/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/wintermute/debugger.h" #include "engines/wintermute/wintermute.h" #include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/base_game.h" namespace Wintermute { Console::Console(WintermuteEngine *vm) : GUI::Debugger(), _engineRef(vm) { registerCmd("show_fps", WRAP_METHOD(Console, Cmd_ShowFps)); registerCmd("dump_file", WRAP_METHOD(Console, Cmd_DumpFile)); } Console::~Console(void) { } bool Console::Cmd_ShowFps(int argc, const char **argv) { if (argc > 1) { if (Common::String(argv[1]) == "true") { _engineRef->_game->setShowFPS(true); } else if (Common::String(argv[1]) == "false") { _engineRef->_game->setShowFPS(false); } } return true; } bool Console::Cmd_DumpFile(int argc, const char **argv) { if (argc != 3) { debugPrintf("Usage: %s \n", argv[0]); return true; } Common::String filePath = argv[1]; Common::String outFileName = argv[2]; BaseFileManager *fileManager = BaseEngine::instance().getFileManager(); Common::SeekableReadStream *inFile = fileManager->openFile(filePath); if (!inFile) { debugPrintf("File '%s' not found\n", argv[1]); return true; } Common::DumpFile *outFile = new Common::DumpFile(); outFile->open(outFileName); byte *data = new byte[inFile->size()]; inFile->read(data, inFile->size()); outFile->write(data, inFile->size()); outFile->finalize(); outFile->close(); delete[] data; delete outFile; delete inFile; debugPrintf("Resource file '%s' dumped to file '%s'\n", argv[1], argv[2]); return true; } } // End of namespace Wintermute