/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "source_listing.h" namespace Wintermute { SourceListing::SourceListing(const Common::Array &strings) : _strings(strings) {} SourceListing::~SourceListing() {} uint SourceListing::getLength() const { return _strings.size(); } Common::String SourceListing::getLine(uint n) { uint index = n - 1; // Line numbers start from 1, arrays from 0 /* * Clients should not ask for a line number that * is not in the source file. * 0 is undefined, n - 1 is undefined. * It is easy for the client to check that n > 0 * and n < getLength(), so it should just not happen. * We return '^', after vim, to misbehaving clients. */ if (n == 0) { return Common::String("^"); } if (index < getLength()) { return _strings[index]; } else { return Common::String("^"); } } } // End of namespace Wintermute