/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "xeen/dialogs/dialogs_input.h" #include "xeen/scripts.h" #include "xeen/xeen.h" namespace Xeen { int Input::show(XeenEngine *vm, Window *window, Common::String &line, uint maxLen, int maxWidth, bool isNumeric) { Input *dlg = new Input(vm, window); int result = dlg->getString(line, maxLen, maxWidth, isNumeric); delete dlg; return result; } int Input::getString(Common::String &line, uint maxLen, int maxWidth, bool isNumeric) { _vm->_noDirectionSense = true; Common::String msg = Common::String::format("\x3""l\t000\x4%03d\x3""c", maxWidth); _window->writeString(msg); _window->update(); while (!_vm->shouldExit()) { Common::KeyState keyState = waitForKey(msg); const Common::KeyCode keyCode = keyState.keycode; bool refresh = false; if ((keyCode == Common::KEYCODE_BACKSPACE || keyCode == Common::KEYCODE_DELETE) && line.size() > 0) { line.deleteLastChar(); refresh = true; } else if (line.size() < maxLen && (line.size() > 0 || keyCode != Common::KEYCODE_SPACE) && ((isNumeric && keyState.ascii >= '0' && keyState.ascii <= '9') || (!isNumeric && keyState.ascii >= ' ' && keyState.ascii <= (char)127))) { line += keyState.ascii; refresh = true; } else if (keyCode == Common::KEYCODE_RETURN || keyCode == Common::KEYCODE_KP_ENTER) { break; } else if (keyCode == Common::KEYCODE_ESCAPE) { line = ""; break; } if (refresh) { msg = Common::String::format("\x3""l\t000\x4%03d\x3""c%s", maxWidth, line.c_str()); _window->writeString(msg); _window->update(); } } _vm->_noDirectionSense = false; return line.size(); } Common::KeyState Input::waitForKey(const Common::String &msg) { EventsManager &events = *_vm->_events; Interface &intf = *_vm->_interface; Windows &windows = *_vm->_windows; bool oldUpDoorText = intf._upDoorText; byte oldTillMove = intf._tillMove; intf._upDoorText = false; intf._tillMove = 0; bool flag = !_vm->_startupWindowActive && !windows[25]._enabled && _vm->_mode != MODE_FF && _vm->_mode != MODE_INTERACTIVE7; PendingEvent pe; while (!_vm->shouldExit()) { events.updateGameCounter(); if (flag) intf.draw3d(false); _window->writeString(msg); animateCursor(); _window->update(); if (flag) windows[3].update(); events.wait(1); if (events.getEvent(pe) && pe.isKeyboard()) break; } _window->writeString(""); _window->update(); intf._tillMove = oldTillMove; intf._upDoorText = oldUpDoorText; return pe._keyState; } void Input::animateCursor() { // Iterate through each frame _cursorAnimIndex = _cursorAnimIndex ? _cursorAnimIndex - 1 : 5; static const char CURSOR_ANIMATION_IDS[] = { 32, 124, 126, 127, 126, 124 }; // Form a string for the cursor and write it out Common::Point writePos = _window->_writePos; _window->writeCharacter(CURSOR_ANIMATION_IDS[_cursorAnimIndex]); _window->_writePos = writePos; } /*------------------------------------------------------------------------*/ StringInput::StringInput(XeenEngine *vm): Input(vm, &(*vm->_windows)[6]) { } int StringInput::show(XeenEngine *vm, bool type, const Common::String &msg1, const Common::String &msg2, int opcode) { StringInput *dlg = new StringInput(vm); int result = dlg->execute(type, msg1, msg2, opcode); delete dlg; return result; } int StringInput::execute(bool type, const Common::String &expected, const Common::String &title, int opcode) { FileManager &files = *_vm->_files; Scripts &scripts = *_vm->_scripts; Windows &windows = *_vm->_windows; Window &w = windows[6]; Sound &sound = *_vm->_sound; int result = 0; w.open(); w.writeString(Common::String::format("\r\x03""c%s\v024\t000", title.c_str())); w.update(); Common::String line; if (getString(line, 30, 200, false)) { if (type) { // WORKAROUND: Fix for incorrect answer for one of the Vowelless Knight riddles line.toLowercase(); if (line == "iieeeoeeeouie") line = "iieeeoeeaouie"; Common::String scriptsMsg = scripts._message; scriptsMsg.toLowercase(); if (scriptsMsg == "iieeeoeeeouie") scriptsMsg = "iieeeoeeaouie"; if (line == scriptsMsg) { result = true; } else if (!line.compareToIgnoreCase(expected)) { result = (opcode == 55) ? -1 : 1; } } else { // Load in the mirror list MirrorEntry me; scripts._mirror.clear(); File f(Common::String::format("%smirr.txt", files._ccNum ? "dark" : "xeen"), 1); while (me.synchronize(f)) scripts._mirror.push_back(me); f.close(); // Load in any extended mirror entries Common::File f2; if (f2.open(Common::String::format("%smirr.ext", files._ccNum ? "dark" : "xeen"))) { while (me.synchronize(f2)) scripts._mirror.push_back(me); f2.close(); } for (uint idx = 0; idx < scripts._mirror.size(); ++idx) { if (!line.compareToIgnoreCase(scripts._mirror[idx]._name)) { result = idx + 1; sound.playFX(_vm->_files->_ccNum ? 35 : 61); break; } } } } w.close(); return result; } /*------------------------------------------------------------------------*/ NumericInput::NumericInput(XeenEngine *vm, int window) : Input(vm, &(*vm->_windows)[window]) { } int NumericInput::show(XeenEngine *vm, int window, int maxLength, int maxWidth) { NumericInput *dlg = new NumericInput(vm, window); int result = dlg->execute(maxLength, maxWidth); delete dlg; return result; } int NumericInput::execute(int maxLength, int maxWidth) { Common::String line; if (getString(line, maxLength, maxWidth, true)) return atoi(line.c_str()); else return 0; } /*------------------------------------------------------------------------*/ int Choose123::show(XeenEngine *vm, uint numOptions) { assert(numOptions <= 9); Choose123 *dlg = new Choose123(vm); int result = dlg->execute(numOptions); delete dlg; return result; } int Choose123::execute(uint numOptions) { EventsManager &events = *_vm->_events; Interface &intf = *_vm->_interface; LocationManager &loc = *_vm->_locations; Windows &windows = *_vm->_windows; Resources &res = *_vm->_resources; Mode oldMode = _vm->_mode; _vm->_mode = MODE_DIALOG_123; loadButtons(numOptions); res._globalSprites.draw(0, 7, Common::Point(232, 74)); drawButtons(&windows[0]); windows[34].update(); int result = -1; while (result == -1) { do { events.updateGameCounter(); int delay; if (loc.isActive()) { loc.drawAnim(true); delay = 3; } else { intf.draw3d(true); delay = 1; } events.wait(delay); checkEvents(_vm); if (_vm->shouldExit()) return 0; } while (!_buttonValue); if (_buttonValue == Common::KEYCODE_ESCAPE) { result = 0; } else if (_buttonValue >= Common::KEYCODE_1 && _buttonValue < (Common::KEYCODE_1 + (int)numOptions)) { _buttonValue -= Common::KEYCODE_0; result = (_buttonValue == (int)numOptions) ? 0 : _buttonValue; } } _vm->_mode = oldMode; intf.mainIconsPrint(); return result; } void Choose123::loadButtons(uint numOptions) { assert(numOptions > 0 && numOptions <= 9); _iconSprites.load("choose.icn"); const int XPOS[3] = { 235, 260, 286 }; const int YPOS[3] = { 75, 96, 117 }; for (uint idx = 0; idx < numOptions; ++idx) { Common::Rect r(24, 20); r.moveTo(XPOS[idx % 3], YPOS[idx / 3]); addButton(r, Common::KEYCODE_1 + idx, &_iconSprites); } } /*------------------------------------------------------------------------*/ int HowMuch::show(XeenEngine *vm) { HowMuch *dlg = new HowMuch(vm); int result = dlg->execute(); delete dlg; return result; } int HowMuch::execute() { Windows &windows = *_vm->_windows; Window &w = windows[6]; Common::String num; w.open(); w.writeString(Res.HOW_MUCH); w.update(); int lineSize = Input::show(_vm, &w, num, 8, 70, true); w.close(); if (!lineSize) return -1; return atoi(num.c_str()); } } // End of namespace Xeen