/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef XEEN_WORLDOFXEEN_WORLDOFXEEN_CUTSCENES_H #define XEEN_WORLDOFXEEN_WORLDOFXEEN_CUTSCENES_H #include "xeen/worldofxeen/clouds_cutscenes.h" #include "xeen/worldofxeen/darkside_cutscenes.h" #include "xeen/xeen.h" namespace Xeen { namespace WorldOfXeen { enum GooberState { NON_GOOBER = 0, GOOBER = 1, SUPER_GOOBER = 2 }; class WorldOfXeenCutscenes : public CloudsCutscenes, public DarkSideCutscenes { private: XeenEngine *_vm; Subtitles _subtitles; GooberState _goober; uint _finalScore; private: /** * Sets a subtitle during the world of xeen ending */ void setSubtitle(const Common::String &msg); /** * Sets a subtitle during the world of xeen ending */ void setSubtitle2(const Common::String &msg); /** * Part 1 of World of Xeen ending, up to the point the Cube and Scepter have been * placed onto the Altar of Joining */ bool worldEnding1(); /** * Part 2 of World of Xeen ending, showing beams of light erupting from Altar, * and four beams arcing across the top and bottom sides of Xeen */ bool worldEnding2(); /** * Part 3 of World of Xeen ending, with further beams covering Xeen, and it * transforming the world into a sphere */ bool worldEnding3(); public: WorldOfXeenCutscenes(XeenEngine *vm) : _vm(vm), CloudsCutscenes(vm), DarkSideCutscenes(vm), _goober(NON_GOOBER), _finalScore(0) {} /** * Shows the World of Xeen ending sequence */ void showWorldOfXeenEnding(GooberState state, uint score); }; } // End of namespace WorldOfXeen } // End of namespace Xeen #endif /* XEEN_WORLDOFXEEN_WORLDOFXEEN_CUTSCENES_H */