/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This file is based on WME Lite. * http://dead-code.org/redir.php?target=wmelite * Copyright (c) 2011 Jan Nedoma */ #ifndef WINTERMUTE_WINTYPES_H #define WINTERMUTE_WINTYPES_H #include "common/scummsys.h" //namespace WinterMute { #ifndef __WIN32__ #define WINAPI #define CALLBACK #define PI ((float) 3.141592653589793f) #define DRGBA(r,g,b,a) ((uint32)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) #define D3DCOLGetB(rgb) ((byte )(rgb)) #define D3DCOLGetG(rgb) ((byte )(((uint16)(rgb)) >> 8)) #define D3DCOLGetR(rgb) ((byte )((rgb)>>16)) #define D3DCOLGetA(rgb) ((byte )((rgb)>>24)) #define MAX_PATH 512 typedef char *NPSTR, *LPSTR, *PSTR; typedef PSTR *PZPSTR; typedef const PSTR *PCZPSTR; typedef const char *LPCSTR, *PCSTR; typedef PCSTR *PZPCSTR; typedef struct tagRECT { int32 left; int32 top; int32 right; int32 bottom; } RECT, *LPRECT; typedef struct tagPOINT { int32 x; int32 y; } POINT, *LPPOINT; typedef uint32 HINSTANCE; typedef uint32 HMODULE; typedef uint32 HWND; typedef int32 HRESULT; #define SUCCEEDED(hr) (((HRESULT)(hr)) >= 0) #define FAILED(hr) (((HRESULT)(hr)) < 0) #define S_OK ((HRESULT)0) //#define S_FALSE ((HRESULT)1) #define E_FAIL ((HRESULT)-1) #endif __WIN32__ //} // end of namespace WinterMute #endif // WINTERMUTE_WINTYPES_H