/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef XEEN_DIALOGS_STRING_INPUT_H #define XEEN_DIALOGS_STRING_INPUT_H #include "common/keyboard.h" #include "xeen/dialogs.h" #include "xeen/screen.h" namespace Xeen { class Input : public ButtonContainer { private: Common::KeyCode doCursor(const Common::String &msg); protected: XeenEngine *_vm; Window *_window; int getString(Common::String &line, uint maxLen, int maxWidth, bool isNumeric); Input(XeenEngine *vm, Window *window) : _vm(vm), _window(window) {} }; class StringInput : public Input { protected: StringInput(XeenEngine *vm); int execute(bool type, const Common::String &expected, const Common::String &title, int opcode); public: static int show(XeenEngine *vm, bool type, const Common::String &msg1, const Common::String &msg2, int opcode); }; class NumericInput : public Input { private: NumericInput(XeenEngine *vm, int window); int execute(int maxLength, int maxWidth); public: static int show(XeenEngine *vm, int window, int maxLength, int maxWidth); }; } // End of namespace Xeen #endif /* XEEN_DIALOGS_STRING_INPUT_H */