/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/graphics/effects/light.h" #include "zvision/zvision.h" #include "zvision/graphics/render_manager.h" namespace ZVision { LightFx::LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD, int8 maxD): GraphicsEffect(engine, key, region, ported) { _map = Map; _delta = delta; _up = true; _pos = 0; _minD = minD; if (_minD < -delta) _minD = -delta; _maxD = maxD; if (_maxD > delta) _maxD = delta; } LightFx::~LightFx() { if (_map) delete _map; } const Graphics::Surface *LightFx::draw(const Graphics::Surface &srcSubRect) { _surface.copyFrom(srcSubRect); EffectMap::iterator it = _map->begin(); uint32 cnt = 0; uint32 dcolor = 0; if (_pos < 0) { uint8 cc = ((-_pos) & 0x1F) << 3; dcolor = _engine->_resourcePixelFormat.RGBToColor(cc, cc, cc); } else { uint8 cc = (_pos & 0x1F) << 3; dcolor = _engine->_resourcePixelFormat.RGBToColor(cc, cc, cc); } for (uint16 j = 0; j < _surface.h; j++) { uint16 *lineBuf = (uint16 *)_surface.getBasePtr(0, j); for (uint16 i = 0; i < _surface.w; i++) { if (it->inEffect) { if (_pos < 0) { lineBuf[i] -= dcolor; } else { lineBuf[i] += dcolor; } } cnt++; if (cnt >= it->count) { it++; cnt = 0; } if (it == _map->end()) break; } if (it == _map->end()) break; } return &_surface; } void LightFx::update() { if (_up) _pos++; else _pos--; if (_pos <= _minD) { _up = !_up; _pos = _minD; } else if (_pos >= _maxD) { _up = !_up; _pos = _maxD; } } } // End of namespace ZVision