/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/zvision.h" #include "zvision/core/console.h" #include "zvision/graphics/cursors/cursor_manager.h" #include "zvision/graphics/render_manager.h" #include "zvision/scripting/script_manager.h" #include "zvision/scripting/menu.h" #include "zvision/sound/zork_raw.h" #include "zvision/text/string_manager.h" #include "common/events.h" #include "common/system.h" #include "common/rational.h" #include "engines/util.h" namespace ZVision { void ZVision::pushKeyToCheatBuf(uint8 key) { for (int i = 0; i < KEYBUF_SIZE - 1; i++) _cheatBuffer[i] = _cheatBuffer[i + 1]; _cheatBuffer[KEYBUF_SIZE - 1] = key; } bool ZVision::checkCode(const char *code) { int codeLen = strlen(code); if (codeLen > KEYBUF_SIZE) return false; for (int i = 0; i < codeLen; i++) if (code[i] != _cheatBuffer[KEYBUF_SIZE - codeLen + i] && code[i] != '?') return false; return true; } uint8 ZVision::getBufferedKey(uint8 pos) { if (pos >= KEYBUF_SIZE) return 0; else return _cheatBuffer[KEYBUF_SIZE - pos - 1]; } void ZVision::shortKeys(Common::Event event) { if (event.kbd.hasFlags(Common::KBD_CTRL)) { switch (event.kbd.keycode) { case Common::KEYCODE_s: if (_menu->getEnable() & kMenubarSave) _scriptManager->changeLocation('g', 'j', 's', 'e', 0); break; case Common::KEYCODE_r: if (_menu->getEnable() & kMenubarRestore) _scriptManager->changeLocation('g', 'j', 'r', 'e', 0); break; case Common::KEYCODE_p: if (_menu->getEnable() & kMenubarSettings) _scriptManager->changeLocation('g', 'j', 'p', 'e', 0); break; case Common::KEYCODE_q: if (_menu->getEnable() & kMenubarExit) ifQuit(); break; default: break; } } } void ZVision::cheatCodes(uint8 key) { pushKeyToCheatBuf(key); if (getGameId() == GID_GRANDINQUISITOR) { if (checkCode("IMNOTDEAF")) { // Unknown cheat _renderManager->showDebugMsg(Common::String::format("IMNOTDEAF cheat or debug, not implemented")); } if (checkCode("3100OPB")) { _renderManager->showDebugMsg(Common::String::format("Current location: %c%c%c%c", _scriptManager->getStateValue(StateKey_World), _scriptManager->getStateValue(StateKey_Room), _scriptManager->getStateValue(StateKey_Node), _scriptManager->getStateValue(StateKey_View))); } if (checkCode("KILLMENOW")) { _scriptManager->changeLocation('g', 'j', 'd', 'e', 0); _scriptManager->setStateValue(2201, 35); } if (checkCode("MIKESPANTS")) { _scriptManager->changeLocation('g', 'j', 't', 'm', 0); } // There are 3 more cheats in script files: // - "WHOAMI": gjcr.scr // - "HUISOK": hp1e.scr // - "EAT ME": uh1f.scr } else if (getGameId() == GID_NEMESIS) { if (checkCode("CHLOE")) { _scriptManager->changeLocation('t', 'm', '2', 'g', 0); _scriptManager->setStateValue(224, 1); } if (checkCode("77MASSAVE")) { _renderManager->showDebugMsg(Common::String::format("Current location: %c%c%c%c", _scriptManager->getStateValue(StateKey_World), _scriptManager->getStateValue(StateKey_Room), _scriptManager->getStateValue(StateKey_Node), _scriptManager->getStateValue(StateKey_View))); } if (checkCode("IDKFA")) { _scriptManager->changeLocation('t', 'w', '3', 'f', 0); _scriptManager->setStateValue(249, 1); } if (checkCode("309NEWDORMA")) { _scriptManager->changeLocation('g', 'j', 'g', 'j', 0); } if (checkCode("HELLOSAILOR")) { Location loc = _scriptManager->getCurrentLocation(); Audio::AudioStream *soundStream; if (loc.world == 'v' && loc.room == 'b' && loc.node == '1' && loc.view == '0') { soundStream = makeRawZorkStream("v000hpta.raw", this); } else { soundStream = makeRawZorkStream("v000hnta.raw", this); } Audio::SoundHandle handle; _mixer->playStream(Audio::Mixer::kPlainSoundType, &handle, soundStream); } } if (checkCode("FRAME")) { Common::String fpsStr = Common::String::format("FPS: %d", getFPS()); _renderManager->showDebugMsg(fpsStr); } if (checkCode("COMPUTERARCH")) _renderManager->showDebugMsg("COMPUTERARCH: var-viewer not implemented"); // This cheat essentially toggles the GOxxxx cheat below if (checkCode("XYZZY")) _scriptManager->setStateValue(StateKey_DebugCheats, 1 - _scriptManager->getStateValue(StateKey_DebugCheats)); if (_scriptManager->getStateValue(StateKey_DebugCheats) == 1) if (checkCode("GO????")) _scriptManager->changeLocation(getBufferedKey(3), getBufferedKey(2), getBufferedKey(1), getBufferedKey(0), 0); // Show the Venus screen when "?" or "/" is pressed while inside the temple world if (_scriptManager->getStateValue(StateKey_VenusEnable) == 1) if (getBufferedKey(0) == 0xBF && _scriptManager->getStateValue(StateKey_World) == 't') _scriptManager->changeLocation('g', 'j', 'h', 'e', 0); } void ZVision::processEvents() { while (_eventMan->pollEvent(_event)) { switch (_event.type) { case Common::EVENT_LBUTTONDOWN: _cursorManager->cursorDown(true); _scriptManager->setStateValue(StateKey_LMouse, 1); _menu->onMouseDown(_event.mouse); _scriptManager->addEvent(_event); break; case Common::EVENT_LBUTTONUP: _cursorManager->cursorDown(false); _scriptManager->setStateValue(StateKey_LMouse, 0); _menu->onMouseUp(_event.mouse); _scriptManager->addEvent(_event); break; case Common::EVENT_RBUTTONDOWN: _cursorManager->cursorDown(true); _scriptManager->setStateValue(StateKey_RMouse, 1); if (getGameId() == GID_NEMESIS) _scriptManager->inventoryCycle(); break; case Common::EVENT_RBUTTONUP: _cursorManager->cursorDown(false); _scriptManager->setStateValue(StateKey_RMouse, 0); break; case Common::EVENT_MOUSEMOVE: onMouseMove(_event.mouse); break; case Common::EVENT_KEYDOWN: { switch (_event.kbd.keycode) { case Common::KEYCODE_d: if (_event.kbd.hasFlags(Common::KBD_CTRL)) { // Start the debugger _console->attach(); _console->onFrame(); } break; case Common::KEYCODE_LEFT: case Common::KEYCODE_RIGHT: if (_renderManager->getRenderTable()->getRenderState() == RenderTable::PANORAMA) _keyboardVelocity = (_event.kbd.keycode == Common::KEYCODE_LEFT ? -_scriptManager->getStateValue(StateKey_KbdRotateSpeed) : _scriptManager->getStateValue(StateKey_KbdRotateSpeed)) * 2; break; case Common::KEYCODE_UP: case Common::KEYCODE_DOWN: if (_renderManager->getRenderTable()->getRenderState() == RenderTable::TILT) _keyboardVelocity = (_event.kbd.keycode == Common::KEYCODE_UP ? -_scriptManager->getStateValue(StateKey_KbdRotateSpeed) : _scriptManager->getStateValue(StateKey_KbdRotateSpeed)) * 2; break; case Common::KEYCODE_F10: { Common::String fpsStr = Common::String::format("FPS: %d", getFPS()); _renderManager->showDebugMsg(fpsStr); } break; default: break; } uint8 vkKey = getZvisionKey(_event.kbd.keycode); _scriptManager->setStateValue(StateKey_KeyPress, vkKey); _scriptManager->addEvent(_event); shortKeys(_event); cheatCodes(vkKey); } break; case Common::EVENT_KEYUP: _scriptManager->addEvent(_event); switch (_event.kbd.keycode) { case Common::KEYCODE_LEFT: case Common::KEYCODE_RIGHT: if (_renderManager->getRenderTable()->getRenderState() == RenderTable::PANORAMA) _keyboardVelocity = 0; break; case Common::KEYCODE_UP: case Common::KEYCODE_DOWN: if (_renderManager->getRenderTable()->getRenderState() == RenderTable::TILT) _keyboardVelocity = 0; break; default: break; } break; default: break; } } } void ZVision::onMouseMove(const Common::Point &pos) { _menu->onMouseMove(pos); Common::Point imageCoord(_renderManager->screenSpaceToImageSpace(pos)); bool cursorWasChanged = false; // Graph of the function governing rotation velocity: // // |---------------- working window ------------------| // ^ |---------| // | | // +Max velocity | rotation screen edge offset // | /| // | / | // | / | // | / | // | / | // | / | // | / | // | / | // | / | // Zero velocity |______________________________ ______________________________/_________|__________________________> // | Position -> | / // | | / // | | / // | | / // | | / // | | / // | | / // | | / // | | / // -Max velocity | |/ // | // | // ^ // Clip the horizontal mouse position to the working window Common::Point clippedPos = pos; clippedPos.x = CLIP(pos.x, _workingWindow.left + 1, _workingWindow.right - 1); if (_workingWindow.contains(clippedPos)) { cursorWasChanged = _scriptManager->onMouseMove(clippedPos, imageCoord); RenderTable::RenderState renderState = _renderManager->getRenderTable()->getRenderState(); if (renderState == RenderTable::PANORAMA) { if (clippedPos.x >= _workingWindow.left && clippedPos.x < _workingWindow.left + ROTATION_SCREEN_EDGE_OFFSET) { int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; if (mspeed <= 0) { mspeed = 25; } _mouseVelocity = MIN(((Common::Rational(mspeed, ROTATION_SCREEN_EDGE_OFFSET) * (clippedPos.x - _workingWindow.left)) - mspeed).toInt(), -1); _cursorManager->changeCursor(CursorIndex_Left); cursorWasChanged = true; } else if (clippedPos.x <= _workingWindow.right && clippedPos.x > _workingWindow.right - ROTATION_SCREEN_EDGE_OFFSET) { int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; if (mspeed <= 0) { mspeed = 25; } _mouseVelocity = MAX((Common::Rational(mspeed, ROTATION_SCREEN_EDGE_OFFSET) * (clippedPos.x - _workingWindow.right + ROTATION_SCREEN_EDGE_OFFSET)).toInt(), 1); _cursorManager->changeCursor(CursorIndex_Right); cursorWasChanged = true; } else { _mouseVelocity = 0; } } else if (renderState == RenderTable::TILT) { if (clippedPos.y >= _workingWindow.top && clippedPos.y < _workingWindow.top + ROTATION_SCREEN_EDGE_OFFSET) { int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; if (mspeed <= 0) { mspeed = 25; } _mouseVelocity = MIN(((Common::Rational(mspeed, ROTATION_SCREEN_EDGE_OFFSET) * (pos.y - _workingWindow.top)) - mspeed).toInt(), -1); _cursorManager->changeCursor(CursorIndex_UpArr); cursorWasChanged = true; } else if (clippedPos.y <= _workingWindow.bottom && clippedPos.y > _workingWindow.bottom - ROTATION_SCREEN_EDGE_OFFSET) { int16 mspeed = _scriptManager->getStateValue(StateKey_RotateSpeed) >> 4; if (mspeed <= 0) { mspeed = 25; } _mouseVelocity = MAX((Common::Rational(MAX_ROTATION_SPEED, ROTATION_SCREEN_EDGE_OFFSET) * (pos.y - _workingWindow.bottom + ROTATION_SCREEN_EDGE_OFFSET)).toInt(), 1); _cursorManager->changeCursor(CursorIndex_DownArr); cursorWasChanged = true; } else { _mouseVelocity = 0; } } else { _mouseVelocity = 0; } } else { _mouseVelocity = 0; } if (!cursorWasChanged) { _cursorManager->changeCursor(CursorIndex_Idle); } } uint8 ZVision::getZvisionKey(Common::KeyCode scummKeyCode) { if (scummKeyCode >= Common::KEYCODE_a && scummKeyCode <= Common::KEYCODE_z) return 0x41 + scummKeyCode - Common::KEYCODE_a; if (scummKeyCode >= Common::KEYCODE_0 && scummKeyCode <= Common::KEYCODE_9) return 0x30 + scummKeyCode - Common::KEYCODE_0; if (scummKeyCode >= Common::KEYCODE_F1 && scummKeyCode <= Common::KEYCODE_F15) return 0x70 + scummKeyCode - Common::KEYCODE_F1; if (scummKeyCode >= Common::KEYCODE_KP0 && scummKeyCode <= Common::KEYCODE_KP9) return 0x60 + scummKeyCode - Common::KEYCODE_KP0; switch (scummKeyCode) { case Common::KEYCODE_BACKSPACE: return 0x8; case Common::KEYCODE_TAB: return 0x9; case Common::KEYCODE_CLEAR: return 0xC; case Common::KEYCODE_RETURN: return 0xD; case Common::KEYCODE_CAPSLOCK: return 0x14; case Common::KEYCODE_ESCAPE: return 0x1B; case Common::KEYCODE_SPACE: return 0x20; case Common::KEYCODE_PAGEUP: return 0x21; case Common::KEYCODE_PAGEDOWN: return 0x22; case Common::KEYCODE_END: return 0x23; case Common::KEYCODE_HOME: return 0x24; case Common::KEYCODE_LEFT: return 0x25; case Common::KEYCODE_UP: return 0x26; case Common::KEYCODE_RIGHT: return 0x27; case Common::KEYCODE_DOWN: return 0x28; case Common::KEYCODE_PRINT: return 0x2A; case Common::KEYCODE_INSERT: return 0x2D; case Common::KEYCODE_DELETE: return 0x2E; case Common::KEYCODE_HELP: return 0x2F; case Common::KEYCODE_KP_MULTIPLY: return 0x6A; case Common::KEYCODE_KP_PLUS: return 0x6B; case Common::KEYCODE_KP_MINUS: return 0x6D; case Common::KEYCODE_KP_PERIOD: return 0x6E; case Common::KEYCODE_KP_DIVIDE: return 0x6F; case Common::KEYCODE_NUMLOCK: return 0x90; case Common::KEYCODE_SCROLLOCK: return 0x91; case Common::KEYCODE_LSHIFT: return 0xA0; case Common::KEYCODE_RSHIFT: return 0xA1; case Common::KEYCODE_LCTRL: return 0xA2; case Common::KEYCODE_RCTRL: return 0xA3; case Common::KEYCODE_MENU: return 0xA5; case Common::KEYCODE_LEFTBRACKET: return 0xDB; case Common::KEYCODE_RIGHTBRACKET: return 0xDD; case Common::KEYCODE_SEMICOLON: return 0xBA; case Common::KEYCODE_BACKSLASH: return 0xDC; case Common::KEYCODE_QUOTE: return 0xDE; case Common::KEYCODE_SLASH: return 0xBF; case Common::KEYCODE_TILDE: return 0xC0; case Common::KEYCODE_COMMA: return 0xBC; case Common::KEYCODE_PERIOD: return 0xBE; case Common::KEYCODE_MINUS: return 0xBD; case Common::KEYCODE_PLUS: return 0xBB; default: return 0; } return 0; } bool ZVision::ifQuit() { if (_renderManager->askQuestion(_stringManager->getTextLine(StringManager::ZVISION_STR_EXITPROMT))) { quitGame(); return true; } return false; } } // End of namespace ZVision