/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "xeen/dialogs_input.h" #include "xeen/scripts.h" #include "xeen/xeen.h" namespace Xeen { int Input::show(XeenEngine *vm, Window *window, Common::String &line, uint maxLen, int maxWidth, bool isNumeric) { Input *dlg = new Input(vm, window); int result = dlg->getString(line, maxLen, maxWidth, isNumeric); delete dlg; return result; } int Input::getString(Common::String &line, uint maxLen, int maxWidth, bool isNumeric) { _vm->_noDirectionSense = true; Common::String msg = Common::String::format("\x3""l\t000\x4%03d\x3""c", maxWidth); _window->writeString(msg); _window->update(); while (!_vm->shouldQuit()) { Common::KeyCode keyCode = waitForKey(msg); bool refresh = false; if ((keyCode == Common::KEYCODE_BACKSPACE || keyCode == Common::KEYCODE_DELETE) && line.size() > 0) { line.deleteLastChar(); refresh = true; } else if (line.size() < maxLen && (line.size() > 0 || keyCode != Common::KEYCODE_SPACE) && ((isNumeric && keyCode >= Common::KEYCODE_0 && keyCode < Common::KEYCODE_9) || (!isNumeric && keyCode >= Common::KEYCODE_SPACE && keyCode < Common::KEYCODE_DELETE))) { line += (char)keyCode; refresh = true; } else if (keyCode == Common::KEYCODE_RETURN || keyCode == Common::KEYCODE_KP_ENTER) { break; } else if (keyCode == Common::KEYCODE_ESCAPE) { line = ""; break; } if (refresh) { msg = Common::String::format("\x3""l\t000\x4%03d\x3""c%s", maxWidth, line.c_str()); _window->writeString(msg); _window->update(); } } _vm->_noDirectionSense = false; return line.size(); } Common::KeyCode Input::waitForKey(const Common::String &msg) { EventsManager &events = *_vm->_events; Interface &intf = *_vm->_interface; Windows &windows = *_vm->_windows; bool oldUpDoorText = intf._upDoorText; byte oldTillMove = intf._tillMove; intf._upDoorText = false; intf._tillMove = 0; bool flag = !_vm->_startupWindowActive && !windows[25]._enabled && _vm->_mode != MODE_FF && _vm->_mode != MODE_17; Common::KeyCode ch = Common::KEYCODE_INVALID; while (!_vm->shouldQuit()) { events.updateGameCounter(); if (flag) intf.draw3d(false); _window->writeString(msg); animateCursor(); _window->update(); if (flag) windows[3].update(); events.wait(1); if (events.isKeyPending()) { Common::KeyState keyState; events.getKey(keyState); ch = keyState.keycode; break; } } _window->writeString(""); _window->update(); intf._tillMove = oldTillMove; intf._upDoorText = oldUpDoorText; return ch; } void Input::animateCursor() { Screen &screen = *_vm->_screen; // Iterate through each frame _cursorAnimIndex = _cursorAnimIndex ? _cursorAnimIndex - 1 : 5; static const int CURSOR_ANIMATION_IDS[] = { 32, 124, 126, 127, 126, 124 }; // Form a string for the cursor and write it out Common::String cursorStr = Common::String::format("%c", CURSOR_ANIMATION_IDS[_cursorAnimIndex]); Common::Point writePos = screen._writePos; _window->writeString(cursorStr); screen._writePos = writePos; } /*------------------------------------------------------------------------*/ StringInput::StringInput(XeenEngine *vm): Input(vm, &(*vm->_windows)[6]) { } int StringInput::show(XeenEngine *vm, bool type, const Common::String &msg1, const Common::String &msg2, int opcode) { StringInput *dlg = new StringInput(vm); int result = dlg->execute(type, msg1, msg2, opcode); delete dlg; return result; } int StringInput::execute(bool type, const Common::String &expected, const Common::String &title, int opcode) { Interface &intf = *_vm->_interface; Scripts &scripts = *_vm->_scripts; Windows &windows = *_vm->_windows; Window &w = windows[6]; Sound &sound = *_vm->_sound; int result = 0; w.open(); w.writeString(Common::String::format("\r\x03""c%s\v024\t000", title.c_str())); w.update(); Common::String line; if (getString(line, 30, 200, false)) { if (type) { if (line == intf._interfaceText) { result = true; } else if (line == expected) { result = (opcode == 55) ? -1 : 1; } } else { // Load in the mirror list File f(Common::String::format("%smirr.txt", _vm->_files->_isDarkCc ? "dark" : "xeen")); MirrorEntry me; scripts._mirror.clear(); while (me.synchronize(f)) scripts._mirror.push_back(me); for (uint idx = 0; idx < scripts._mirror.size(); ++idx) { if (line == scripts._mirror[idx]._name) { result = idx + 1; sound.playFX(_vm->_files->_isDarkCc ? 35 : 61); break; } } } } w.close(); return result; } /*------------------------------------------------------------------------*/ NumericInput::NumericInput(XeenEngine *vm, int window) : Input(vm, &(*vm->_windows)[window]) { } int NumericInput::show(XeenEngine *vm, int window, int maxLength, int maxWidth) { NumericInput *dlg = new NumericInput(vm, window); int result = dlg->execute(maxLength, maxWidth); delete dlg; return result; } int NumericInput::execute(int maxLength, int maxWidth) { Common::String line; if (getString(line, maxLength, maxWidth, true)) return atoi(line.c_str()); else return 0; } /*------------------------------------------------------------------------*/ int Choose123::show(XeenEngine *vm, int numOptions) { assert(numOptions <= 3); Choose123 *dlg = new Choose123(vm); int result = dlg->execute(numOptions); delete dlg; return result; } int Choose123::execute(int numOptions) { EventsManager &events = *_vm->_events; Interface &intf = *_vm->_interface; Screen &screen = *_vm->_screen; Town &town = *_vm->_town; Windows &windows = *_vm->_windows; Mode oldMode = _vm->_mode; _vm->_mode = MODE_DIALOG_123; loadButtons(numOptions); _iconSprites.draw(screen, 7, Common::Point(232, 74)); drawButtons(&screen); windows[34].update(); int result = -1; while (result == -1) { do { events.updateGameCounter(); int delay; if (town.isActive()) { town.drawTownAnim(true); delay = 3; } else { intf.draw3d(true); delay = 1; } events.wait(delay); if (_vm->shouldQuit()) return 0; } while (!_buttonValue); switch (_buttonValue) { case Common::KEYCODE_ESCAPE: result = 0; break; case Common::KEYCODE_1: case Common::KEYCODE_2: case Common::KEYCODE_3: { int v = _buttonValue - Common::KEYCODE_1 + 1; if (v <= numOptions) result = v; break; } default: break; } } _vm->_mode = oldMode; intf.mainIconsPrint(); return result; } void Choose123::loadButtons(int numOptions) { _iconSprites.load("choose.icn"); if (numOptions >= 1) addButton(Common::Rect(235, 75, 259, 95), Common::KEYCODE_1, &_iconSprites); if (numOptions >= 2) addButton(Common::Rect(260, 75, 284, 95), Common::KEYCODE_2, &_iconSprites); if (numOptions >= 3) addButton(Common::Rect(286, 75, 311, 95), Common::KEYCODE_3, &_iconSprites); } /*------------------------------------------------------------------------*/ int HowMuch::show(XeenEngine *vm) { HowMuch *dlg = new HowMuch(vm); int result = dlg->execute(); delete dlg; return result; } int HowMuch::execute() { Windows &windows = *_vm->_windows; Window &w = windows[6]; Common::String num; w.open(); w.writeString(Res.HOW_MUCH); w.update(); int lineSize = Input::show(_vm, &w, num, 8, 70, true); w.close(); if (!lineSize) return -1; return atoi(num.c_str()); } } // End of namespace Xeen