/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #include "engines/wintermute/dcgf.h" #include "common/file.h" #include "engines/wintermute/utils/path_util.h" #include "engines/wintermute/utils/string_util.h" namespace WinterMute { ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::unifySeparators(const AnsiString &path) { AnsiString newPath = path; for (uint32 i = 0; i < newPath.size(); i++) { if (newPath[i] == '\\') newPath.setChar('/', i); } return newPath; } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::normalizeFileName(const AnsiString &path) { AnsiString newPath = unifySeparators(path); newPath.toLowercase(); return newPath; } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::combine(const AnsiString &path1, const AnsiString &path2) { AnsiString newPath1 = unifySeparators(path1); AnsiString newPath2 = unifySeparators(path2); if (!StringUtil::endsWith(newPath1, "/", true) && !StringUtil::startsWith(newPath2, "/", true)) newPath1 += "/"; return newPath1 + newPath2; } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::getDirectoryName(const AnsiString &path) { AnsiString newPath = unifySeparators(path); //size_t pos = newPath.find_last_of(L'/'); Common::String filename = getFileName(path); return Common::String(path.c_str(), path.size() - filename.size()); //if (pos == AnsiString::npos) return ""; //else return newPath.substr(0, pos + 1); } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::getFileName(const AnsiString &path) { AnsiString newPath = unifySeparators(path); //size_t pos = newPath.find_last_of(L'/'); TODO REMOVE. Common::String lastPart = Common::lastPathComponent(newPath, '/'); if (lastPart[lastPart.size() - 1 ] != '/') return lastPart; else return path; //if (pos == AnsiString::npos) return path; //else return newPath.substr(pos + 1); } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::getFileNameWithoutExtension(const AnsiString &path) { AnsiString fileName = getFileName(path); //size_t pos = fileName.find_last_of('.'); //TODO REMOVE! // TODO: Prettify this. AnsiString extension = Common::lastPathComponent(fileName, '.'); for (int i = 0; i < extension.size() + 1; i++) { fileName.deleteLastChar(); } // Common::String filename = Common::String(fileName.c_str(), fileName.size() - extension.size() + 1); return fileName; //if (pos == AnsiString::npos) return fileName; //else return fileName.substr(0, pos); } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::getExtension(const AnsiString &path) { AnsiString fileName = getFileName(path); //size_t pos = fileName.find_last_of('.'); return Common::lastPathComponent(path, '.'); //if (pos == AnsiString::npos) return ""; //else return fileName.substr(pos); } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::getSafeLogFileName() { AnsiString logFileName = getUserDirectory(); /*#ifdef __WIN32__ char moduleName[MAX_PATH_LENGTH]; ::GetModuleFileName(NULL, moduleName, MAX_PATH_LENGTH); AnsiString fileName = GetFileNameWithoutExtension(moduleName) + ".log"; fileName = Combine("/Wintermute Engine/Logs/", fileName); logFileName = Combine(logFileName, fileName); #else*/ // !PORTME logFileName = combine(logFileName, "/Wintermute Engine/wme.log"); //#endif createDirectory(getDirectoryName(logFileName)); return logFileName; } ////////////////////////////////////////////////////////////////////////// bool PathUtil::createDirectory(const AnsiString &path) { return false; } ////////////////////////////////////////////////////////////////////////// bool PathUtil::matchesMask(const AnsiString &fileName, const AnsiString &mask) { return false; } ////////////////////////////////////////////////////////////////////////// bool PathUtil::fileExists(const AnsiString &fileName) { warning("PathUtil::FileExists(%s)", fileName.c_str()); Common::File stream; stream.open(fileName.c_str()); bool ret = stream.isOpen(); stream.close(); return ret; } ////////////////////////////////////////////////////////////////////////// AnsiString PathUtil::getUserDirectory() { warning("PathUtil::GetUserDirectory - stubbed"); AnsiString userDir = "./"; #if 0 #ifdef __WIN32__ char buffer[MAX_PATH_LENGTH]; buffer[0] = '\0'; LPITEMIDLIST pidl = NULL; LPMALLOC pMalloc; if (DID_SUCCEED(SHGetMalloc(&pMalloc))) { SHGetSpecialFolderLocation(NULL, CSIDL_APPDATA, &pidl); if (pidl) { SHGetPathFromIDList(pidl, buffer); } pMalloc->Free(pidl); userDir = AnsiString(buffer); } #elif __MACOSX__ FSRef fileRef; OSStatus error = FSFindFolder(kUserDomain, kApplicationSupportFolderType, true, &fileRef); if (error == noErr) { char buffer[MAX_PATH_LENGTH]; error = FSRefMakePath(&fileRef, (UInt8 *)buffer, sizeof(buffer)); if (error == noErr) userDir = buffer; } #elif __IPHONEOS__ char path[MAX_PATH_LENGTH]; IOS_GetDataDir(path); userDir = AnsiString(path); #endif #endif // 0 return userDir; } } // end of namespace WinterMute