/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/menu.h" #include "zvision/render_manager.h" namespace ZVision { enum { SLOT_START_SLOT = 151, SLOT_SPELL_1 = 191, SLOT_USER_CHOSE_THIS_SPELL = 205, SLOT_REVERSED_SPELLBOOK = 206 }; enum { menu_MAIN_SAVE = 0, menu_MAIN_REST = 1, menu_MAIN_PREF = 2, menu_MAIN_EXIT = 3 }; menuHandler::menuHandler(ZVision *engine) { _engine = engine; menu_bar_flag = 0xFFFF; } menuZgi::menuZgi(ZVision *engine) : menuHandler(engine) { menu_mousefocus = -1; inmenu = false; scrolled[0] = false; scrolled[1] = false; scrolled[2] = false; scrollPos[0] = 0.0; scrollPos[1] = 0.0; scrollPos[2] = 0.0; mouse_on_item = -1; char buf[24]; for (int i = 1; i < 4; i++) { sprintf(buf, "gmzau%2.2x1.tga", i); _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][0], false); sprintf(buf, "gmzau%2.2x1.tga", i + 0x10); _engine->getRenderManager()->readImageToSurface(buf, menuback[i - 1][1], false); } for (int i = 0; i < 4; i++) { sprintf(buf, "gmzmu%2.2x1.tga", i); _engine->getRenderManager()->readImageToSurface(buf, menubar[i][0], false); sprintf(buf, "gmznu%2.2x1.tga", i); _engine->getRenderManager()->readImageToSurface(buf, menubar[i][1], false); } for (int i = 0; i < 50; i++) { items[i][0] = NULL; items[i][1] = NULL; item_id[i] = 0; } for (int i = 0; i < 12; i++) { magic[i][0] = NULL; magic[i][1] = NULL; magic_id[i] = 0; } } menuZgi::~menuZgi() { for (int i = 0; i < 3; i++) { menuback[i][0].free(); menuback[i][1].free(); } for (int i = 0; i < 4; i++) { menubar[i][0].free(); menubar[i][1].free(); } for (int i = 0; i < 50; i++) { if (items[i][0]) { items[i][0]->free(); delete items[i][0]; } if (items[i][1]) { items[i][1]->free(); delete items[i][1]; } } for (int i = 0; i < 12; i++) { if (magic[i][0]) { magic[i][0]->free(); delete magic[i][0]; } if (magic[i][1]) { magic[i][1]->free(); delete magic[i][1]; } } } void menuZgi::onMouseUp(const Common::Point &Pos) { if (Pos.y < 40) { switch (menu_mousefocus) { case menu_ITEM: if (menu_bar_flag & menuBar_Items) { int item_count = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots); if (item_count == 0) item_count = 20; for (int i = 0; i < item_count; i++) { int itemspace = (600 - 28) / item_count; if (Common::Rect(scrollPos[menu_ITEM] + itemspace * i, 0, scrollPos[menu_ITEM] + itemspace * i + 28, 32).contains(Pos)) { int32 mouse_item = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem); if (mouse_item >= 0 && mouse_item < 0xE0) { _engine->getScriptManager()->invertory_drop(mouse_item); _engine->getScriptManager()->invertory_add(_engine->getScriptManager()->getStateValue(SLOT_START_SLOT + i)); _engine->getScriptManager()->setStateValue(SLOT_START_SLOT + i, mouse_item); redraw = true; } } } } break; case menu_MAGIC: if (menu_bar_flag & menuBar_Magic) { for (int i = 0; i < 12; i++) { uint itemnum = _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + i); if (itemnum != 0) { if (_engine->getScriptManager()->getStateValue(SLOT_REVERSED_SPELLBOOK) == 1) itemnum = 0xEE + i; else itemnum = 0xE0 + i; } if (itemnum) if (_engine->getScriptManager()->getStateValue(StateKey_InventoryItem) == 0 || _engine->getScriptManager()->getStateValue(StateKey_InventoryItem) >= 0xE0) if (Common::Rect(668 + 47 * i - scrollPos[menu_MAGIC], 0, 668 + 47 * i - scrollPos[menu_MAGIC] + 28, 32).contains(Pos)) _engine->getScriptManager()->setStateValue(SLOT_USER_CHOSE_THIS_SPELL, itemnum); } } break; case menu_MAIN: // Exit if (menu_bar_flag & menuBar_Exit) if (Common::Rect(320 + 135, scrollPos[menu_MAIN], 320 + 135 + 135, scrollPos[menu_MAIN] + 32).contains(Pos)) { // ifquit(); } // Settings if (menu_bar_flag & menuBar_Settings) if (Common::Rect(320 , scrollPos[menu_MAIN], 320 + 135, scrollPos[menu_MAIN] + 32).contains(Pos)) { _engine->getScriptManager()->changeLocation('g', 'j', 'p', 'e', 0); } // Load if (menu_bar_flag & menuBar_Restore) if (Common::Rect(320 - 135, scrollPos[menu_MAIN], 320, scrollPos[menu_MAIN] + 32).contains(Pos)) { _engine->getScriptManager()->changeLocation('g', 'j', 'r', 'e', 0); } // Save if (menu_bar_flag & menuBar_Save) if (Common::Rect(320 - 135 * 2, scrollPos[menu_MAIN], 320 - 135, scrollPos[menu_MAIN] + 32).contains(Pos)) { _engine->getScriptManager()->changeLocation('g', 'j', 's', 'e', 0); } break; } } } void menuZgi::onMouseMove(const Common::Point &Pos) { if (Pos.y < 40) { if (!inmenu) redraw = true; inmenu = true; switch (menu_mousefocus) { case menu_ITEM: if (menu_bar_flag & menuBar_Items) { int item_count = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots); if (item_count == 0) item_count = 20; else if (item_count > 50) item_count = 50; int last_item = mouse_on_item; mouse_on_item = -1; for (int i = 0; i < item_count; i++) { int itemspace = (600 - 28) / item_count; if (Common::Rect(scrollPos[menu_ITEM] + itemspace * i, 0, scrollPos[menu_ITEM] + itemspace * i + 28, 32).contains(Pos)) { mouse_on_item = i; break; } } if (last_item != mouse_on_item) if (_engine->getScriptManager()->getStateValue(SLOT_START_SLOT + mouse_on_item) || _engine->getScriptManager()->getStateValue(SLOT_START_SLOT + last_item)) redraw = true; } break; case menu_MAGIC: if (menu_bar_flag & menuBar_Magic) { int last_item = mouse_on_item; mouse_on_item = -1; for (int i = 0; i < 12; i++) { if (Common::Rect(668 + 47 * i - scrollPos[menu_MAGIC], 0, 668 + 47 * i - scrollPos[menu_MAGIC] + 28, 32).contains(Pos)) { mouse_on_item = i; break; } } if (last_item != mouse_on_item) if (_engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + mouse_on_item) || _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + last_item)) redraw = true; } break; case menu_MAIN: { int last_item = mouse_on_item; mouse_on_item = -1; // Exit if (menu_bar_flag & menuBar_Exit) if (Common::Rect(320 + 135, scrollPos[menu_MAIN], 320 + 135 + 135, scrollPos[menu_MAIN] + 32).contains(Pos)) { mouse_on_item = menu_MAIN_EXIT; } // Settings if (menu_bar_flag & menuBar_Settings) if (Common::Rect(320 , scrollPos[menu_MAIN], 320 + 135, scrollPos[menu_MAIN] + 32).contains(Pos)) { mouse_on_item = menu_MAIN_PREF; } // Load if (menu_bar_flag & menuBar_Restore) if (Common::Rect(320 - 135, scrollPos[menu_MAIN], 320, scrollPos[menu_MAIN] + 32).contains(Pos)) { mouse_on_item = menu_MAIN_REST; } // Save if (menu_bar_flag & menuBar_Save) if (Common::Rect(320 - 135 * 2, scrollPos[menu_MAIN], 320 - 135, scrollPos[menu_MAIN] + 32).contains(Pos)) { mouse_on_item = menu_MAIN_SAVE; } if (last_item != mouse_on_item) redraw = true; } break; default: int cur_menu = menu_mousefocus; if (Common::Rect(64, 0, 64 + 512, 8).contains(Pos)) { // Main menu_mousefocus = menu_MAIN; scrolled[menu_MAIN] = false; scrollPos[menu_MAIN] = menuback[menu_MAIN][1].h - menuback[menu_MAIN][0].h; _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); } if (menu_bar_flag & menuBar_Magic) if (Common::Rect(640 - 28, 0, 640, 32).contains(Pos)) { // Magic menu_mousefocus = menu_MAGIC; scrolled[menu_MAGIC] = false; scrollPos[menu_MAGIC] = 28; _engine->getScriptManager()->setStateValue(StateKey_MenuState, 3); } if (menu_bar_flag & menuBar_Items) if (Common::Rect(0, 0, 28, 32).contains(Pos)) { // Items menu_mousefocus = menu_ITEM; scrolled[menu_ITEM] = false; scrollPos[menu_ITEM] = 28 - 600; _engine->getScriptManager()->setStateValue(StateKey_MenuState, 1); } if (cur_menu != menu_mousefocus) clean = true; break; } } else { if (inmenu) clean = true; inmenu = false; if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0) _engine->getScriptManager()->setStateValue(StateKey_MenuState, 0); menu_mousefocus = -1; } } void menuZgi::process(uint32 deltatime) { if (clean) { _engine->getRenderManager()->clearMenuSurface(); clean = false; } switch (menu_mousefocus) { case menu_ITEM: if (menu_bar_flag & menuBar_Items) if (!scrolled[menu_ITEM]) { redraw = true; float scrl = 600.0 * (deltatime / 1000.0); if (scrl == 0) scrl = 1.0; scrollPos [menu_ITEM] += scrl; if (scrollPos[menu_ITEM] >= 0) { scrolled[menu_ITEM] = true; scrollPos [menu_ITEM] = 0; } } if (redraw) { _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_ITEM][0], scrollPos[menu_ITEM], 0); int item_count = _engine->getScriptManager()->getStateValue(StateKey_Inv_TotalSlots); if (item_count == 0) item_count = 20; else if (item_count > 50) item_count = 50; for (int i = 0; i < item_count; i++) { int itemspace = (600 - 28) / item_count; bool inrect = false; if (mouse_on_item == i) inrect = true; uint cur_item_id = _engine->getScriptManager()->getStateValue(SLOT_START_SLOT + i); if (cur_item_id != 0) { if (item_id[i] != cur_item_id) { char buf[16]; sprintf(buf, "gmzwu%2.2x1.tga", cur_item_id); items[i][0] = _engine->getRenderManager()->loadImage(buf, false); sprintf(buf, "gmzxu%2.2x1.tga", cur_item_id); items[i][1] = _engine->getRenderManager()->loadImage(buf, false); item_id[i] = cur_item_id; } if (inrect) _engine->getRenderManager()->blitSurfaceToMenu(*items[i][1], scrollPos[menu_ITEM] + itemspace * i, 0, 0); else _engine->getRenderManager()->blitSurfaceToMenu(*items[i][0], scrollPos[menu_ITEM] + itemspace * i, 0, 0); } else { if (items[i][0]) { items[i][0]->free(); delete items[i][0]; items[i][0] = NULL; } if (items[i][1]) { items[i][1]->free(); delete items[i][1]; items[i][1] = NULL; } item_id[i] = 0; } } redraw = false; } break; case menu_MAGIC: if (menu_bar_flag & menuBar_Magic) if (!scrolled[menu_MAGIC]) { redraw = true; float scrl = 600.0 * (deltatime / 1000.0); if (scrl == 0) scrl = 1.0; scrollPos [menu_MAGIC] += scrl; if (scrollPos[menu_MAGIC] >= 600) { scrolled[menu_MAGIC] = true; scrollPos [menu_MAGIC] = 600; } } if (redraw) { _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAGIC][0], 640 - scrollPos[menu_MAGIC], 0); for (int i = 0; i < 12; i++) { bool inrect = false; if (mouse_on_item == i) inrect = true; uint cur_item_id = _engine->getScriptManager()->getStateValue(SLOT_SPELL_1 + i); if (cur_item_id) { if (_engine->getScriptManager()->getStateValue(SLOT_REVERSED_SPELLBOOK) == 1) cur_item_id = 0xEE + i; else cur_item_id = 0xE0 + i; } if (cur_item_id != 0) { if (item_id[i] != cur_item_id) { char buf[16]; sprintf(buf, "gmzwu%2.2x1.tga", cur_item_id); magic[i][0] = _engine->getRenderManager()->loadImage(buf, false); sprintf(buf, "gmzxu%2.2x1.tga", cur_item_id); magic[i][1] = _engine->getRenderManager()->loadImage(buf, false); magic_id[i] = cur_item_id; } if (inrect) _engine->getRenderManager()->blitSurfaceToMenu(*magic[i][1], 668 + 47 * i - scrollPos[menu_MAGIC], 0, 0); else _engine->getRenderManager()->blitSurfaceToMenu(*magic[i][0], 668 + 47 * i - scrollPos[menu_MAGIC], 0, 0); } else { if (magic[i][0]) { magic[i][0]->free(); delete magic[i][0]; magic[i][0] = NULL; } if (magic[i][1]) { magic[i][1]->free(); delete magic[i][1]; magic[i][1] = NULL; } magic_id[i] = 0; } } redraw = false; } break; case menu_MAIN: if (!scrolled[menu_MAIN]) { redraw = true; float scrl = 32.0 * 2.0 * (deltatime / 1000.0); if (scrl == 0) scrl = 1.0; scrollPos [menu_MAIN] += scrl; if (scrollPos[menu_MAIN] >= 0) { scrolled[menu_MAIN] = true; scrollPos [menu_MAIN] = 0; } } if (redraw) { _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAIN][0], 30, scrollPos[menu_MAIN]); if (menu_bar_flag & menuBar_Exit) { if (mouse_on_item == menu_MAIN_EXIT) _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_EXIT][1], 320 + 135, scrollPos[menu_MAIN]); else _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_EXIT][0], 320 + 135, scrollPos[menu_MAIN]); } if (menu_bar_flag & menuBar_Settings) { if (mouse_on_item == menu_MAIN_PREF) _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_PREF][1], 320, scrollPos[menu_MAIN]); else _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_PREF][0], 320, scrollPos[menu_MAIN]); } if (menu_bar_flag & menuBar_Restore) { if (mouse_on_item == menu_MAIN_REST) _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_REST][1], 320 - 135, scrollPos[menu_MAIN]); else _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_REST][0], 320 - 135, scrollPos[menu_MAIN]); } if (menu_bar_flag & menuBar_Save) { if (mouse_on_item == menu_MAIN_SAVE) _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_SAVE][1], 320 - 135 * 2, scrollPos[menu_MAIN]); else _engine->getRenderManager()->blitSurfaceToMenu(menubar[menu_MAIN_SAVE][0], 320 - 135 * 2, scrollPos[menu_MAIN]); } redraw = false; } break; default: if (redraw) { if (inmenu) { _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAIN][1], 30, 0); if (menu_bar_flag & menuBar_Items) _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_ITEM][1], 0, 0); if (menu_bar_flag & menuBar_Magic) _engine->getRenderManager()->blitSurfaceToMenu(menuback[menu_MAGIC][1], 640 - 28, 0); } redraw = false; } break; } } menuNem::menuNem(ZVision *engine) : menuHandler(engine) { inmenu = false; scrolled = false; scrollPos = 0.0; mouse_on_item = -1; char buf[24]; for (int i = 0; i < 4; i++) for (int j = 0; j < 6; j++) { sprintf(buf, "butfrm%d%d.tga", i + 1, j); _engine->getRenderManager()->readImageToSurface(buf, but[i][j], false); } _engine->getRenderManager()->readImageToSurface("bar.tga", menubar, false); frm = 0; } menuNem::~menuNem() { for (int i = 0; i < 4; i++) for (int j = 0; j < 6; j++) but[i][j].free(); menubar.free(); } static const int16 buts[4][2] = { {120 , 64}, {144, 184}, {128, 328}, {120, 456} }; void menuNem::onMouseUp(const Common::Point &Pos) { if (Pos.y < 40) { // Exit if (menu_bar_flag & menuBar_Exit) if (Common::Rect(buts[3][1], scrollPos, buts[3][0] + buts[3][1], scrollPos + 32).contains(Pos)) { // ifquit(); frm = 5; redraw = true; } // Settings if (menu_bar_flag & menuBar_Settings) if (Common::Rect(buts[2][1], scrollPos, buts[2][0] + buts[2][1], scrollPos + 32).contains(Pos)) { _engine->getScriptManager()->changeLocation('g', 'j', 'p', 'e', 0); frm = 5; redraw = true; } // Load if (menu_bar_flag & menuBar_Restore) if (Common::Rect(buts[1][1], scrollPos, buts[1][0] + buts[1][1], scrollPos + 32).contains(Pos)) { _engine->getScriptManager()->changeLocation('g', 'j', 'r', 'e', 0); frm = 5; redraw = true; } // Save if (menu_bar_flag & menuBar_Save) if (Common::Rect(buts[0][1], scrollPos, buts[0][0] + buts[0][1], scrollPos + 32).contains(Pos)) { _engine->getScriptManager()->changeLocation('g', 'j', 's', 'e', 0); frm = 5; redraw = true; } } } void menuNem::onMouseMove(const Common::Point &Pos) { if (Pos.y < 40) { inmenu = true; if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 2) _engine->getScriptManager()->setStateValue(StateKey_MenuState, 2); int last_item = mouse_on_item; mouse_on_item = -1; // Exit if (menu_bar_flag & menuBar_Exit) if (Common::Rect(buts[3][1], scrollPos, buts[3][0] + buts[3][1], scrollPos + 32).contains(Pos)) { mouse_on_item = menu_MAIN_EXIT; } // Settings if (menu_bar_flag & menuBar_Settings) if (Common::Rect(buts[2][1], scrollPos, buts[2][0] + buts[2][1], scrollPos + 32).contains(Pos)) { mouse_on_item = menu_MAIN_PREF; } // Load if (menu_bar_flag & menuBar_Restore) if (Common::Rect(buts[1][1], scrollPos, buts[1][0] + buts[1][1], scrollPos + 32).contains(Pos)) { mouse_on_item = menu_MAIN_REST; } // Save if (menu_bar_flag & menuBar_Save) if (Common::Rect(buts[0][1], scrollPos, buts[0][0] + buts[0][1], scrollPos + 32).contains(Pos)) { mouse_on_item = menu_MAIN_SAVE; } if (last_item != mouse_on_item) { redraw = true; frm = 0; delay = 200; } } else { inmenu = false; if (_engine->getScriptManager()->getStateValue(StateKey_MenuState) != 0) _engine->getScriptManager()->setStateValue(StateKey_MenuState, 0); mouse_on_item = -1; } } void menuNem::process(uint32 deltatime) { if (inmenu) { if (!scrolled) { float scrl = 32.0 * 2.0 * (deltatime / 1000.0); if (scrl == 0) scrl = 1.0; scrollPos += scrl; redraw = true; } if (scrollPos >= 0) { scrolled = true; scrollPos = 0; } if (mouse_on_item != -1) { delay -= deltatime; if (delay <= 0 && frm < 4) { delay = 200; frm++; redraw = true; } } if (redraw) { _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos); if (menu_bar_flag & menuBar_Exit) if (mouse_on_item == menu_MAIN_EXIT) _engine->getRenderManager()->blitSurfaceToMenu(but[3][frm], buts[3][1], scrollPos); if (menu_bar_flag & menuBar_Settings) if (mouse_on_item == menu_MAIN_PREF) _engine->getRenderManager()->blitSurfaceToMenu(but[2][frm], buts[2][1], scrollPos); if (menu_bar_flag & menuBar_Restore) if (mouse_on_item == menu_MAIN_REST) _engine->getRenderManager()->blitSurfaceToMenu(but[1][frm], buts[1][1], scrollPos); if (menu_bar_flag & menuBar_Save) if (mouse_on_item == menu_MAIN_SAVE) _engine->getRenderManager()->blitSurfaceToMenu(but[0][frm], buts[0][1], scrollPos); redraw = false; } } else { scrolled = false; if (scrollPos > -32) { float scrl = 32.0 * 2.0 * (deltatime / 1000.0); if (scrl == 0) scrl = 1.0; Common::Rect cl(64, 32 + scrollPos - scrl, 64 + 512, 32 + scrollPos + 1); _engine->getRenderManager()->clearMenuSurface(cl); scrollPos -= scrl; redraw = true; } else scrollPos = -32; if (redraw) { _engine->getRenderManager()->blitSurfaceToMenu(menubar, 64, scrollPos); redraw = false; } } } } // End of namespace ZVision