/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/decoders/voc.h" #include "xeen/sound.h" #include "xeen/xeen.h" namespace Xeen { Sound *Voc::_sound; Voc::Voc(const Common::String &name) { if (!open(name)) error("Could not open - %s", name.c_str()); } void Voc::init(XeenEngine *vm) { _sound = vm->_sound; } void Voc::play() { _sound->playSound(this, _soundHandle); } void Voc::stop() { _sound->stopSound(_soundHandle); } /*------------------------------------------------------------------------*/ Sound::Sound(XeenEngine *vm, Audio::Mixer *mixer): Music(), _mixer(mixer) { } void Sound::proc2(Common::SeekableReadStream &f) { // TODO } void Sound::startMusic(int v1) { // TODO } void Sound::stopMusic(int id) { // TODO } void Sound::playSound(Common::SeekableReadStream *s, Audio::SoundHandle &soundHandle, Audio::Mixer::SoundType soundType) { Audio::SeekableAudioStream *stream = Audio::makeVOCStream(s, 0); _mixer->playStream(soundType, &soundHandle, stream); } void Sound::stopSound(Audio::SoundHandle &soundHandle) { _mixer->stopHandle(soundHandle); } } // End of namespace Xeen