/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "base/plugins.h" #include "zvision/zvision.h" #include "zvision/detection.h" #include "zvision/file/save_manager.h" #include "zvision/scripting/script_manager.h" #include "common/translation.h" #include "common/savefile.h" #include "common/str-array.h" #include "common/system.h" namespace ZVision { uint32 ZVision::getFeatures() const { return _gameDescription->desc.flags; } Common::Language ZVision::getLanguage() const { return _gameDescription->desc.language; } } // End of namespace ZVision static const PlainGameDescriptor zVisionGames[] = { {"zvision", "ZVision Game"}, {"znemesis", "Zork Nemesis: The Forbidden Lands"}, {"zgi", "Zork: Grand Inquisitor"}, {0, 0} }; namespace ZVision { #define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1 #define GAMEOPTION_DOUBLE_FPS GUIO_GAMEOPTIONS2 #define GAMEOPTION_ENABLE_VENUS GUIO_GAMEOPTIONS3 #define GAMEOPTION_DISABLE_ANIM_WHILE_TURNING GUIO_GAMEOPTIONS4 #define GAMEOPTION_USE_HIRES_MPEG_MOVIES GUIO_GAMEOPTIONS5 static const ZVisionGameDescription gameDescriptions[] = { { // Zork Nemesis English version { "znemesis", 0, AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741), Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_NEMESIS }, { // Zork Nemesis French version { "znemesis", 0, {{"CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873}, {"NEMESIS.STR", 0, "333bcb17bbb7f57cae742fbbe44f56f3", 9219}, AD_LISTEND }, Common::FR_FRA, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_NEMESIS }, { // Zork Nemesis German version { "znemesis", 0, {{"CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873}, {"NEMESIS.STR", 0, "3d1a12b907751653866cffc6d4dfb331", 9505}, AD_LISTEND }, Common::DE_DEU, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_NEMESIS }, { // Zork Nemesis Italian version { "znemesis", 0, {{"CSCR.ZFS", 0, "f04113357b4748c13efcb58b4629887c", 2577873}, {"NEMESIS.STR", 0, "7c568feca8d9f9ae855c47183612c305", 9061}, AD_LISTEND }, Common::IT_ITA, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_NEMESIS }, { // Zork Nemesis English demo version { "znemesis", "Demo", AD_ENTRY1s("SCRIPTS.ZFS", "64f1e881394e9462305104f99513c833", 380539), Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO, GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_ENABLE_VENUS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_NEMESIS }, { // Zork Grand Inquisitor English CD version { "zgi", "CD", AD_ENTRY1s("SCRIPTS.ZFS", "81efd40ecc3d22531e211368b779f17f", 8336944), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_GRANDINQUISITOR }, { // Zork Grand Inquisitor French CD version, reported by ulrichh on IRC { "zgi", "CD", AD_ENTRY1s("SCRIPTS.ZFS", "4d1ec4ade7ecc9ee9ec591d43ca3d213", 8338133), Common::FR_FRA, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_GRANDINQUISITOR }, { // Zork Grand Inquisitor German CD version, reported by breit in bug #6760 { "zgi", "CD", AD_ENTRY1s("SCRIPTS.ZFS", "b7ac7e331b9b7f884590b0b325b560c8", 8338133), Common::DE_DEU, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_GRANDINQUISITOR }, { // Zork Grand Inquisitor Spanish CD version, reported by dianiu in bug #6764 { "zgi", "CD", AD_ENTRY1s("SCRIPTS.ZFS", "5cdc4b99c1134053af135aae71326fd1", 8338141), Common::ES_ESP, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_GRANDINQUISITOR }, { // Zork Grand Inquisitor English DVD version { "zgi", "DVD", AD_ENTRY1s("SCRIPTS.ZFS", "03157a3399513bfaaf8dc6d5ab798b36", 8433326), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING, GAMEOPTION_USE_HIRES_MPEG_MOVIES) }, GID_GRANDINQUISITOR }, { // Zork Grand Inquisitor English demo version { "zgi", "Demo", AD_ENTRY1s("SCRIPTS.ZFS", "71a2494fd2fb999347deb13401e9b998", 304239), Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO, GUIO3(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_DOUBLE_FPS, GAMEOPTION_DISABLE_ANIM_WHILE_TURNING) }, GID_GRANDINQUISITOR }, { AD_TABLE_END_MARKER, GID_NONE } }; } // End of namespace ZVision static const char *directoryGlobs[] = { "znemscr", 0 }; static const ADExtraGuiOptionsMap optionsList[] = { { GAMEOPTION_ORIGINAL_SAVELOAD, { _s("Use original save/load screens"), _s("Use the original save/load screens, instead of the ScummVM ones"), "originalsaveload", false } }, { GAMEOPTION_DOUBLE_FPS, { _s("Double FPS"), _s("Increase game FPS from 30 to 60"), "doublefps", false } }, { GAMEOPTION_ENABLE_VENUS, { _s("Enable Venus"), _s("Enable the Venus help system"), "venusenabled", true } }, { GAMEOPTION_DISABLE_ANIM_WHILE_TURNING, { _s("Disable animation while turning"), _s("Disable animation while turning in panoramic mode"), "noanimwhileturning", false } }, { GAMEOPTION_USE_HIRES_MPEG_MOVIES, { _s("Use the hires MPEG movies"), _s("Use the hires MPEG movies of the DVD version, instead of the lowres AVI ones"), "mpegmovies", true } }, AD_EXTRA_GUI_OPTIONS_TERMINATOR }; class ZVisionMetaEngine : public AdvancedMetaEngine { public: ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), zVisionGames, optionsList) { _maxScanDepth = 2; _directoryGlobs = directoryGlobs; _singleid = "zvision"; } virtual const char *getName() const { return "ZVision"; } virtual const char *getOriginalCopyright() const { return "ZVision Activision (C) 1996"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; void removeSaveState(const char *target, int slot) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; bool ZVisionMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate); //(f == kSavesSupportPlayTime); } bool ZVision::ZVision::hasFeature(EngineFeature f) const { return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime); } Common::Error ZVision::ZVision::loadGameState(int slot) { return _saveManager->loadGame(slot); } Common::Error ZVision::ZVision::saveGameState(int slot, const Common::String &desc) { _saveManager->saveGame(slot, desc, false); return Common::kNoError; } bool ZVision::ZVision::canLoadGameStateCurrently() { return !_videoIsPlaying; } bool ZVision::ZVision::canSaveGameStateCurrently() { Location currentLocation = _scriptManager->getCurrentLocation(); return !_videoIsPlaying && currentLocation.world != 'g' && !(currentLocation.room == 'j' || currentLocation.room == 'a'); } bool ZVisionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const ZVision::ZVisionGameDescription *gd = (const ZVision::ZVisionGameDescription *)desc; if (gd) { *engine = new ZVision::ZVision(syst, gd); } return gd != 0; } SaveStateList ZVisionMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); ZVision::SaveGameHeader header; Common::String pattern = target; pattern += ".???"; Common::StringArray filenames; filenames = saveFileMan->listSavefiles(pattern.c_str()); Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)*/ SaveStateList saveList; // We only use readSaveGameHeader() here, which doesn't need an engine callback ZVision::SaveManager *zvisionSaveMan = new ZVision::SaveManager(NULL); for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) { // Obtain the last 3 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 3); if (slotNum >= 0 && slotNum <= 999) { Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); if (in) { if (zvisionSaveMan->readSaveGameHeader(in, header)) { saveList.push_back(SaveStateDescriptor(slotNum, header.saveName)); } delete in; } } } delete zvisionSaveMan; return saveList; } int ZVisionMetaEngine::getMaximumSaveSlot() const { return 999; } void ZVisionMetaEngine::removeSaveState(const char *target, int slot) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::String filename = Common::String::format("%s.%03u", target, slot); saveFileMan->removeSavefile(filename.c_str()); Common::StringArray filenames; Common::String pattern = target; pattern += ".???"; filenames = saveFileMan->listSavefiles(pattern.c_str()); Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 3 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 3); // Rename every slot greater than the deleted slot, if (slotNum > slot) { saveFileMan->renameSavefile(file->c_str(), filename.c_str()); filename = Common::String::format("%s.%03u", target, ++slot); } } } SaveStateDescriptor ZVisionMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String filename = Common::String::format("%s.%03u", target, slot); Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); if (in) { ZVision::SaveGameHeader header; // We only use readSaveGameHeader() here, which doesn't need an engine callback ZVision::SaveManager *zvisionSaveMan = new ZVision::SaveManager(NULL); bool successfulRead = zvisionSaveMan->readSaveGameHeader(in, header); delete zvisionSaveMan; delete in; if (successfulRead) { SaveStateDescriptor desc(slot, header.saveName); // Do not allow save slot 0 (used for auto-saving) to be deleted or // overwritten. desc.setDeletableFlag(slot != 0); desc.setWriteProtectedFlag(slot == 0); desc.setThumbnail(header.thumbnail); if (header.version > 0) { int day = header.saveDay; int month = header.saveMonth; int year = header.saveYear; desc.setSaveDate(year, month, day); int hour = header.saveHour; int minutes = header.saveMinutes; desc.setSaveTime(hour, minutes); //desc.setPlayTime(header.playTime * 1000); } return desc; } } return SaveStateDescriptor(); } #if PLUGIN_ENABLED_DYNAMIC(ZVISION) REGISTER_PLUGIN_DYNAMIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine); #else REGISTER_PLUGIN_STATIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine); #endif