/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/scripting/controls/input_control.h" #include "zvision/cursors/cursor_manager.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" #include "zvision/text/string_manager.h" #include "zvision/graphics/render_manager.h" #include "zvision/utility/utility.h" #include "common/str.h" #include "common/stream.h" #include "common/rect.h" namespace ZVision { InputControl::InputControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream) : Control(engine, key, CONTROL_INPUT), _nextTabstop(0), _focused(false), _textChanged(false), _cursorOffset(0), _enterPressed(false), _readOnly(false), _txtWidth(0), _animation(NULL) { // Loop until we find the closing brace Common::String line = stream.readLine(); trimCommentsAndWhiteSpace(&line); Common::String param; Common::String values; getParams(line, param, values); while (!stream.eos() && !line.contains('}')) { if (param.matchString("rectangle", true)) { int x1; int y1; int x2; int y2; sscanf(values.c_str(), "%d %d %d %d", &x1, &y1, &x2, &y2); _textRectangle = Common::Rect(x1, y1, x2, y2); } else if (param.matchString("aux_hotspot", true)) { int x1; int y1; int x2; int y2; sscanf(values.c_str(), "%d %d %d %d", &x1, &y1, &x2, &y2); _headerRectangle = Common::Rect(x1, y1, x2, y2); } else if (param.matchString("string_init", true)) { uint fontFormatNumber; sscanf(values.c_str(), "%u", &fontFormatNumber); _stringInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber)); } else if (param.matchString("chooser_init_string", true)) { uint fontFormatNumber; sscanf(values.c_str(), "%u", &fontFormatNumber); _stringChooserInit.readAllStyle(_engine->getStringManager()->getTextLine(fontFormatNumber)); } else if (param.matchString("next_tabstop", true)) { sscanf(values.c_str(), "%u", &_nextTabstop); } else if (param.matchString("cursor_dimensions", true)) { // Ignore, use the dimensions in the animation file } else if (param.matchString("cursor_animation_frames", true)) { // Ignore, use the frame count in the animation file } else if (param.matchString("cursor_animation", true)) { char fileName[25]; sscanf(values.c_str(), "%25s %*u", fileName); _animation = new MetaAnimation(fileName, _engine); _frame = -1; _frameDelay = 0; } else if (param.matchString("focus", true)) { _focused = true; _engine->getScriptManager()->setFocusControlKey(_key); } else if (param.matchString("venus_id", true)) { _venusId = atoi(values.c_str()); } line = stream.readLine(); trimCommentsAndWhiteSpace(&line); getParams(line, param, values); } } bool InputControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; if (_textRectangle.contains(backgroundImageSpacePos)) { if (!_readOnly) { // Save _engine->getScriptManager()->focusControl(_key); setVenus(); } else { // Restore if (_currentInputText.size()) { setVenus(); _enterPressed = true; } } } return false; } bool InputControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; if (_textRectangle.contains(backgroundImageSpacePos)) { if (!_readOnly) { // Save _engine->getCursorManager()->changeCursor(CursorIndex_Active); return true; } else { // Restore if (_currentInputText.size()) { _engine->getCursorManager()->changeCursor(CursorIndex_Active); _engine->getScriptManager()->focusControl(_key); return true; } } } return false; } bool InputControl::onKeyDown(Common::KeyState keyState) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; if (!_focused) { return false; } if (keyState.keycode == Common::KEYCODE_BACKSPACE) { if (!_readOnly) { _currentInputText.deleteLastChar(); _textChanged = true; } } else if (keyState.keycode == Common::KEYCODE_RETURN) { _enterPressed = true; } else if (keyState.keycode == Common::KEYCODE_TAB) { unfocus(); // Focus the next input control _engine->getScriptManager()->focusControl(_nextTabstop); // Don't process this event for other controls return true; } else { if (!_readOnly) { // Otherwise, append the new character to the end of the current text uint16 asciiValue = keyState.ascii; // We only care about text values if (asciiValue >= 32 && asciiValue <= 126) { _currentInputText += (char)asciiValue; _textChanged = true; } } } return false; } bool InputControl::process(uint32 deltaTimeInMillis) { if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED) return false; // First see if we need to render the text if (_textChanged) { // Blit the text using the RenderManager Graphics::Surface txt; txt.create(_textRectangle.width(), _textRectangle.height(), _engine->_pixelFormat); if (!_readOnly || !_focused) _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringInit, txt); else _txtWidth = _engine->getTextRenderer()->drawTxt(_currentInputText, _stringChooserInit, txt); _engine->getRenderManager()->blitSurfaceToBkg(txt, _textRectangle.left, _textRectangle.top); txt.free(); } if (_animation && !_readOnly && _focused) { bool needDraw = true;// = _textChanged; _frameDelay -= deltaTimeInMillis; if (_frameDelay <= 0) { _frame = (_frame + 1) % _animation->frameCount(); _frameDelay = _animation->frameTime(); needDraw = true; } if (needDraw) { const Graphics::Surface *srf = _animation->getFrameData(_frame); uint32 xx = _textRectangle.left + _txtWidth; if (xx >= _textRectangle.left + (_textRectangle.width() - _animation->width())) xx = _textRectangle.left + _textRectangle.width() - _animation->width(); _engine->getRenderManager()->blitSurfaceToBkg(*srf, xx, _textRectangle.top); } } _textChanged = false; return false; } bool InputControl::enterPress() { if (_enterPressed) { _enterPressed = false; return true; } return false; } void InputControl::setText(const Common::String &_str) { _currentInputText = _str; _textChanged = true; } const Common::String InputControl::getText() { return _currentInputText; } void InputControl::setReadOnly(bool readonly) { _readOnly = readonly; } } // End of namespace ZVision