/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef WINTERMUTE_DEBUGGER_ADAPTER_H #define WINTERMUTE_DEBUGGER_ADAPTER_H #include "common/str.h" #include "engines/wintermute/coll_templ.h" #include "engines/wintermute/wintermute.h" #include "engines/wintermute/debugger/listing_providers/source_listing_provider.h" #include "script_monitor.h" #include "error.h" #include "listing.h" namespace Wintermute { class ScScript; class DebuggableScript; class ScValue; struct BreakpointInfo { Common::String _filename; int _line; int _hits; bool _enabled; }; struct WatchInfo { Common::String _filename; Common::String _symbol; int _hits; bool _enabled; }; struct TopEntry { bool current; Common::String filename; int watches; int breakpointInfo; }; class DebuggerController : public ScriptMonitor { SourceListingProvider *_sourceListingProvider; const WintermuteEngine *_engine; DebuggableScript *_lastScript; uint32 _lastLine; void clear(); bool bytecodeExists(const Common::String &filename); public: DebuggerController(WintermuteEngine *vm); ~DebuggerController(); Common::Array getTop() const; /** * Get the last line # we've stopped at */ uint32 getLastLine() const; Error addBreakpoint(const char *filename, int line); Error removeBreakpoint(uint id); Error disableBreakpoint(uint id); Error enableBreakpoint(uint id); Error addWatch(const char *filename, const char *symbol); Error removeWatchpoint(uint id); Error disableWatchpoint(uint id); Error enableWatchpoint(uint id); Common::Array getBreakpoints() const; Common::Array getWatchlist() const; /** * @brief step one instruction */ Error step(); /** * @brief continue execution and don't step until next breakpoint */ Error stepContinue(); /** * @brief continue execution and don't step until the current activation record is popped */ Error stepFinish(); /** * @brief read value for a variable accessible from within the current scope. */ Common::String readValue(const Common::String &name, Error *error); /** * @brief set value for a variable accessible from within the current scope. */ Error setValue(const Common::String &name, const Common::String &value, ScValue*&var); Error setSourcePath(const Common::String &sourcePath); Common::String getSourcePath() const; Listing *getListing(Error* &err); void showFps(bool show); /** * Inherited from ScriptMonitor */ void onBreakpoint(const Breakpoint *breakpoint, DebuggableScript *script); void onWatch(const Watch *watch, DebuggableScript *script); void notifyStep(DebuggableScript *script) override; }; } #endif // WINTERMUTE_DEBUGGER_H