/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/music_node.h" #include "zvision/zvision.h" #include "zvision/script_manager.h" #include "zvision/zork_raw.h" #include "common/stream.h" #include "common/file.h" #include "audio/decoders/wave.h" namespace ZVision { MusicNode::MusicNode(ZVision *engine, uint32 key, Common::String &filename, bool loop, int8 volume) : SideFX(engine, key, SIDEFX_AUDIO) { _loop = loop; _volume = volume; _crossfade = false; _crossfade_delta = 0; _crossfade_time = 0; _attenuate = 0; _pantrack = false; _pantrack_X = 0; Audio::RewindableAudioStream *audioStream; if (filename.contains(".wav")) { Common::File *file = new Common::File(); if (file->open(filename)) { audioStream = Audio::makeWAVStream(file, DisposeAfterUse::YES); } } else { audioStream = makeRawZorkStream(filename, _engine); } _id = _engine->getAudioId(); if (_loop) { Audio::LoopingAudioStream *loopingAudioStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES); _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, 0, loopingAudioStream, _id, _volume); } else { _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, 0, audioStream, _id, _volume); } if (_key != StateKey_NotSet) _engine->getScriptManager()->setStateValue(_key, 1); } MusicNode::~MusicNode() { _engine->_mixer->stopID(_id); if (_key != StateKey_NotSet) _engine->getScriptManager()->setStateValue(_key, 2); debug(1, "MusicNode: %d destroyed\n", _key); } bool MusicNode::process(uint32 deltaTimeInMillis) { if (! _engine->_mixer->isSoundIDActive(_id)) return stop(); return false; } } // End of namespace ZVision