/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "common/algorithm.h" #include "common/memstream.h" #include "xeen/saves.h" #include "xeen/files.h" #include "xeen/xeen.h" namespace Xeen { SavesManager::SavesManager(XeenEngine *vm, Party &party, Roster &roster) : BaseCCArchive(), _vm(vm), _party(party), _roster(roster) { SearchMan.add("saves", this, 0, false); _data = nullptr; } SavesManager::~SavesManager() { delete[] _data; } /** * Synchronizes a boolean array as a bitfield set */ void SavesManager::syncBitFlags(Common::Serializer &s, bool *startP, bool *endP) { byte data = 0; int bitCounter = 0; for (bool *p = startP; p <= endP; ++p, bitCounter = (bitCounter + 1) % 8) { if (p == endP || bitCounter == 0) { if (p != endP || s.isSaving()) s.syncAsByte(data); if (p == endP) break; if (s.isSaving()) data = 0; } if (s.isLoading()) *p = (data >> bitCounter) != 0; else if (*p) data |= 1 << bitCounter; } } Common::SeekableReadStream *SavesManager::createReadStreamForMember(const Common::String &name) const { CCEntry ccEntry; if (getHeaderEntry(name, ccEntry)) { // Open the correct CC entry return new Common::MemoryReadStream(_data + ccEntry._offset, ccEntry._size); } return nullptr; } void SavesManager::load(Common::SeekableReadStream *stream) { loadIndex(stream); delete[] _data; _data = new byte[stream->size()]; stream->seek(0); stream->read(_data, stream->size()); // Load in the character stats and active party Common::SeekableReadStream *chr = createReadStreamForMember("maze.chr"); Common::Serializer sChr(chr, nullptr); _roster.synchronize(sChr); delete chr; Common::SeekableReadStream *pty = createReadStreamForMember("maze.pty"); Common::Serializer sPty(pty, nullptr); _party.synchronize(sPty); delete pty; } /** * Sets up the dynamic data for the game for a new game */ void SavesManager::reset() { Common::String name(_vm->getGameID() == GType_Clouds ? "xeen.cur" : "dark.cur"); File f(name); load(&f); } void SavesManager::readCharFile() { warning("TODO: readCharFile"); } void SavesManager::writeCharFile() { warning("TODO: writeCharFile"); } } // End of namespace Xeen