/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/scummsys.h" #include "zvision/scripting/effects/music_effect.h" #include "zvision/zvision.h" #include "zvision/scripting/script_manager.h" #include "zvision/graphics/render_manager.h" #include "zvision/sound/midi.h" #include "zvision/sound/zork_raw.h" #include "common/stream.h" #include "common/file.h" #include "audio/decoders/wave.h" namespace ZVision { MusicNode::MusicNode(ZVision *engine, uint32 key, Common::String &filename, bool loop, int8 volume) : MusicNodeBASE(engine, key, SCRIPTING_EFFECT_AUDIO) { _loop = loop; _volume = volume; _crossfade = false; _crossfadeTarget = 0; _crossfadeTime = 0; _attenuate = 0; _pantrack = false; _pantrackPosition = 0; _sub = NULL; _stereo = false; _loaded = false; Audio::RewindableAudioStream *audioStream = NULL; if (filename.contains(".wav")) { Common::File *file = new Common::File(); if (_engine->getSearchManager()->openFile(*file, filename)) { audioStream = Audio::makeWAVStream(file, DisposeAfterUse::YES); } } else { audioStream = makeRawZorkStream(filename, _engine); } if (audioStream) { _stereo = audioStream->isStereo(); if (_loop) { Audio::LoopingAudioStream *loopingAudioStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES); _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, loopingAudioStream, -1, _volume); } else { _engine->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_handle, audioStream, -1, _volume); } if (_key != StateKey_NotSet) _engine->getScriptManager()->setStateValue(_key, 1); // Change filename.raw into filename.sub Common::String subname = filename; subname.setChar('s', subname.size() - 3); subname.setChar('u', subname.size() - 2); subname.setChar('b', subname.size() - 1); if (_engine->getSearchManager()->hasFile(subname)) _sub = new Subtitle(_engine, subname); _loaded = true; } } MusicNode::~MusicNode() { if (_loaded) _engine->_mixer->stopHandle(_handle); if (_key != StateKey_NotSet) _engine->getScriptManager()->setStateValue(_key, 2); if (_sub) delete _sub; debug(1, "MusicNode: %d destroyed\n", _key); } void MusicNode::setPanTrack(int16 pos) { if (!_stereo) { _pantrack = true; _pantrackPosition = pos; setVolume(_volume); } } void MusicNode::unsetPanTrack() { _pantrack = false; setVolume(_volume); } void MusicNode::setFade(int32 time, uint8 target) { _crossfadeTarget = target; _crossfadeTime = time; _crossfade = true; } bool MusicNode::process(uint32 deltaTimeInMillis) { if (!_loaded || ! _engine->_mixer->isSoundHandleActive(_handle)) return stop(); else { uint8 _newvol = _volume; if (_crossfade) { if (_crossfadeTime > 0) { if ((int32)deltaTimeInMillis > _crossfadeTime) deltaTimeInMillis = _crossfadeTime; _newvol += floor(((float)(_crossfadeTarget - _newvol) / (float)_crossfadeTime)) * (float)deltaTimeInMillis; _crossfadeTime -= deltaTimeInMillis; } else { _crossfade = false; _newvol = _crossfadeTarget; } } if (_pantrack || _volume != _newvol) setVolume(_newvol); if (_sub && _engine->getScriptManager()->getStateValue(StateKey_Subtitles) == 1) _sub->process(_engine->_mixer->getSoundElapsedTime(_handle) / 100); } return false; } void MusicNode::setVolume(uint8 newVolume) { if (!_loaded) return; if (_pantrack) { int curX = _engine->getScriptManager()->getStateValue(StateKey_ViewPos); curX -= _pantrackPosition; int32 _width = _engine->getRenderManager()->getBkgSize().x; if (curX < (-_width) / 2) curX += _width; else if (curX >= _width / 2) curX -= _width; float norm = (float)curX / ((float)_width / 2.0); float lvl = fabs(norm); if (lvl > 0.5) lvl = (lvl - 0.5) * 1.7; else lvl = 1.0; float bal = sin(-norm * 3.1415926) * 127.0; if (_engine->_mixer->isSoundHandleActive(_handle)) { _engine->_mixer->setChannelBalance(_handle, bal); _engine->_mixer->setChannelVolume(_handle, newVolume * lvl); } } else { if (_engine->_mixer->isSoundHandleActive(_handle)) { _engine->_mixer->setChannelBalance(_handle, 0); _engine->_mixer->setChannelVolume(_handle, newVolume); } } _volume = newVolume; } PanTrackNode::PanTrackNode(ZVision *engine, uint32 key, uint32 slot, int16 pos) : ScriptingEffect(engine, key, SCRIPTING_EFFECT_PANTRACK) { _slot = slot; ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(slot); if (fx && fx->getType() == SCRIPTING_EFFECT_AUDIO) { MusicNodeBASE *mus = (MusicNodeBASE *)fx; mus->setPanTrack(pos); } } PanTrackNode::~PanTrackNode() { ScriptingEffect *fx = _engine->getScriptManager()->getSideFX(_slot); if (fx && fx->getType() == SCRIPTING_EFFECT_AUDIO) { MusicNodeBASE *mus = (MusicNodeBASE *)fx; mus->unsetPanTrack(); } } MusicMidiNode::MusicMidiNode(ZVision *engine, uint32 key, int8 program, int8 note, int8 volume) : MusicNodeBASE(engine, key, SCRIPTING_EFFECT_AUDIO) { _volume = volume; _prog = program; _noteNumber = note; _pan = 0; _chan = _engine->getMidiManager()->getFreeChannel(); if (_chan >= 0) { _engine->getMidiManager()->setVolume(_chan, _volume); _engine->getMidiManager()->setPan(_chan, _pan); _engine->getMidiManager()->setProgram(_chan, _prog); _engine->getMidiManager()->noteOn(_chan, _noteNumber, _volume); } if (_key != StateKey_NotSet) _engine->getScriptManager()->setStateValue(_key, 1); } MusicMidiNode::~MusicMidiNode() { if (_chan >= 0) { _engine->getMidiManager()->noteOff(_chan); } if (_key != StateKey_NotSet) _engine->getScriptManager()->setStateValue(_key, 2); } void MusicMidiNode::setPanTrack(int16 pos) { } void MusicMidiNode::unsetPanTrack() { } void MusicMidiNode::setFade(int32 time, uint8 target) { } bool MusicMidiNode::process(uint32 deltaTimeInMillis) { return false; } void MusicMidiNode::setVolume(uint8 newVolume) { if (_chan >= 0) { _engine->getMidiManager()->setVolume(_chan, newVolume); } _volume = newVolume; } } // End of namespace ZVision