/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_DCTYPES_H #define WINTERMUTE_DCTYPES_H #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/str.h" #include "common/list.h" #include "common/array.h" //#include //#include //#include namespace WinterMute { //typedef std::string AnsiString; //typedef std::string Utf8String; //typedef std::wstring WideString; typedef Common::String AnsiString; typedef Common::String Utf8String; typedef Common::String WideString; // NB: Not actually true I presume. typedef Common::List WideStringList; typedef Common::List AnsiStringList; typedef Common::Array WideStringArray; typedef Common::Array AnsiStringArray; enum TGameState { GAME_RUNNING, GAME_FROZEN, GAME_SEMI_FROZEN }; enum TImageType { IMG_PALETTED8, IMG_TRUECOLOR } ; enum TTextAlign { TAL_LEFT = 0, TAL_RIGHT, TAL_CENTER, NUM_TEXT_ALIGN }; enum TVerticalAlign { VAL_TOP = 0, VAL_CENTER, VAL_BOTTOM, NUM_VERTICAL_ALIGN }; enum TDirection { DI_UP = 0, DI_UPRIGHT = 1, DI_RIGHT = 2, DI_DOWNRIGHT = 3, DI_DOWN = 4, DI_DOWNLEFT = 5, DI_LEFT = 6, DI_UPLEFT = 7, NUM_DIRECTIONS = 8, DI_NONE = 9 }; enum TEventType { EVENT_NONE = 0, EVENT_INIT = 1, EVENT_SHUTDOWN = 2, EVENT_LEFT_CLICK = 3, EVENT_RIGHT_CLICK = 4, EVENT_MIDDLE_CLICK = 5, EVENT_LEFT_DBLCLICK = 6, EVENT_PRESS = 7, EVENT_IDLE = 8, EVENT_MOUSE_OVER = 9, EVENT_LEFT_RELEASE = 10, EVENT_RIGHT_RELEASE = 11, EVENT_MIDDLE_RELEASE = 12, NUM_EVENTS }; enum TUIObjectType { UI_UNKNOWN, UI_BUTTON, UI_WINDOW, UI_STATIC, UI_EDIT, UI_HTML, UI_CUSTOM }; enum TRendererState { RSTATE_3D, RSTATE_2D, RSTATE_LINES, RSTATE_NONE }; enum TDynamicConstructor { DYNAMIC_CONSTRUCTOR }; enum TSeek { SEEK_TO_BEGIN = SEEK_SET, SEEK_TO_CURRENT = SEEK_CUR, SEEK_TO_END = SEEK_END }; enum TSoundType { SOUND_SFX, SOUND_MUSIC, SOUND_SPEECH }; enum TVideoMode { VIDEO_WINDOW, VIDEO_FULLSCREEN, VIDEO_ANY }; enum TVideoPlayback { VID_PLAY_POS = 0, VID_PLAY_STRETCH = 1, VID_PLAY_CENTER = 2 }; enum TMouseEvent { MOUSE_CLICK, MOUSE_RELEASE, MOUSE_DBLCLICK }; enum TMouseButton { MOUSE_BUTTON_LEFT, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MIDDLE }; enum TTransMgrState{ TRANS_MGR_RUNNING, TRANS_MGR_READY }; enum TTransitionType{ TRANSITION_NONE = 0, TRANSITION_FADE_OUT = 1, TRANSITION_FADE_IN = 2, NUM_TRANSITION_TYPES }; enum TWindowMode { WINDOW_NORMAL, WINDOW_EXCLUSIVE, WINDOW_SYSTEM_EXCLUSIVE }; enum TSFXType { SFX_NONE, SFX_ECHO, SFX_REVERB }; enum TSpriteCacheType { CACHE_ALL, CACHE_HALF }; enum TTextEncoding { TEXT_ANSI = 0, TEXT_UTF8 = 1, NUM_TEXT_ENCODINGS }; enum TSpriteBlendMode { BLEND_UNKNOWN = -1, BLEND_NORMAL = 0, BLEND_ADDITIVE = 1, BLEND_SUBTRACTIVE = 2, NUM_BLEND_MODES }; enum TTTSType { TTS_CAPTION = 0, TTS_TALK, TTS_KEYPRESS }; enum TShadowType { SHADOW_NONE = 0, SHADOW_SIMPLE = 1, SHADOW_FLAT = 2, SHADOW_STENCIL = 3 }; } // end of namespace WinterMute #endif // DCTYPES_H