/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef COMMON_ZVISION_POINT_H #define COMMON_ZVISION_POINT_H #include "common/types.h" namespace ZVision { /** * Simple class for handling both 2D position and size. */ template class Point { public: T x; ///< The horizontal part of the point T y; ///< The vertical part of the point public: Point() : x(0), y(0) {} Point(T x1, T y1) : x(x1), y(y1) {} public: bool operator==(const Point &p) const { return x == p.x && y == p.y; } bool operator!=(const Point &p) const { return x != p.x || y != p.y; } Point operator+(const Point &delta) const { return Point(x + delta.x, y + delta.y); } Point operator-(const Point &delta) const { return Point(x - delta.x, y - delta.y); } void operator+=(const Point &delta) { x += delta.x; y += delta.y; } void operator-=(const Point &delta) { x -= delta.x; y -= delta.y; } /** * Return the square of the distance between this point and the point p. * * @param p the other point * @return the distance between this and p */ uint sqrDist(const Point &p) const { int diffx = ABS(p.x - x); if (diffx >= 0x1000) return 0xFFFFFF; int diffy = ABS(p.y - y); if (diffy >= 0x1000) return 0xFFFFFF; return uint(diffx * diffx + diffy * diffy); } }; } // End of namespace ZVision #endif