferConstChar("", &obj); add(obj); } } return true; } }; } // End of namespace Wintermute #endif